- Hunter's Talent
Images
Hunter's Talent
name
mana_cost
Types
Enchantment
types
Subtypes
Class
subtypes
Prices
Normal
Foil
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Near Mint
$0.29
$0.15
Lightly Played
$0.36
$0.25
Moderately Played
$0.58
$0.60
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Near Mint
$0.46
$0.24
Lightly Played
$0.34
$0.30
Moderately Played
$0.10
$2.32
Details
Rules
(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
179
number
Artist
Kisung Koh
artist
Language
English
language
(EN)
language_code
Expansion
Bloomburrow
expansion.name
Rulings
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2024-07-26
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2024-07-26
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2024-07-26
Gaining a level won't remove abilities that a Class had at a previous level.
2024-07-26
Hunter's Talent's level 3 class ability will trigger only once during your end step, no matter how many creatures you control with power 4 or greater. However, if you don't control a creature with power 4 or greater as your end step begins, the ability won't trigger at all. It's not possible to put a creature with power 4 or greater onto the battlefield or increase a creature's power to 4 or greater during the end step in time to have the ability trigger. If you don't control any creatures with power 4 or greater when the ability resolves, the ability won't do anything.
2024-07-26
If either target is illegal as the level 1 class ability resolves, no damage will be dealt. If both targets are illegal, the ability won't resolve at all.
2024-07-26
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2024-07-26
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2024-07-26
rulings
Discussion
Code
Model attributes
id
string
The id of the card
BLB-179
name
string
The name of the card
Hunter's Talent
mana_cost
string
The cost to cast the card
{1}{G}
types
string[]
The types of card, such as Creature.
Enchantment
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Class
color_identity
string
The color identity of the card (the colors that appear on the card)
G
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Uncommon
number
string
The card number
179
artist
string
The artist of the card
Kisung Koh
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/BLB-179/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Bloomburrow