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Guul Draz Vampire

Supertypes
Types
Creature
Subtypes
Vampire
Rogue
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Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Power
1
Toughness
1
Color Identity
Rarity
Common
Number
93
Artist
Steve Argyle
Language
English
(EN)
Expansion
Zendikar
Rulings
If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that.
2009/10/01
Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.
2009/10/01
"A creature's bloodscent is a beacon that cannot be disguised."
Discussion
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