- Innkeeper's Talent
Images
Innkeeper's Talent
name
mana_cost
Types
Enchantment
types
Subtypes
Class
subtypes
Prices
Normal
Foil
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Near Mint
$13.28
$11.51
Lightly Played
$12.51
$12.00
Moderately Played
$11.88
$12.99
Heavily Played
$10.95
$12.20
Damaged
$10.57
$15.69
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Near Mint
$14.07
$11.79
Lightly Played
$12.42
$11.00
Moderately Played
$11.66
$15.83
Damaged
$9.42
Details
Rules
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
180
number
Artist
Alix Branwyn
artist
Language
English
language
(EN)
language_code
Expansion
Bloomburrow
expansion.name
Rulings
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2024-07-26
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2024-07-26
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2024-07-26
Gaining a level won't remove abilities that a Class had at a previous level.
2024-07-26
If a permanent enters with counters on it, the effect causing the permanent to be given counters may specify which player puts those counters on it. If the effect doesn't specify a player, the object's controller puts those counters on it.
2024-07-26
If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
2024-07-26
Once a ward ability of a permanent with a counter on it has triggered, causing that permanent to lose ward by removing Innkeeper's Talent or removing the counters from that permanent won't affect that ability. The appropriate player will still have to pay {1} or have their spell or ability countered.
2024-07-26
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2024-07-26
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2024-07-26
rulings
Discussion
Code
Model attributes
id
string
The id of the card
BLB-180
name
string
The name of the card
Innkeeper's Talent
mana_cost
string
The cost to cast the card
{1}{G}
types
string[]
The types of card, such as Creature.
Enchantment
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Class
color_identity
string
The color identity of the card (the colors that appear on the card)
G
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
180
artist
string
The artist of the card
Alix Branwyn
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/BLB-180/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Bloomburrow