- Conduit of Ruin
Images
Conduit of Ruin
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Eldrazi
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$6.34
L: $5.00
Lightly Played
$6.02
L: $3.15
Moderately Played
$4.12
L: $3.00
Heavily Played
$3.43
L: $2.99
Damaged
$3.15
L: $3.99
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Near Mint
$13.29
L: $13.47
Lightly Played
$10.23
L: $10.14
Moderately Played
$10.60
L: $9.84
Heavily Played
$9.13
Damaged
$6.34
L: $8.49
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Recent Sales History
Details
Rules
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs less to cast.
rules
Power
5
power
Toughness
5
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
4
number
Artist
Slawomir Maniak
artist
Language
English
language
(EN)
language_code
Expansion
Battle for Zendikar
expansion.name
Rulings
Conduit of Ruin's last ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that mana cost.
2015/08/25
Conduit of Ruin's last ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you actually pay.
2015/08/25
Conduit of Ruin's last ability will look at the entire turn, even if Conduit of Ruin wasn't on the battlefield for some of it. Notably, if you cast Conduit of Ruin in a turn, then no other creature spell you cast that turn can be your first.
2015/08/25
If the first creature spell you cast in a turn has converge, you can't ignore the cost reduction of Conduit of Ruin's last ability in order to spend more colors of mana.
2015/08/25
If the first creature spell you cast in a turn has {X} in its mana cost, you choose the value of X before calculating the spell's total cost. For example, if the first creature spell you cast in a turn has a mana cost of {X}{G}, you could choose 2 as the value of X and pay {G} to cast the spell.
2015/08/25
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect, apply those increases before applying cost reductions.
2015/08/25
If you control more than one Conduit of Ruin, the last ability of each of them applies only to the first creature spell you cast each turn, not to different spells; the first creature spell you cast each turn will cost {4} less.
2015/08/25
The cost reduction can apply to alternative costs (such as dash costs).
2015/08/25
The first creature spell you cast each turn doesn't necessarily have to be the first spell you cast. You could cast a sorcery spell and then cast a creature spell that would get the discount.
2015/08/25
rulings
Discussion
Code
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Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
BFZ-4
name
stringThe name of the card
Conduit of Ruin
mana_cost
stringThe cost to cast the card
{6}
types
string[]The types of card, such as Creature.
[Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Eldrazi]
power
stringThe strength of the card
5
toughness
stringThe willpower of the card
5
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
4
artist
stringThe artist of the card
Slawomir Maniak
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/BFZ-4/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Battle for Zendikar

