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Remedy

Supertypes
Types
Instant
Subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Power
Toughness
Color Identity
Rarity
Common
Number
36
Artist
Zina Saunders
Language
English
(EN)
Expansion
Classic Sixth Edition
Rulings
If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage.
2022/12/08
If multiple sources would deal damage to an affected target at once, that target or that target’s controller chooses which source’s damage to prevent for each “shield.”
2022/12/08
If some of the targets become illegal, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren’t created at all.
2022/12/08
You divide the prevention effects as you cast Remedy, not as it resolves. Each target must be assigned at least 1 prevention “shield.” You can’t choose more than five targets and assign none to a target.
2022/12/08
"These things will protect you while I'm gone, remind you of my love for you." —"Love Song of Night and Day"
Discussion
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