- Arni Slays the Troll
Images
Arni Slays the Troll
name
mana_cost
Types
Enchantment
types
Subtypes
Saga
subtypes
Prices
Normal
Foil
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Near Mint
$0.14
$0.10
Lightly Played
$0.18
$0.10
Moderately Played
$2.35
$0.19
Heavily Played
$0.10
$0.22
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Near Mint
$0.34
$0.12
Lightly Played
$0.24
$0.20
Moderately Played
$0.48
$0.25
Details
Rules
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add . Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
201
number
Artist
Simon Dominic
artist
Language
English
language
(EN)
language_code
Expansion
Kaldheim
expansion.name
Rulings
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05
For the chapter I ability, if either target is an illegal target as that ability resolves, neither creature will deal or be dealt damage.
2021-02-05
For the chapter III ability, use the greatest power among creatures you control as the ability resolves to determine how much life you will gain. If you control no creatures at that time, or if all creatures you control have power 0 or less, you won’t gain any life.
2021-02-05
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05
If you choose no targets for the chapter II ability, you’ll simply add {R} as the ability resolves. However, if you do choose a target creature you control, and that creature is an illegal target as the ability resolves, the ability won’t resolve. You won’t add {R} in that case.
2021-02-05
Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05
Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05
The chapter II ability isn’t a mana ability. It uses the stack and can be responded to.
2021-02-05
rulings
Discussion
Code
Model attributes
id
string
The id of the card
KHM-201
name
string
The name of the card
Arni Slays the Troll
mana_cost
string
The cost to cast the card
{R}{G}
types
string[]
The types of card, such as Creature.
Enchantment
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Saga
color_identity
string
The color identity of the card (the colors that appear on the card)
G, R
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Uncommon
number
string
The card number
201
artist
string
The artist of the card
Simon Dominic
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/KHM-201/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Kaldheim