- Colossal Heroics
Images
Colossal Heroics
name
mana_cost
Supertypes
supertypes
Types
Instant
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.22
L: $0.01
Lightly Played
$0.15
L: $0.01
Moderately Played
$0.18
L: $0.04
Heavily Played
N/A
L: $0.10
Damaged
N/A
L: $0.10
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Near Mint
$0.21
L: $0.21
Lightly Played
$0.35
L: $0.19
Moderately Played
$0.30
L: $0.40
Heavily Played
$0.20
L: $0.25
Damaged
N/A
L: $0.15
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Recent Sales History
Details
Rules
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
118
number
Artist
Seb McKinnon
artist
Language
English
language
(EN)
language_code
Expansion
Journey into Nyx
expansion.name
Rulings
Colossal Heroics can target any creatures, not just ones that are tapped.
2014/04/26
Heroic abilities will resolve before the spell that caused them to trigger.
2014/04/26
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
2014/04/26
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
2014/04/26
If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014/04/26
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014/04/26
If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014/04/26
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014/04/26
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
2014/04/26
rulings
Discussion
Code
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Code
Dev Mode
Data Details
id
stringThe id of the card
JOU-118
name
stringThe name of the card
Colossal Heroics
mana_cost
stringThe cost to cast the card
{2}{G}
types
string[]The types of card, such as Creature.
[Instant]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[G]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
118
artist
stringThe artist of the card
Seb McKinnon
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/JOU-118/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Journey into Nyx

