- Divine Deflection
Images
Divine Deflection
name
mana_cost
Types
Instant
types
Prices
Normal
Foil
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Near Mint
$0.25
$0.14
Lightly Played
$0.26
$0.14
Moderately Played
$0.20
$0.08
Heavily Played
$0.26
$0.15
Damaged
$0.05
$0.24
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Near Mint
$1.09
$0.99
Lightly Played
$0.62
$0.58
Moderately Played
$0.32
$0.25
Heavily Played
$0.34
$0.33
Damaged
N/A
$0.63
Details
Rules
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
18
number
Artist
Steve Prescott
artist
Language
English
language
(EN)
language_code
Expansion
Avacyn Restored
expansion.name
Rulings
Divine Deflection can prevent damage from multiple sources dealing damage simultaneously (such as during combat). If the chosen value for X won’t prevent all the damage, you choose which sources to prevent damage from.
2012-05-01
Divine Deflection can prevent damage that would be dealt to you, one or more creatures you control, and/or one or more planeswalkers you control.
2012-05-01
Divine Deflection’s effect is not a redirection effect. If it prevents damage, Divine Deflection (not the original source) deals damage to the targeted permanent or player as part of that prevention effect. Divine Deflection is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.
2012-05-01
Divine Deflection’s only target is the permanent or player it may deal damage to. You choose that target as you cast Divine Deflection, not at the time it prevents damage.
2012-05-01
If Divine Deflection can’t deal damage to the targeted permanent or player (because the creature is no longer on the battlefield, or is no longer a creature, or the player is no longer in the game, for example), it will still prevent damage. It just won’t deal any damage itself.
2012-05-01
If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.
2012-05-01
If damage is dealt to multiple permanents you control, or is dealt to you and at least one permanent you control, you choose which of that damage to prevent if the chosen value for X won’t prevent all the damage. For example, if 3 damage would be dealt to you and to each of two creatures you control, and Divine Deflection will prevent the next 3 damage, you might choose to prevent the next 2 damage it would deal to you and the next 1 damage it would deal to one of the creatures, among other choices. You don’t decide until the point at which the damage would be dealt.
2012-05-01
If the targeted permanent or player is an illegal target by the time Divine Deflection resolves, the entire spell doesn’t resolve. No damage will be prevented.
2012-05-01
Whether the targeted permanent or player is still a legal target is not checked after Divine Deflection resolves. For example, if a creature targeted by Divine Deflection gains shroud after Divine Deflection resolves, Divine Deflection can still deal damage to that creature.
2012-05-01
rulings
Discussion
Code
Model attributes
id
string
The id of the card
AVR-18
name
string
The name of the card
Divine Deflection
mana_cost
string
The cost to cast the card
{X}{W}
types
string[]
The types of card, such as Creature.
Instant
color_identity
string
The color identity of the card (the colors that appear on the card)
W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
18
artist
string
The artist of the card
Steve Prescott
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/AVR-18/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Avacyn Restored