- Dragonshift
Images
Dragonshift
name
mana_cost
Types
Instant
types
Prices
Normal
Foil
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Near Mint
$0.24
$0.10
Lightly Played
$0.15
$0.09
Moderately Played
$0.17
$0.08
Heavily Played
$0.07
$0.08
Damaged
$0.07
$0.08
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Near Mint
$0.52
$0.49
Lightly Played
$0.52
$0.48
Moderately Played
$0.41
$0.25
Heavily Played
$0.25
$0.50
Damaged
N/A
$0.20
Details
Rules
Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
66
number
Artist
Svetlin Velinov
artist
Language
English
language
(EN)
language_code
Expansion
Dragon's Maze
expansion.name
Rulings
Dragonshift overwrites all previous effects that set a creature's power or toughness to specific values. However, effects that set a creature's power or toughness to specific values that start to apply after Dragonshift resolves will overwrite this effect.
2013-04-15
Each affected creature will lose all other colors and creature types and be only red, blue, and a Dragon. Each will retain any other types it may have had, such as artifact.
2013-04-15
Each affected creature will lose any abilities it may have gained prior to Dragonshift resolving. Notably, this includes the ability to cast the copies of a card with cipher that's encoded on the creature, although that ability will return after the turn ends.
2013-04-15
Effects that modify the power or toughness of an affected creature, such as the effects of Phytoburst or Legion's Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2013-04-15
If any of the affected creatures gains an ability after Dragonshift resolves, it will keep that ability.
2013-04-15
If you cast Dragonshift using overload, only creatures you control when it resolves will be affected. Creatures that come under your control later in the turn will not.
2013-04-15
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
2024-01-12
rulings
Discussion
Code
Model attributes
id
string
The id of the card
DGM-66
name
string
The name of the card
Dragonshift
mana_cost
string
The cost to cast the card
{1}{U}{R}
types
string[]
The types of card, such as Creature.
Instant
color_identity
string
The color identity of the card (the colors that appear on the card)
R, U
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
66
artist
string
The artist of the card
Svetlin Velinov
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/DGM-66/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Dragon's Maze