- Captive Audience
Images
Captive Audience
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$3.65
L: $2.84
Lightly Played
$3.63
L: $3.24
Moderately Played
$4.01
L: $3.35
Heavily Played
$4.48
L: $3.94
Damaged
$2.99
L: $2.99
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Near Mint
$6.74
L: $6.74
Lightly Played
$4.88
L: $3.49
Moderately Played
$6.02
L: $4.77
Heavily Played
N/A
Damaged
N/A
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Recent Sales History
Details
Rules
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
160
number
Artist
Dmitry Burmak
artist
Language
English
language
(EN)
language_code
Expansion
Ravnica Allegiance
expansion.name
Rulings
For a player’s life total to become 4, that player gains or loses the appropriate amount of life. For example, if a player’s life total is 20, Captive Audience will cause that player to lose 16 life; alternatively, if their life total is 1, it will cause them to gain 3 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
2019/01/25
If all three modes have been chosen, Captive Audience’s triggered ability is removed from the stack with no effect, but Captive Audience remains on the battlefield.
2019/01/25
In a Two-Headed Giant game, Captive Audience’s first mode causes its controller to gain or lose life so that their team’s life total becomes 4.
2019/01/25
In a multiplayer game, if Captive Audience’s owner leaves the game, Captive Audience leaves the game with them. If Captive Audience’s controller leaves the game, Captive Audience is exiled (assuming that player wasn’t also Captive Audience’s owner).
2019/01/25
Once Captive Audience is controlled by your opponent, its ability triggers during that player’s upkeep and that player makes all choices for it. That player is affected by its first two modes, and that player’s opponents create the tokens for its last mode.
2019/01/25
You may choose Captive Audience’s first mode even if your life total is already 4. Similarly, you may choose its second mode even if you have no cards in hand.
2019/01/25
rulings
Discussion
Code
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Code
Dev Mode
Data Details
id
stringThe id of the card
RNA-160
name
stringThe name of the card
Captive Audience
mana_cost
stringThe cost to cast the card
{5}{B}{R}
types
string[]The types of card, such as Creature.
[Enchantment]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[B, R]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Mythic
number
stringThe card number
160
artist
stringThe artist of the card
Dmitry Burmak
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/RNA-160/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Ravnica Allegiance

