Shards of Alara
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
{G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.
[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Put target creature on top of its owner's library.
Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Flying Sacrifice this creature: Creatures you control with power 5 or greater gain flying until end of turn.
Count the number of cards in your library. Your life total becomes that number.
{3}{G}: This creature gets +3/+3 until end of turn. Activate only once each turn.
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
When this creature enters, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
{T}: You gain 1 life.
{W}, {T}: Regenerate target artifact.
When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle this card, exile up to two target attacking creatures.
{4}{G}: This creature deals 2 damage to each creature with flying and each player.
Flying When this creature enters, you may return target artifact card from your graveyard to your hand.
{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
You gain life equal to target creature's power.
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.
Flying When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Return target creature to its owner's hand. Its controller draws a card.
Counter target spell.
{T}: Target player mills a card.
Flying {1}{W}: This creature gains vigilance until end of turn.
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
{1}{U}, {T}, Sacrifice this artifact: Draw two cards.
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: This creature deals 1 damage to target attacking or blocking creature.
{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn.
Flash {B}, {T}, Sacrifice an artifact: Draw a card.
Artifact spells you cast cost {1} less to cast.
{T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{2}{U}: Untap target artifact.
If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature enters, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
Whenever an opponent casts a spell, that player mills two cards.
Players can't search libraries.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{4}{W}, {T}, Sacrifice this artifact: Return target artifact card from your graveyard to the battlefield.
Return target permanent to its owner's hand. Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) When you cycle this card, return two target permanents to their owners' hands.
Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
This creature can't attack unless you control another artifact.
[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
{2}{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.
Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness.
When this creature enters, target creature gets -1/-1 until end of turn.
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
At the beginning of your upkeep, each player discards a card.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Whenever another creature dies, you may gain 1 life.
{2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle.
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{1}{B}, {T}, Sacrifice this artifact: Destroy target nonblack creature.
When this creature enters, each player sacrifices a creature of their choice.
Flying Whenever another artifact you control enters, this creature gets +2/+2 until end of turn.
{U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn.
{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
All creatures get -2/-2 until end of turn.
{T}: Target player loses 1 life.
{U}, {T}: Create a 0/1 blue Homunculus artifact creature token. At the beginning of your upkeep, sacrifice a Homunculus.
Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle this card, target player discards two cards at random.
You may sacrifice three artifacts rather than pay this spell's mana cost. Exile three artifact cards from your graveyard: Return this card from your graveyard to your hand.
Flying Whenever another creature dies, you may put a +1/+1 counter on this creature.
Exile target card from a graveyard. You gain 3 life.
{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Flying {B}, Sacrifice a creature: Regenerate this creature.
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) When this creature enters, target player discards a card for each creature it devoured.
{R}: This creature gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying {R}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery.
Haste {T}: Target creature with power 5 or greater gains haste until end of turn.
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, it deals 3 damage to each creature.
Dragon creatures you control get +3/+3.
Create two 1/1 red Goblin creature tokens.
{2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle.
At the beginning of your end step, if you control a creature with power 5 or greater, you may have this creature deal 2 damage to target player or planeswalker. {T}: Add {C}.
Flying Whenever this creature attacks, you may pay {X}{R}. If you do, it deals X damage to any target.
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Flying, haste At the beginning of the end step, sacrifice this creature. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.
{B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token.
Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Flying, haste Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle this card, it deals 6 damage to any target.
Cycling {2} ({2}, Discard this card: Draw a card.)
First strike Whenever another creature dies, you may put a +1/+1 counter on this creature.
When this creature enters, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token."
Target creature you control deals damage equal to its power to any target.
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) {G}: This creature gains trample until end of turn.
Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.)
{1}{B}, Discard a card: Regenerate this creature.
Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.
{T}: This creature deals 1 damage to any target. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on this creature.
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
{1}{R}: This creature gets +1/+0 until end of turn.
Reach (This creature can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {R}, {G}, or {W}.
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.
When this creature enters, draw a card.
This creature enters with X +1/+1 counters on it. {3}: Put a +1/+1 counter on this creature. Any player may activate this ability.
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
Reach (This creature can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
Enchant land Enchanted land is a Mountain, Forest, and Plains.
Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.
Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value.
{1}: Target creature with power 5 or greater gains trample until end of turn.
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Destroy target artifact or enchantment.
{R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle this card, target creature gets +6/+6 until end of turn.
Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way.
Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.)
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, draw a card for each creature it devoured.
Put X +1/+1 counters on target creature, where X is that creature's power.
Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn.
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
[+1]: Target permanent doesn't untap during its controller's next untap step. [−2]: Ajani deals 3 damage to any target and you gain 3 life. [−7]: Destroy all lands target player controls.
Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
{T}: This creature deals 1 damage to target creature. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying.
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Flying When this creature enters, create a 4/4 red Dragon creature token with flying.
Vigilance, haste
When this creature dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
First strike Shroud (This creature can't be the target of spells or abilities.)
Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to this creature instead.
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Trample
Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white.
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
Flying, trample, haste {R}: This creature gets +1/+0 until end of turn. {B}{G}: Regenerate this creature.
Counter target spell that targets you or a permanent you control. Draw a card.
This creature can't be blocked.
Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.
Menace (This creature can't be blocked except by two or more creatures.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Target player gains 7 life and draws two cards.
Whenever another creature dies, you may put X +1/+1 counters on Kresh, where X is that creature's power.
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
Counter target spell. Its controller loses 3 life and you gain 3 life.
Reach If a creature is attacking you and you control a Forest and a Plains, you may cast this creature without paying its mana cost and as though it had flash.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.
{1}: Target creature with power 5 or greater gains first strike until end of turn.
When this creature enters, exile all lands. When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Lifelink
Haste
Target creature gets +3/+3 and gains double strike until end of turn.
[+1]: Creatures you control get +1/+1 and gain haste until end of turn. [−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [−6]: Create five 4/4 red Dragon creature tokens with flying.
Flying Whenever this creature deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Flying At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
When this creature dies, create three 1/1 green Saproling creature tokens.
Vigilance {T}: Add {G}.
Flying, vigilance Players can't untap more than one creature during their untap steps.
Change the target of target spell with a single target.
{U}{B}, {T}: Target player loses 1 life and reveals their hand.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Flying
Destroy three target permanents.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature has flying as long as an artifact card is in your graveyard.
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Whenever a nontoken creature you control enters, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."
{T}: Add {G}, {W}, or {U}.
{T}: Add {W}, {U}, or {B}.
{T}: Add {U}, {B}, or {R}.
{T}: Add {B}, {R}, or {G}.
{T}: Add {R}, {G}, or {W}.
Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
{T}: Target player exiles a card from their graveyard. {1}, Exile this artifact: Exile all graveyards. Draw a card.
This Equipment enters with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on this Equipment. Equip—Remove a charge counter from this Equipment.
This land enters tapped. {T}: Add {W}, {U}, or {B}.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}, {B}, or {R}.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {R}, {G}, or {W}.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {B}, {R}, or {G}.
This land enters tapped. {T}: Add {G}, {W}, or {U}.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.
| Card | Number | Rarity | Price |
|---|---|---|---|
Akrasan Squire | 1 | Common | $0.19 |
Angel's Herald | 2 | Uncommon | $0.09 |
Angelic Benediction | 3 | Uncommon | $0.21 |
Angelsong | 4 | Common | $0.36 |
Bant Battlemage | 5 | Uncommon | $0.13 |
Battlegrace Angel | 6 | Rare | $1.55 |
Cradle of Vitality | 7 | Rare | $0.57 |
Dispeller's Capsule | 8 | Common | $0.11 |
Elspeth, Knight-Errant | 9 | Mythic | $9.27 |
Ethersworn Canonist | 10 | Rare | $4.29 |
Excommunicate | 11 | Common | $0.09 |
Guardians of Akrasa | 12 | Common | $0.06 |
Gustrider Exuberant | 13 | Common | $0.05 |
Invincible Hymn | 14 | Rare | $1.16 |
Knight of the Skyward Eye | 15 | Common | $0.06 |
Knight of the White Orchid | 16 | Rare | $1.81 |
Knight-Captain of Eos | 17 | Rare | $2.39 |
Marble Chalice | 18 | Common | $0.12 |
Metallurgeon | 19 | Uncommon | $0.18 |
Oblivion Ring | 20 | Common | $0.16 |
Ranger of Eos | 21 | Rare | $1.26 |
Resounding Silence | 22 | Common | $0.11 |
Rockcaster Platoon | 23 | Uncommon | $0.07 |
Sanctum Gargoyle | 24 | Common | $0.09 |
Scourglass | 25 | Rare | $3.62 |
Sighted-Caste Sorcerer | 26 | Common | $0.12 |
Sigiled Paladin | 27 | Uncommon | $0.23 |
Soul's Grace | 28 | Common | $0.16 |
Sunseed Nurturer | 29 | Uncommon | $0.17 |
Welkin Guide | 30 | Common | $0.05 |
Yoked Plowbeast | 31 | Common | $0.09 |
Call to Heel | 32 | Common | $0.05 |
Cancel | 33 | Common | $0.06 |
Cathartic Adept | 34 | Common | $0.15 |
Cloudheath Drake | 35 | Common | $0.04 |
Coma Veil | 36 | Common | $0.05 |
Courier's Capsule | 37 | Common | $0.15 |
Covenant of Minds | 38 | Rare | $0.30 |
Dawnray Archer | 39 | Uncommon | $0.23 |
Esper Battlemage | 40 | Uncommon | $0.11 |
Etherium Astrolabe | 41 | Uncommon | $0.11 |
Etherium Sculptor | 42 | Common | $1.59 |
Fatestitcher | 43 | Uncommon | $0.98 |
Filigree Sages | 44 | Uncommon | $0.41 |
Gather Specimens | 45 | Rare | $1.27 |
Jhessian Lookout | 46 | Common | $0.06 |
Kathari Screecher | 47 | Common | $0.05 |
Kederekt Leviathan | 48 | Rare | $0.49 |
Master of Etherium | 49 | Rare | $0.62 |
Memory Erosion | 50 | Rare | $6.79 |
Mindlock Orb | 51 | Rare | $0.65 |
Outrider of Jhess | 52 | Common | $0.07 |
Protomatter Powder | 53 | Uncommon | $0.07 |
Resounding Wave | 54 | Common | $0.05 |
Sharding Sphinx | 55 | Rare | $0.33 |
Skill Borrower | 56 | Rare | $0.36 |
Spell Snip | 57 | Common | $0.11 |
Sphinx's Herald | 58 | Uncommon | $0.07 |
Steelclad Serpent | 59 | Common | $0.06 |
Tezzeret the Seeker | 60 | Mythic | $28.60 |
Tortoise Formation | 61 | Common | $0.10 |
Vectis Silencers | 62 | Common | $0.08 |
Ad Nauseam | 63 | Rare | $27.19 |
Archdemon of Unx | 64 | Rare | $0.31 |
Banewasp Affliction | 65 | Common | $0.13 |
Blister Beetle | 66 | Common | $0.07 |
Bone Splinters | 67 | Common | $0.15 |
Corpse Connoisseur | 68 | Uncommon | $0.32 |
Cunning Lethemancer | 69 | Rare | $6.76 |
Death Baron | 70 | Rare | $4.09 |
Deathgreeter | 71 | Common | $1.94 |
Demon's Herald | 72 | Uncommon | $0.20 |
Dreg Reaver | 73 | Common | $0.04 |
Dregscape Zombie | 74 | Common | $0.10 |
Executioner's Capsule | 75 | Common | $0.21 |
Fleshbag Marauder | 76 | Uncommon | $0.24 |
Glaze Fiend | 77 | Common | $0.16 |
Grixis Battlemage | 78 | Uncommon | $0.19 |
Immortal Coil | 79 | Rare | $0.59 |
Infest | 80 | Uncommon | $0.06 |
Onyx Goblet | 81 | Common | $0.08 |
Puppet Conjurer | 82 | Uncommon | $0.09 |
Resounding Scream | 83 | Common | $0.04 |
Salvage Titan | 84 | Rare | $0.44 |
Scavenger Drake | 85 | Uncommon | $0.11 |
Shadowfeed | 86 | Common | $0.09 |
Shore Snapper | 87 | Common | $0.03 |
Skeletal Kathari | 88 | Common | $0.04 |
Tar Fiend | 89 | Rare | $0.26 |
Undead Leotau | 90 | Common | $0.09 |
Vein Drinker | 91 | Rare | $0.48 |
Viscera Dragger | 92 | Common | $0.09 |
Bloodpyre Elemental | 93 | Common | $0.02 |
Bloodthorn Taunter | 94 | Common | $0.08 |
Caldera Hellion | 95 | Rare | $0.31 |
Crucible of Fire | 96 | Rare | $1.00 |
Dragon Fodder | 97 | Common | $0.16 |
Dragon's Herald | 98 | Uncommon | $0.15 |
Exuberant Firestoker | 99 | Uncommon | $0.16 |
Flameblast Dragon | 100 | Rare | $0.35 |
Goblin Assault | 101 | Rare | $1.02 |
Goblin Mountaineer | 102 | Common | $0.12 |
Hell's Thunder | 103 | Rare | $0.31 |
Hissing Iguanar | 104 | Common | $0.12 |
Incurable Ogre | 105 | Common | $0.03 |
Jund Battlemage | 106 | Uncommon | $0.15 |
Lightning Talons | 107 | Common | $0.07 |
Magma Spray | 108 | Common | $0.04 |
Predator Dragon | 109 | Rare | $0.59 |
Resounding Thunder | 110 | Common | $0.09 |
Ridge Rannet | 111 | Common | $0.12 |
Rockslide Elemental | 112 | Uncommon | $0.14 |
Scourge Devil | 113 | Uncommon | $0.16 |
Skeletonize | 114 | Uncommon | $0.14 |
Soul's Fire | 115 | Common | $0.31 |
Thorn-Thrash Viashino | 116 | Common | $0.02 |
Thunder-Thrash Elder | 117 | Uncommon | $0.22 |
Viashino Skeleton | 118 | Common | $0.04 |
Vicious Shadows | 119 | Rare | $1.99 |
Vithian Stinger | 120 | Common | $0.10 |
Volcanic Submersion | 121 | Common | $0.03 |
Where Ancients Tread | 122 | Rare | $1.53 |
Algae Gharial | 123 | Uncommon | $0.06 |
Behemoth's Herald | 124 | Uncommon | $0.11 |
Cavern Thoctar | 125 | Common | $0.04 |
Court Archers | 126 | Common | $0.11 |
Cylian Elf | 127 | Common | $0.11 |
Druid of the Anima | 128 | Common | $0.45 |
Drumhunter | 129 | Uncommon | $0.37 |
Elvish Visionary | 130 | Common | $0.17 |
Feral Hydra | 131 | Rare | $0.34 |
Gift of the Gargantuan | 132 | Common | $0.12 |
Godtoucher | 133 | Common | $0.19 |
Jungle Weaver | 134 | Common | $0.17 |
Keeper of Progenitus | 135 | Rare | $1.20 |
Lush Growth | 136 | Common | $0.12 |
Mighty Emergence | 137 | Uncommon | $0.23 |
Manaplasm | 138 | Rare | $0.27 |
Mosstodon | 139 | Common | $0.16 |
Mycoloth | 140 | Rare | $3.43 |
Naturalize | 141 | Common | $0.06 |
Naya Battlemage | 142 | Uncommon | $0.17 |
Ooze Garden | 143 | Rare | $0.35 |
Resounding Roar | 144 | Common | $0.09 |
Rhox Charger | 145 | Uncommon | $0.20 |
Sacellum Godspeaker | 146 | Rare | $0.26 |
Savage Hunger | 147 | Common | $0.05 |
Skullmulcher | 148 | Rare | $0.20 |
Soul's Might | 149 | Common | $0.07 |
Spearbreaker Behemoth | 150 | Rare | $0.69 |
Topan Ascetic | 151 | Uncommon | $0.07 |
Wild Nacatl | 152 | Common | $0.47 |
Agony Warp | 153 | Common | $0.11 |
Ajani Vengeant | 154 | Mythic | $4.23 |
Bant Charm | 155 | Uncommon | $0.34 |
Blightning | 156 | Common | $0.17 |
Blood Cultist | 157 | Uncommon | $0.20 |
Branching Bolt | 158 | Common | $0.12 |
Brilliant Ultimatum | 159 | Rare | $1.56 |
Broodmate Dragon | 160 | Rare | $0.50 |
Bull Cerodon | 161 | Uncommon | $0.12 |
Carrion Thrash | 162 | Common | $0.21 |
Clarion Ultimatum | 163 | Rare | $0.31 |
Cruel Ultimatum | 164 | Rare | $0.61 |
Deft Duelist | 165 | Common | $0.11 |
Empyrial Archangel | 166 | Mythic | $0.90 |
Esper Charm | 167 | Uncommon | $0.34 |
Fire-Field Ogre | 168 | Uncommon | $0.12 |
Goblin Deathraiders | 169 | Common | $0.11 |
Godsire | 170 | Mythic | $3.59 |
Grixis Charm | 171 | Uncommon | $0.24 |
Hellkite Overlord | 172 | Mythic | $0.95 |
Hindering Light | 173 | Common | $0.36 |
Jhessian Infiltrator | 174 | Uncommon | $0.18 |
Jund Charm | 175 | Uncommon | $0.23 |
Kederekt Creeper | 176 | Common | $0.08 |
Kiss of the Amesha | 177 | Uncommon | $0.04 |
Kresh the Bloodbraided | 178 | Mythic | $1.48 |
Mayael the Anima | 179 | Mythic | $1.90 |
Naya Charm | 180 | Uncommon | $0.31 |
Necrogenesis | 181 | Uncommon | $0.27 |
Prince of Thralls | 182 | Mythic | $4.04 |
Punish Ignorance | 183 | Rare | $0.22 |
Qasali Ambusher | 184 | Uncommon | $0.50 |
Rafiq of the Many | 185 | Mythic | $0.93 |
Rakeclaw Gargantuan | 186 | Common | $0.10 |
Realm Razer | 187 | Rare | $0.43 |
Rhox War Monk | 188 | Uncommon | $0.11 |
Rip-Clan Crasher | 189 | Common | $0.08 |
Sangrite Surge | 190 | Uncommon | $0.06 |
Sarkhan Vol | 191 | Mythic | $2.90 |
Sedraxis Specter | 192 | Rare | $0.22 |
Sedris, the Traitor King | 193 | Mythic | $0.97 |
Sharuum the Hegemon | 194 | Mythic | $0.53 |
Sigil Blessing | 195 | Common | $0.10 |
Sphinx Sovereign | 196 | Mythic | $1.27 |
Sprouting Thrinax | 197 | Uncommon | $0.15 |
Steward of Valeron | 198 | Common | $0.20 |
Stoic Angel | 199 | Rare | $0.78 |
Swerve | 200 | Uncommon | $0.46 |
Thoughtcutter Agent | 201 | Uncommon | $0.16 |
Tidehollow Sculler | 202 | Uncommon | $0.28 |
Tidehollow Strix | 203 | Common | $0.15 |
Titanic Ultimatum | 204 | Rare | $2.65 |
Tower Gargoyle | 205 | Uncommon | $0.13 |
Violent Ultimatum | 206 | Rare | $0.39 |
Waveskimmer Aven | 207 | Common | $0.13 |
Windwright Mage | 208 | Common | $0.10 |
Woolly Thoctar | 209 | Uncommon | $0.12 |
Lich's Mirror | 210 | Mythic | $6.65 |
Minion Reflector | 211 | Rare | $1.85 |
Obelisk of Bant | 212 | Common | $0.15 |
Obelisk of Esper | 213 | Common | $0.19 |
Obelisk of Grixis | 214 | Common | $0.19 |
Obelisk of Jund | 215 | Common | $0.14 |
Obelisk of Naya | 216 | Common | $0.21 |
Quietus Spike | 217 | Rare | $3.02 |
Relic of Progenitus | 218 | Common | $4.90 |
Sigil of Distinction | 219 | Rare | $1.37 |
Arcane Sanctum | 220 | Uncommon | $0.64 |
Bant Panorama | 221 | Common | $0.60 |
Crumbling Necropolis | 222 | Uncommon | $0.45 |
Esper Panorama | 223 | Common | $0.37 |
Grixis Panorama | 224 | Common | $0.36 |
Jund Panorama | 225 | Common | $0.50 |
Jungle Shrine | 226 | Uncommon | $0.49 |
Naya Panorama | 227 | Common | $0.39 |
Savage Lands | 228 | Uncommon | $0.76 |
Seaside Citadel | 229 | Uncommon | $1.31 |
Plains | 230 | Common | $0.21 |
Plains | 231 | Common | $0.16 |
Plains | 232 | Common | $0.25 |
Plains | 233 | Common | $0.68 |
Island | 234 | Common | $0.18 |
Island | 235 | Common | $0.18 |
Island | 236 | Common | $0.73 |
Island | 237 | Common | $0.17 |
Swamp | 238 | Common | $0.56 |
Swamp | 239 | Common | $0.22 |
Swamp | 240 | Common | $0.27 |
Swamp | 241 | Common | $0.22 |
Mountain | 242 | Common | $0.33 |
Mountain | 243 | Common | $0.18 |
Mountain | 244 | Common | $0.20 |
Mountain | 245 | Common | $0.29 |
Forest | 246 | Common | $0.45 |
Forest | 247 | Common | $0.17 |
Forest | 248 | Common | $0.35 |
Forest | 249 | Common | $0.27 |
Rafiq of the Many | 250 | Mythic | $0.94 |