- Old Man of the Sea
Images
Old Man of the Sea
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Djinn
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$332.54
L: $400.00
Lightly Played
$240.67
L: $250.00
Moderately Played
$194.56
L: $179.29
Heavily Played
$152.45
L: $172.45
Damaged
$150.00
L: $159.99
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Recent Sales History
Details
Rules
You may choose not to untap this creature during your untap step.
: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.
rules
Power
2
power
Toughness
3
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
18
number
Artist
Susan Van Camp
artist
Language
English
language
(EN)
language_code
Expansion
Arabian Nights
expansion.name
Rulings
You lose control of the creature if the Old Man leaves the battlefield. This is because it is no longer tapped.
2004/10/04
If Old Man of the Sea stops being tapped before its ability resolves — even if it becomes tapped again right away — you won’t gain control of the targeted creature at all. The same is true if the targeted creature’s power becomes greater than Old Man of the Sea’s power before the ability resolves.
2009/10/01
Once the ability resolves, it doesn’t care whether the targeted permanent remains a legal target for the ability, only that it’s on the battlefield and its power remains small enough. The effect will continue to apply to it even if it gains shroud, stops being a creature, or would no longer be a legal target for any other reason. If it stops being a creature, its power is considered to be 0.
2009/10/01
The ability doesn’t care whether Old Man of the Sea remains under your control, only that Old Man of the Sea remains tapped and its power remains large enough. If an opponent gains control of Old Man of the Sea, you’ll keep control of the affected creature (until Old Man of the Sea stops being tapped or it no longer has enough power).
2009/10/01
rulings
Discussion
Code
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Code
Dev Mode
Data Details
id
stringThe id of the card
ARN-18
name
stringThe name of the card
Old Man of the Sea
mana_cost
stringThe cost to cast the card
{1}{U}{U}
types
string[]The types of card, such as Creature.
[Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Djinn]
power
stringThe strength of the card
2
toughness
stringThe willpower of the card
3
color_identity
stringThe color identity of the card (the colors that appear on the card)
[U]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
18
artist
stringThe artist of the card
Susan Van Camp
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/ARN-18/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Arabian Nights

