Images

Imperial Mask

Types
Enchantment

Prices

Normal
Foil

Details

Rules
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Power
Toughness
Color Identity
Rarity
Rare
Number
23
Artist
Christopher Moeller
Language
English
(EN)
Expansion
Future Sight
Rulings
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
2007-05-01
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.
2007-05-01
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.
2007-05-01
Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
2007-05-01
This card creates tokens that enter as enchantments, not creatures.
2007-05-01