- Sméagol, Helpful Guide
Images
Sméagol, Helpful Guide
name
mana_cost
Supertypes
Legendary
supertypes
Types
Creature
types
Subtypes
Halfling
Horror
subtypes
Details
Rules
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
rules
Power
4
power
Toughness
2
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
231
number
Artist
Campbell White
artist
Language
English
language
(EN)
language_code
Expansion
Tales of Middle-earth Promos
expansion.name
Rulings
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
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Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
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Each time the Ring tempts you, you must choose a creature if you control one.
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If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
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Sméagol, Helpful Guide doesn't need to have been on the battlefield when the creature died. For example, if a creature dies under your control during combat on your turn and you cast Sméagol, Helpful Guide during your second main phase, its first ability will trigger at the beginning of your end step.
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Sméagol, Helpful Guide's first ability will trigger only once during your end step, no matter how many creatures died under your control this turn. However, if no creatures have died under your control so far this turn as your end step begins, the ability won't trigger at all. It's not possible to cause a creature to die under your control during the end step in time to have the ability trigger.
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Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
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The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
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The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
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rulings
Discussion
Code
Model attributes
id
string
The id of the card
PLTR-231s
name
string
The name of the card
Sméagol, Helpful Guide
mana_cost
string
The cost to cast the card
{1}{B}{G}
supertypes
string[]
The supertypes of card, such as Legendary.
Legendary
types
string[]
The types of card, such as Creature.
Creature
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Halfling, Horror
power
string
The strength of the card
4
toughness
string
The willpower of the card
2
color_identity
string
The color identity of the card (the colors that appear on the card)
B, G
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
foil
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
231
artist
string
The artist of the card
Campbell White
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/PLTR-231s/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Tales of Middle-earth Promos