- Harm's Way
Images
Harm's Way
name
mana_cost
Supertypes
supertypes
Types
Instant
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.09
L: $0.05
Lightly Played
$0.26
L: $0.05
Moderately Played
$0.22
L: $0.05
Heavily Played
N/A
L: $0.05
Damaged
$0.02
L: $0.15
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Near Mint
$1.82
L: $1.99
Lightly Played
$1.34
L: $1.82
Moderately Played
$0.25
L: $0.80
Heavily Played
N/A
L: $0.50
Damaged
N/A
L: $2.25
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Recent Sales History
Details
Rules
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
14
number
Artist
Dan Murayama Scott
artist
Language
English
language
(EN)
language_code
Expansion
Magic 2010
expansion.name
Rulings
After Harm’s Way resolves, it no longer checks to see if the target is a legal target. However, if that permanent or player can’t be dealt damage at the time the chosen source would deal damage (perhaps because the creature is no longer on the battlefield or is no longer a creature, or because the player is no longer in the game), the damage can’t be redirected. It’s dealt to the original recipient.
2009/10/01
As you cast Harm’s Way, you target that the redirected damage will be dealt to. As Harm’s Way resolves, you choose a source of damage. You never choose the original recipient of the damage; Harm’s Way will apply to whatever the chosen source tries to deal damage to, as long as it’s you or a permanent you control.
2009/10/01
Harm’s Way has no effect on damage that’s already been dealt.
2009/10/01
If the chosen source would deal just 1 damage to you or a permanent you control, Harm’s Way’s effect will redirect that damage and still have a “shield” left for another 1 damage from that source later in the turn.
2009/10/01
If the chosen source would simultaneously deal damage to multiple permanents you control (like Pyroclasm could) or to you and at least one permanent you control (like Earthquake could), Harm’s Way will redirect just 2 of that damage. It won’t redirect the next 2 damage that would be dealt to each recipient. You choose which 2 damage is redirected. If you like, you can choose to redirect 1 damage that would be dealt by the chosen source to each of two different recipients.
2009/10/01
rulings
Even when fate is already written, there's always time to change the names.
flavor_text
Discussion
Code
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Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
M10-14
name
stringThe name of the card
Harm's Way
mana_cost
stringThe cost to cast the card
{W}
types
string[]The types of card, such as Creature.
[Instant]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[W]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
14
artist
stringThe artist of the card
Dan Murayama Scott
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/M10-14/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Magic 2010
flavor_text
stringThe flavor text of the card
Even when fate is already written, there's always time to change the names.

