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Riverwheel Aerialists

Supertypes
Types
Creature
Subtypes
Djinn
Monk
Select Variant
Data Sources1 Sources Online
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Status: Live

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Details

Rules
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power
4
Toughness
5
Color Identity
Rarity
Common
Number
71
Artist
Jack Wang
Language
English
(EN)
Expansion
Iconic Masters
Rulings
Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
2014/09/20
Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
2014/09/20
Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
2014/09/20
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
Discussion
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