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Call the Spirit Dragons

Supertypes
Types
Enchantment
Subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Power
Toughness
Color Identity
Rarity
Mythic
Number
174
Artist
Liiga Smilshkalne
Language
English
(EN)
Expansion
Tarkir: Dragonstorm
Rulings
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
2025/04/04
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
2025/04/04
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
2025/04/04
The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.
Discussion
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