- Day's Undoing
Images
Day's Undoing
name
mana_cost
Supertypes
supertypes
Types
Sorcery
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
Loading...
Near Mint
$1.47
L: $0.99
Lightly Played
$1.35
L: $1.21
Moderately Played
$1.21
L: $2.00
Heavily Played
$1.35
Damaged
$1.04
L: $505.05
Loading...
Near Mint
$2.61
L: $1.59
Lightly Played
$2.16
L: $1.92
Moderately Played
$2.59
L: $2.50
Damaged
$2.14
// Scrydex may earn affiliate commission from these external links.
Recent Sales History
Details
Rules
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
85
number
Artist
Jonas De Ro
artist
Language
English
language
(EN)
language_code
Expansion
Commander Masters
expansion.name
Rulings
Any “at the beginning of the next end step” triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps.
2015/06/22
Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can’t be countered. 2) If there are any attacking and blocking creatures, they’re removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.
2015/06/22
If any triggered abilities do trigger during the process of ending the turn, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn ends.
2015/06/22
If both your hand and graveyard are empty as Day’s Undoing starts resolving, you’ll still shuffle your library before drawing seven cards.
2015/06/22
Though other spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being countered.
2015/06/22
If any abilities trigger while players are shuffling cards into their library or drawing seven cards, those abilities cease to exist when the turn ends. They won’t be put on the stack.
2017/04/18
rulings
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In
Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
CMM-85
name
stringThe name of the card
Day's Undoing
mana_cost
stringThe cost to cast the card
{2}{U}
types
string[]The types of card, such as Creature.
[Sorcery]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[U]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
85
artist
stringThe artist of the card
Jonas De Ro
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/CMM-85/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Commander Masters

