- Curse of Inertia
Images
Curse of Inertia
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
Aura
Curse
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.32
L: $0.20
Lightly Played
$0.30
L: $0.19
Moderately Played
$0.17
L: $0.40
Heavily Played
N/A
L: $1.27
Damaged
$0.44
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Recent Sales History
Details
Rules
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
35
number
Artist
Jasper Sandner
artist
Language
English
language
(EN)
language_code
Expansion
Commander Anthology
expansion.name
Rulings
A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
2013/10/17
Curse is an enchantment type, not a creature type (or any other kind of subtype).
2013/10/17
Curse of Inertia’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.
2013/10/17
Each of the Curses can be attached to any player, including the player who cast the Curse.
2013/10/17
Even though the attacking player chooses the target of the ability, the ability is still controlled by the player who controls Curse of Inertia. Notably, a creature with hexproof controlled by the player who controls Curse of Inertia could be chosen, even though another player may be choosing the target.
2013/10/17
The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
2013/10/17
The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
2013/10/17
rulings
"As long as I pull the strings, you will dance."
—Tezzeret
flavor_text
Discussion
Code
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Code
Dev Mode
Data Details
id
stringThe id of the card
CMA-35
name
stringThe name of the card
Curse of Inertia
mana_cost
stringThe cost to cast the card
{2}{U}
types
string[]The types of card, such as Creature.
[Enchantment]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Aura, Curse]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[U]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
35
artist
stringThe artist of the card
Jasper Sandner
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/CMA-35/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Commander Anthology
flavor_text
stringThe flavor text of the card
"As long as I pull the strings, you will dance."
—Tezzeret

