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Inspiring Call

Types
Instant

Prices

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Details

Rules
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Power
Toughness
Color Identity
Rarity
Rare
Number
2328
Artist
Rian Gonzales
Language
English
(EN)
Expansion
Secret Lair Drop
Rulings
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
2017-11-17
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
2017-11-17
"Noo-lahs tah dah ay-loh."