- Guardian Zendikon
Images
Guardian Zendikon
name
mana_cost
Types
Enchantment
types
Subtypes
Aura
subtypes
Prices
Normal
Foil
Loading...
Near Mint
$0.08
$0.02
Lightly Played
$0.05
$0.03
Moderately Played
$0.07
$0.07
Heavily Played
N/A
$0.15
Damaged
$1.14
$0.15
Loading...
Near Mint
$0.47
$0.21
Lightly Played
$0.10
$0.26
Moderately Played
N/A
$0.15
Heavily Played
N/A
$0.30
Damaged
N/A
Details
Rules
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Common
rarity
Number
71
number
Artist
John Avon
artist
Language
English
language
(EN)
language_code
Expansion
Conspiracy
expansion.name
Rulings
An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature, this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness, such as the effects of Disfigure or Glorious Anthem, will continue to apply, no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-03-01
An attacking or blocking creature that stops being a creature is removed from combat. This can happen if a Zendikon enchanting an attacking or blocking creature leaves the battlefield, for example. The permanent that was removed from combat neither deals nor is dealt combat damage. Any attacking creature that the land creature was blocking remains blocked, however.
2010-03-01
If a Zendikon and the land it's enchanting are destroyed at the same time (due to Akroma's Vengeance, for example), the Zendikon's last ability will still trigger.
2010-03-01
If a Zendikon's last ability triggers, but the land card it refers to leaves the graveyard before it resolves, it will resolve but do nothing.
2010-03-01
The enchanted permanent will be both a land and a creature and can be affected by anything that affects either a land or a creature.
2010-03-01
When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
2010-03-01
rulings
Discussion
Code
Model attributes
id
string
The id of the card
CNS-71
name
string
The name of the card
Guardian Zendikon
mana_cost
string
The cost to cast the card
{2}{W}
types
string[]
The types of card, such as Creature.
Enchantment
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Aura
color_identity
string
The color identity of the card (the colors that appear on the card)
W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Common
number
string
The card number
71
artist
string
The artist of the card
John Avon
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/CNS-71/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Conspiracy