Images

Drumhunter

Types
Creature
Subtypes
Human
Druid
Warrior

Prices

Normal
Foil

Details

Rules
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add .
Power
2
Toughness
2
Color Identity
Rarity
Uncommon
Number
129
Artist
Jim Murray
Language
English
(EN)
Expansion
Shards of Alara
Rulings
The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
2008-10-01
"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."