Secret Lair Drop
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
When this creature dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent.
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
This creature doesn't untap during your untap step. Whenever a creature dies, untap this creature. {T}: This creature deals 1 damage to any target.
Other Goblins get +1/+1 and have mountainwalk.
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.) When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
Reach Whenever this creature or another Cat you control enters, you may destroy target artifact or enchantment.
Eminence — At the beginning of combat on your turn, if Arahbo is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
First strike Whenever Mirri attacks, each opponent can't block with more than one creature this combat. As long as Mirri is tapped, no more than one creature can attack you each combat.
Draw a card. Scry 2.
Draw a card. Scry 2.
Draw a card. Scry 2.
Draw a card. Scry 2.
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of this creature.
This creature gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.
First strike Noncreature spells cost {1} more to cast.
First strike Noncreature spells cost {1} more to cast.
First strike Noncreature spells cost {1} more to cast.
First strike Noncreature spells cost {1} more to cast.
Counter target noncreature spell unless its controller pays {2}.
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
When this creature enters, you may return target card from your graveyard to your hand.
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{T}: Add {C}. {1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Vigilance, haste As Saskia enters, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: This creature deals 1 damage to target creature it's blocking.
Target player exiles all land cards from their graveyard.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. [−2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. [−7]: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [−3]: Destroy target nonland permanent with mana value 3 or less. [−9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Flying {T}: Add one mana of any color.
Flying When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.
Flying, deathtouch When this creature enters, draw a card.
({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
Exile target creature. Its controller gains life equal to its power.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
You may play an additional land this turn. Draw a card.
Flying {U}, Sacrifice this creature: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flash Flying Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with this creature, tap all lands target player controls.
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
({T}: Add {B}.)
Flying When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Destroy all creatures. They can't be regenerated.
All permanents are enchantments in addition to their other types.
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Exile target nonland permanent. You lose 3 life.
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Destroy target creature or planeswalker.
Haste Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2.
At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card.
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
When Enkira, Hostile Scavenger enters, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn.
When Malik, Grim Manipulator enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token.
Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Double strike Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Flying, lifelink Pay 7 life: Draw seven cards.
When this enchantment enters, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Flying Whenever an opponent draws a card, you may draw two cards.
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Whenever a permanent you control enters tapped, untap it.
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Draw three cards, then put two cards from your hand on top of your library in any order.
Counter target spell.
Flying {T}: Add one mana of any color.
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.
Destroy all creatures. They can't be regenerated.
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
This creature gets +1/+1 for each other Squirrel on the battlefield.
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
{T}: Add one mana of any color in your commander's color identity.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.
{T}: Add three mana of any one color.
Whenever an opponent loses life, you gain that much life.
You draw two cards and lose 2 life.
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Creatures you control have haste. Creatures your opponents control enter tapped.
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Draw two cards, then discard two cards. Untap up to three lands.
Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
Put all creature cards from all graveyards onto the battlefield under your control.
Return target nonland permanent an opponent controls to its owner's hand.
When this creature dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature of their choice. • Target opponent discards two cards. • Target opponent loses 5 life.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
[0]: Exile Kaya or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card.
[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
{T}: Add {C}{C}.
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
[+1]: Target player draws two cards, then discards two cards. [−2]: Gain control of target artifact. [−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
At the beginning of each player's draw step, that player draws an additional card.
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Whenever you cast a legendary spell, draw a card.
Each player sacrifices all permanents they control that are one or more colors.
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
At the beginning of each end step, each player discards their hand.
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)
As this creature enters, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast.
| Card | Number | Rarity | Price |
|---|---|---|---|
Snow-Covered Plains | 1 | Rare | $7.27 |
Snow-Covered Island | 2 | Rare | $7.80 |
Snow-Covered Swamp | 3 | Rare | $5.39 |
Snow-Covered Mountain | 4 | Rare | $3.15 |
Snow-Covered Forest | 5 | Rare | $6.33 |
Bloodghast | 6 | Rare | $11.43 |
Golgari Thug | 7 | Rare | $4.09 |
Life from the Loam | 8 | Rare | $12.55 |
Reaper King | 9 | Mythic | $14.23 |
Sliver Overlord | 10 | Mythic | $41.46 |
The Ur-Dragon | 11 | Mythic | $56.75 |
Bitterblossom | 12 | Mythic | $41.58 |
Goblin Bushwhacker | 17 | Rare | $3.05 |
Goblin Sharpshooter | 18 | Rare | $28.64 |
Goblin King | 19 | Rare | $7.83 |
Goblin Lackey | 20 | Rare | $16.26 |
Goblin Piledriver | 21 | Rare | $6.08 |
Leonin Warleader | 22 | Rare | $22.39 |
Regal Caracal | 23 | Rare | $16.34 |
Qasali Slingers | 24 | Rare | $17.48 |
Arahbo, Roar of the World | 25 | Mythic | $61.60 |
Mirri, Weatherlight Duelist | 26 | Mythic | $21.55 |
Serum Visions | 29 | Rare | $3.08 |
Serum Visions | 30 | Rare | $2.98 |
Serum Visions | 31 | Rare | $3.20 |
Serum Visions | 32 | Rare | $2.55 |
Ink-Eyes, Servant of Oni | 33 | Rare | $12.80 |
Marrow-Gnawer | 34 | Rare | $15.97 |
Pack Rat | 35 | Rare | $9.57 |
Rat Colony | 36 | Rare | $11.53 |
Thalia, Guardian of Thraben | 37 | Rare | $4.63 |
Thalia, Guardian of Thraben | 38 | Rare | $2.92 |
Thalia, Guardian of Thraben | 39 | Rare | $2.58 |
Thalia, Guardian of Thraben | 40 | Rare | $5.00 |
Spell Pierce | 41 | Rare | $4.11 |
Blood Artist | 42 | Rare | $8.75 |
Eternal Witness | 43 | Rare | $5.34 |
Pithing Needle | 44 | Rare | $3.17 |
Inkmoth Nexus | 45 | Rare | $17.99 |
Plains | 46 | Rare | $17.07 |
Island | 47 | Rare | $10.33 |
Swamp | 48 | Rare | $14.05 |
Mountain | 49 | Rare | $7.95 |
Forest | 50 | Rare | $11.01 |
Captain Sisay | 51 | Mythic | $15.13 |
Meren of Clan Nel Toth | 52 | Mythic | $32.03 |
Narset, Enlightened Master | 53 | Mythic | $10.26 |
Oona, Queen of the Fae | 54 | Mythic | $26.76 |
Saskia the Unyielding | 55 | Mythic | $9.30 |
Arcbound Ravager | 56 | Rare | $14.45 |
Darksteel Colossus | 57 | Mythic | $7.26 |
Walking Ballista | 58 | Rare | $28.03 |
Squire | 59 | Rare | N/A |
Storm Crow | 60 | Rare | $7.55 |
Goblin Snowman | 61 | Rare | $7.31 |
Mudhole | 62 | Rare | $2.61 |
Plains | 63 | Rare | N/A |
Island | 64 | Rare | N/A |
Swamp | 65 | Rare | N/A |
Mountain | 66 | Rare | N/A |
Forest | 67 | Rare | N/A |
Heliod, God of the Sun | 68 | Mythic | $19.14 |
Karametra, God of Harvests | 69 | Mythic | $15.86 |
Iroas, God of Victory | 70 | Mythic | $35.46 |
Thassa, God of the Sea | 71 | Mythic | $19.00 |
Ephara, God of the Polis | 72 | Mythic | $16.76 |
Kruphix, God of Horizons | 73 | Mythic | $14.25 |
Erebos, God of the Dead | 74 | Mythic | $23.66 |
Phenax, God of Deception | 75 | Mythic | $30.67 |
Athreos, God of Passage | 76 | Mythic | $37.18 |
Purphoros, God of the Forge | 77 | Mythic | $44.37 |
Mogis, God of Slaughter | 78 | Mythic | $8.74 |
Keranos, God of Storms | 79 | Mythic | $36.38 |
Nylea, God of the Hunt | 80 | Mythic | $18.09 |
Xenagos, God of Revels | 81 | Mythic | $19.76 |
Pharika, God of Affliction | 82 | Mythic | $6.46 |
Lightning Bolt | 83 | Rare | $4.95 |
Lightning Bolt | 84 | Rare | $5.05 |
Lightning Bolt | 85 | Rare | $4.00 |
Lightning Bolt | 86 | Rare | $6.00 |
Ajani Steadfast | 87 | Mythic | $4.17 |
Domri Rade | 88 | Mythic | $1.18 |
Tamiyo, Field Researcher | 89 | Mythic | $2.86 |
Vraska, Golgari Queen | 90 | Mythic | $3.42 |
Swan Song | 91 | Rare | $18.30 |
Birds of Paradise | 92 | Rare | $13.42 |
Gilded Goose | 93 | Rare | $3.23 |
Baleful Strix | 94 | Rare | $6.56 |
Dovescape | 95 | Rare | $7.66 |
Rest in Peace | 96 | Rare | $9.61 |
Dig Through Time | 97 | Rare | $5.81 |
Ancient Grudge | 98 | Rare | $11.67 |
Lightning Greaves | 99 | Rare | $26.31 |
Plains | 100 | Rare | $2.80 |
Plains | 101 | Rare | $2.31 |
Island | 102 | Rare | $4.18 |
Island | 103 | Rare | $2.55 |
Swamp | 104 | Rare | $3.64 |
Swamp | 105 | Rare | $4.18 |
Mountain | 106 | Rare | $3.80 |
Mountain | 107 | Rare | $4.63 |
Forest | 108 | Rare | $3.11 |
Forest | 109 | Rare | $4.98 |
Swords to Plowshares | 110 | Rare | $7.06 |
Opt | 111 | Rare | $3.15 |
Fatal Push | 112 | Rare | $16.28 |
Anger of the Gods | 113 | Rare | $2.05 |
Explore | 114 | Rare | $6.38 |
Glen Elendra Archmage | 115 | Rare | $47.13 |
Mistbind Clique | 116 | Rare | $15.72 |
Spellstutter Sprite | 117 | Rare | $34.44 |
Vendilion Clique | 118 | Mythic | $21.18 |
Swamp | 119 | Rare | $7.12 |
Sower of Temptation | 120 | Rare | $5.70 |
Damnation | 121 | Rare | $18.33 |
Enchanted Evening | 122 | Rare | $9.68 |
Hallowed Fountain | 123 | Rare | $20.87 |
Watery Grave | 124 | Rare | $12.38 |
Blood Crypt | 125 | Rare | $27.39 |
Stomping Ground | 126 | Rare | $10.87 |
Temple Garden | 127 | Rare | $25.18 |
Godless Shrine | 128 | Rare | $10.90 |
Steam Vents | 129 | Rare | $34.46 |
Overgrown Tomb | 130 | Rare | $24.82 |
Sacred Foundry | 131 | Rare | $13.62 |
Breeding Pool | 132 | Rare | $12.97 |
Necrotic Ooze | 133 | Rare | $10.01 |
Acidic Slime | 134 | Rare | $5.74 |
Scavenging Ooze | 135 | Rare | $6.46 |
The Mimeoplasm | 136 | Mythic | $5.96 |
Voidslime | 137 | Rare | $4.51 |
Anguished Unmaking | 138 | Rare | $12.91 |
Assassin's Trophy | 139 | Rare | $18.99 |
Decimate | 140 | Rare | $5.72 |
Dreadbore | 141 | Rare | $5.30 |
Thraximundar | 142 | Mythic | $8.58 |
Greymond, Avacyn's Stalwart | 143 | Mythic | $43.99 |
Hansk, Slayer Zealot | 144 | Mythic | $25.13 |
Gregor, Shrewd Magistrate | 145 | Mythic | $6.32 |
Enkira, Hostile Scavenger | 146 | Mythic | $3.10 |
Malik, Grim Manipulator | 147 | Mythic | $15.19 |
Admonition Angel | 154 | Mythic | $22.38 |
Roil Elemental | 155 | Rare | $22.78 |
Zulaport Cutthroat | 156 | Rare | $20.66 |
Warren Instigator | 157 | Mythic | $17.63 |
Avenger of Zendikar | 158 | Mythic | $27.35 |
Demonlord Belzenlok | 159 | Mythic | $1.96 |
Griselbrand | 160 | Mythic | $6.88 |
Liliana's Contract | 161 | Rare | $6.04 |
Kothophed, Soul Hoarder | 162 | Rare | $0.67 |
Razaketh, the Foulblooded | 163 | Mythic | $16.63 |
Teferi's Protection | 164 | Rare | $42.86 |
Consecrated Sphinx | 165 | Mythic | $32.64 |
Collected Company | 166 | Rare | $3.48 |
Amulet of Vigor | 167 | Rare | $57.54 |
Balance | 173 | Mythic | $4.37 |
Brainstorm | 174 | Rare | $2.19 |
Counterspell | 175 | Rare | $2.98 |
Birds of Paradise | 176 | Rare | $12.75 |
Howling Mine | 177 | Rare | $6.07 |
Wasteland | 178 | Rare | $23.63 |
Wrath of God | 185 | Rare | $12.88 |
Preordain | 186 | Rare | $7.89 |
Decree of Pain | 187 | Rare | $5.26 |
Gamble | 188 | Rare | $32.27 |
Nature's Lore | 189 | Rare | $32.57 |
Soul-Scar Mage | 190 | Rare | $2.35 |
Dryad of the Ilysian Grove | 191 | Rare | $32.67 |
Sakura-Tribe Elder | 192 | Rare | $12.03 |
Spell Queller | 193 | Rare | $1.64 |
Metallic Mimic | 194 | Rare | $11.57 |
Chatter of the Squirrel | 195 | Rare | $7.92 |
Krosan Beast | 196 | Rare | $11.37 |
Squirrel Mob | 197 | Rare | $6.56 |
Squirrel Wrangler | 198 | Rare | $4.50 |
Swarmyard | 199 | Rare | $16.55 |
Arcane Signet | 201 | Rare | $10.61 |
Chromatic Lantern | 202 | Rare | $5.61 |
Commander's Sphere | 203 | Rare | $5.78 |
Darksteel Ingot | 204 | Rare | $1.32 |
Gilded Lotus | 205 | Rare | $3.74 |
Exquisite Blood | 206 | Rare | $40.57 |
Night's Whisper | 207 | Rare | $5.26 |
Phyrexian Tower | 208 | Rare | $40.96 |
Elesh Norn, Grand Cenobite | 209 | Mythic | $13.90 |
Jin-Gitaxias, Core Augur | 210 | Mythic | $4.24 |
Sheoldred, Whispering One | 211 | Mythic | $14.71 |
Urabrask the Hidden | 212 | Mythic | $3.73 |
Vorinclex, Voice of Hunger | 213 | Mythic | $5.30 |
Heliod, Sun-Crowned | 214 | Mythic | $24.08 |
Goblin Rabblemaster | 215 | Rare | $7.40 |
Monastery Swiftspear | 216 | Rare | $7.91 |
Boros Charm | 217 | Rare | $21.44 |
Gisela, Blade of Goldnight | 218 | Mythic | $6.28 |
Frost Titan | 220 | Mythic | $3.66 |
Primeval Titan | 221 | Mythic | $18.31 |
Uro, Titan of Nature's Wrath | 222 | Mythic | $22.77 |
Grave Titan | 223 | Mythic | $9.07 |
Inferno Titan | 224 | Mythic | $3.87 |
Kroxa, Titan of Death's Hunger | 225 | Mythic | $7.34 |
Path to Exile | 226 | Rare | $14.67 |
Well of Lost Dreams | 227 | Rare | $7.40 |
Frantic Search | 228 | Rare | $18.29 |
Intruder Alarm | 229 | Rare | $10.23 |
Shelldock Isle | 230 | Rare | $4.35 |
Gravecrawler | 231 | Rare | $31.95 |
Liliana, Death's Majesty | 232 | Mythic | $13.36 |
Rise of the Dark Realms | 233 | Mythic | $22.21 |
Brazen Borrower // Petty Theft | 234 | Mythic | $9.68 |
Brazen Borrower // Petty Theft | 234 | Mythic | N/A |
Vindictive Lich | 235 | Rare | $3.84 |
Meandering Towershell | 236 | Rare | $1.28 |
Ohran Frostfang | 237 | Rare | $10.12 |
Thragtusk | 238 | Rare | $1.12 |
Plains | 239 | Rare | $6.06 |
Island | 240 | Rare | $7.50 |
Swamp | 241 | Rare | $24.46 |
Mountain | 242 | Rare | $7.90 |
Forest | 243 | Rare | $5.55 |
Shalai, Voice of Plenty | 244 | Rare | $12.08 |
Ponder | 245 | Rare | $7.82 |
Cultivate | 246 | Rare | $7.77 |
Kaya, Ghost Assassin | 247 | Mythic | $4.75 |
Teferi, Hero of Dominaria | 248 | Mythic | $9.11 |
Sol Ring | 249 | Rare | $10.06 |
Path of Ancestry | 250 | Rare | $3.41 |
Dack Fayden | 251 | Mythic | $2.73 |
Teferi, Time Raveler | 252 | Rare | $7.98 |
Karn, the Great Creator | 253 | Rare | $12.88 |
Plains | 254 | Rare | $6.45 |
Island | 255 | Rare | $11.50 |
Swamp | 256 | Rare | $8.35 |
Mountain | 257 | Rare | $7.71 |
Forest | 258 | Rare | $6.46 |
Michiko Konda, Truth Seeker | 259 | Rare | $20.36 |
Kami of the Crescent Moon | 260 | Rare | $17.34 |
Toshiro Umezawa | 261 | Rare | $7.29 |
Heartless Hidetsugu | 262 | Rare | $15.82 |
Reki, the History of Kamigawa | 263 | Rare | $18.80 |
All Is Dust | 268 | Rare | $16.45 |
Artifact Mutation | 269 | Rare | $4.47 |
Drown in the Loch | 270 | Rare | $9.19 |
Fire Covenant | 271 | Rare | $13.14 |
Fractured Identity | 272 | Rare | $4.90 |
Fracturing Gust | 273 | Rare | $2.86 |
Ob Nixilis Reignited | 274 | Mythic | $2.87 |
Sire of Insanity | 275 | Rare | $4.69 |
Sliver Hivelord | 276 | Mythic | $21.14 |
Spellskite | 277 | Rare | $10.57 |
Sanctum Prelate | 278 | Mythic | $3.06 |