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Sakashima the Impostor

Supertypes
Legendary
Types
Creature
Subtypes
Human
Rogue
Select Variant
Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Power
3
Toughness
1
Color Identity
Rarity
Rare
Number
1232
Artist
Tsubonari
Language
English
(EN)
Expansion
Secret Lair Drop
Rulings
If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters, Sakashima remains a 3/1 Human Rogue.
2005/06/01
Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.
2005/06/01
Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.
2005/06/01
Discussion
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