- Eternity Vessel
Images
Eternity Vessel
name
mana_cost
Types
Artifact
types
Prices
Normal
Foil
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Near Mint
$23.41
$18.49
Lightly Played
$15.57
$14.00
Moderately Played
$12.95
$14.87
Heavily Played
$13.89
$14.99
Damaged
$8.47
$13.64
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Near Mint
$29.83
$57.99
Lightly Played
$26.38
$55.59
Moderately Played
$19.06
$48.45
Heavily Played
N/A
$173.26
Damaged
$7.50
Details
Rules
This artifact enters with X charge counters on it, where X is your life total.
Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
rules
Power
power
Toughness
toughness
Rarity
Mythic
rarity
Number
200
number
Artist
John Avon
artist
Language
English
language
(EN)
language_code
Expansion
Zendikar
expansion.name
Rulings
Eternity Vessel's landfall ability cares only about how many charge counters are on it, not what its controller's life total was as it entered. The number of charge counters may be changed by other spells and abilities.
2009-10-01
For your life total to become the number of charge counters on Eternity Vessel, you actually gain or lose the necessary amount of life. For example, if your life total is 4 when Eternity Vessel's landfall ability resolves and Eternity Vessel has 12 charge counters on it, the ability will cause you to gain 8 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
2009-10-01
In a Two-Headed Giant game, your life total is the same as your team's life total, so Eternity Vessel enters with a number of charge counters on it equal to your team's life total. When its landfall ability resolves, it causes its controller to lose or gain the appropriate amount of life, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's life total is 11, which becomes 15, for a net gain of 4 life. The team's life total becomes 15.
2010-06-15
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
2024-11-08
rulings
Discussion
Code
Model attributes
id
string
The id of the card
ZEN-200
name
string
The name of the card
Eternity Vessel
mana_cost
string
The cost to cast the card
{6}
types
string[]
The types of card, such as Creature.
Artifact
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Mythic
number
string
The card number
200
artist
string
The artist of the card
John Avon
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/ZEN-200/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Zendikar