- Estrid, the Masked
Images
Estrid, the Masked
name
mana_cost
Supertypes
Legendary
supertypes
Types
Planeswalker
types
Subtypes
Estrid
subtypes
Prices
Normal
Foil
This card is online only, and has no prices available
This card is online only, and has no prices available
Details
Rules
[+2]: Untap each enchanted permanent you control.
[−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
[−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
rules
Loyalty
3
loyalty
Color Identity
color_identity
Rarity
Mythic
rarity
Number
70739
number
Artist
Johannes Voss
artist
Language
English
language
(EN)
language_code
Expansion
Treasure Chest
expansion.name
Rulings
All of the non-Aura enchantments put onto the battlefield with Estrid's third ability enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they'll see each other.
2018-07-13
An enchanted permanent is one with an Aura attached to it. Enchantment permanents you control that don't have Auras attached to them aren't enchanted.
2018-07-13
Aura cards returned with Estrid's third ability may enchant non-Aura enchantments put onto the battlefield with that ability.
2018-07-13
Estrid's second ability can't target Estrid, but the Mask token may legally enchant Estrid if you find a way to move it onto her.
2018-07-13
Estrid's second ability might target a permanent that can't have the Aura token attached to it. In this case, the token isn't created at all.
2018-07-13
If an Aura card can't enchant anything, it remains in your graveyard.
2018-07-13
If an Aura with umbra armor is itself enchanted by another Aura with umbra armor, destroying either the first Aura or the permanent it enchants will result in only the second Aura being destroyed instead.
2018-07-13
You choose what each returning Aura will enchant just before that Aura enters the battlefield. The chosen recipient must be able to legally be enchanted by the Aura. This doesn't target the player or permanent it will enchant, so an opponent's permanent with hexproof may be chosen this way.
2018-07-13
If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07
If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07
If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07
If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07
If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07
Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07
Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07
Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07
Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07
Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.
2024-06-07
rulings
Discussion
Code
Model attributes
id
string
The id of the card
PZ2-70739
name
string
The name of the card
Estrid, the Masked
mana_cost
string
The cost to cast the card
{1}{G}{W}{U}
supertypes
string[]
The supertypes of card, such as Legendary.
Legendary
types
string[]
The types of card, such as Creature.
Planeswalker
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Estrid
loyalty
string
The loyalty of the planeswalker
3
color_identity
string
The color identity of the card (the colors that appear on the card)
G, U, W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
rarity
string
The rarity of the card
Mythic
number
string
The card number
70739
artist
string
The artist of the card
Johannes Voss
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/PZ2-70739/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Treasure Chest