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Nezahal, Primal Tide

Supertypes
Legendary
Types
Creature
Subtypes
Elder
Dinosaur

Prices

Normal

Details

Rules
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Power
7
Toughness
7
Color Identity
Rarity
Rare
Number
907
Artist
Sam Burley
Language
English
(EN)
Expansion
Alchemy Horizons: Baldur's Gate
Rulings
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
2018-01-19
Nezahal's triggered ability resolves before the noncreature spell that caused it to trigger.
2018-01-19
Players can cast spells and activate abilities after Nezahal's triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal's last ability.
2018-01-19
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal's last ability is activated before your turn's end step, it will return before your next cleanup step and you'll have no maximum hand size.
2018-01-19