- Tempt with Mayhem
Images
Tempt with Mayhem
name
mana_cost
Types
Instant
types
Details
Rules
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
114
number
Artist
Deruchenko Alexander
artist
Language
English
language
(EN)
language_code
Expansion
Modern Horizons 3 Commander
expansion.name
Rulings
Each of the copies will have the same targets as the spell it's copying unless its controller chooses new ones. That player may change any number of the targets, including all of them or none of them. The new targets must be legal. If, for any target, they can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2024-06-07
If the spell that's copied has an X whose value was determined as it was cast, the copies will have the same value of X.
2024-06-07
If the spell that's copied has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
2024-06-07
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode or modes. You can't choose different ones.
2024-06-07
In the case where the spell being copied grants one or more players extra turns, those extra turns are added one at a time. When the current turn ends, the most recently created turn will be taken first.
2024-06-07
Starting with the next opponent in turn order (or the active player, if that player is one of your opponents), each opponent in turn order decides whether or not to copy the spell and, if they do, whether or not to choose new targets. Then, if that player did choose to copy the spell, the copy is put onto the stack. Finally, you copy that spell at least once (hopefully more, if the mayhem was tempting enough) and choose new targets for your copies if you wish. This means that your copies of the spell will resolve first, followed by the copies created by your opponents in the opposite order in which they were created.
2024-06-07
Tempt with Mayhem can't target itself. There are limits, after all.
2024-06-07
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
2024-06-07
The copies are created on the stack, so they're not "cast." Creating a copy won't cause abilities that trigger when a player casts a spell to trigger.
2024-06-07
rulings
Discussion
Code
Model attributes
id
string
The id of the card
M3C-114
name
string
The name of the card
Tempt with Mayhem
mana_cost
string
The cost to cast the card
{1}{R}{R}
types
string[]
The types of card, such as Creature.
Instant
color_identity
string
The color identity of the card (the colors that appear on the card)
R
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
114
artist
string
The artist of the card
Deruchenko Alexander
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/M3C-114/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Modern Horizons 3 Commander