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Combine Guildmage

Supertypes
Types
Creature
Subtypes
Merfolk
Wizard
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Data Sources1 Sources Online
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Status: Live

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Details

Rules
, : This turn, each creature you control enters with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.
Power
2
Toughness
2
Color Identity
Rarity
Uncommon
Number
163
Artist
Yeong-Hao Han
Language
English
(EN)
Expansion
Ravnica Allegiance
Rulings
If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
2019/01/25
If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
2019/01/25
If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
2019/01/25
Discussion
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