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Phantasmal Mount

Supertypes
Types
Creature
Subtypes
Illusion
Horse
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Status: Live

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Details

Rules
Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
Power
1
Toughness
1
Color Identity
Rarity
Common
Number
59
Artist
Melissa A. Benson
Language
English
(EN)
Expansion
Masters Edition II
Rulings
If the ability resolves, then the targeted creature’s toughness becomes greater than 2 later, Phantasmal Mount’s effect will not end. (The ability checks whether the creature has toughness 2 or less only at the time you activate it and the time it resolves.)
2008/10/01
Discussion
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