Images

Creeperhulk

Types
Creature
Subtypes
Plant
Elemental

Prices

Normal

Details

Rules
Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Power
5
Toughness
5
Color Identity
Rarity
Rare
Number
42
Artist
Ralph Horsley
Language
English
(EN)
Expansion
Commander 2014
Rulings
Effects that modify the target creature’s power and/or toughness, such as the effect of Giant Growth or Glorious Anthem, will apply to the creature no matter when they started applying. The same is true for counters that affect the target creature’s power and toughness and effects that switch its power and toughness.
2014-11-07
The activated ability overwrites all previous effects that set the target creature’s base power and/or toughness to specific values. Other effects that set its base power and/or toughness that start to apply after Creeperhulk’s ability resolves will overwrite Creeperhulk’s effect.
2014-11-07
"I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking." —Janji, sylvan druid