Modern Horizons 3 Commander
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Choose three. You may choose the same mode more than once. • Target creature gets +3/-3 until end of turn. • Exile target nonland permanent, then return it to the battlefield tapped under its owner's control. • Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add {C}."
Target creature you control gains protection from each color until end of turn. Overload {4}{C} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.
Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.
At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this token: Add {C}."
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn. (Zero is even.) Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)
Vigilance Ward—Sacrifice a permanent with mana value 1 or greater. {T}: Create a 10/10 colorless Eldrazi creature token.
Devoid (This card has no color.) Flying, vigilance When this creature enters, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.
{T}: Add {W}. Put a time counter on this artifact. {T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
You get {E} (an energy counter), then you may pay one or more {E}. If you do, each creature you control with power equal to the amount of {E} paid this way gains indestructible until end of turn. Destroy all creatures.
Whenever this creature or equipped creature attacks, you get {E} (an energy counter), then it gets +X/+X until end of turn, where X is the amount of {E} you have. Reconfigure—Pay {2} or {E}{E}{E}. (Pay {2} or {E}{E}{E}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Flying, vigilance, trample Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn. Unearth—Pay eight {E}. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)
Whenever this creature deals combat damage to a player, you get that many {E}. At the beginning of combat on your turn, you may pay {E}{E}. When you do, this creature becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many {E}."
Devoid (This card has no color.) When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying {T}, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Deathtouch, lifelink Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
Devoid (This card has no color.) Menace Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may cast that card by paying life equal to the spell's mana value rather than paying its mana cost.
Choose one or more — • Destroy all creatures. • Destroy all planeswalkers. • Destroy all battles. • Exile all graveyards. • Each opponent loses all counters.
Devoid (This card has no color.) When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs {1} less to cast for each counter removed this way. Deathtouch
If you would get one or more {E} (energy counters), you get twice that many {E} instead. {T}: You get {E}, then you may pay one or more {E}. If you do, create an X/X black Aetherborn creature token, where X is the amount of {E} paid this way.
This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn. Haste Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.
When this Vehicle enters, you get {E}{E}{E}{E} (four energy counters). Whenever this Vehicle attacks, you may pay {E}{E}. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) Crew 1
Devoid (This card has no color.) When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn. Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on this creature. Whenever this creature attacks, double its power until end of turn. Whenever this creature deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X {E}, where X is that excess damage.
Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.
As this creature enters, choose a player. If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Devoid (This card has no color.) Myriad When this creature leaves the battlefield, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Trample This creature gets +10/+10 for each player who has lost the game. Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.
Enchant land Enchanted land has "{1}{G}, {T}: Create a Tarmogoyf token." (It's a {1}{G} Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.")
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
Cascade Haste Escape—{3}{R}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Flying When this creature enters, create a 5/5 red Dragon creature token with flying. Encore {5}{B}{R}{G}
Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent. {1}{B}: Regenerate this creature.
When you cast this spell, each player sacrifices X creatures. This creature enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
Flash When this creature enters, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.
Flying, lifelink Whenever you gain life, you get that many {E} (energy counters). {W}{U}{U}, {T}, Pay X {E}: Draw X cards.
{T}: Add {C}. {3}, {T}: You get {E}{E}{E} (three energy counters). {T}, Pay {E}{E}{E}: Add three mana in any combination of colors.
Whenever a creature you control attacks, you get {E} (an energy counter). {T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.
{T}: Add {C}. {T}, Sacrifice a creature: Add one mana of any color. {X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Exile seven cards from your graveyard: Add {U}. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
When this land enters, up to one target creature phases out. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}: Put this card from your hand onto the battlefield.
{T}: Add {C}. {3}, {T}: Target player mills a card for each Locus you control.
{T}: Add {W}. Put a time counter on this artifact. {T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
You get {E} (an energy counter), then you may pay one or more {E}. If you do, each creature you control with power equal to the amount of {E} paid this way gains indestructible until end of turn. Destroy all creatures.
Whenever this creature or equipped creature attacks, you get {E} (an energy counter), then it gets +X/+X until end of turn, where X is the amount of {E} you have. Reconfigure—Pay {2} or {E}{E}{E}. (Pay {2} or {E}{E}{E}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Flying, vigilance, trample Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn. Unearth—Pay eight {E}. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)
Whenever this creature deals combat damage to a player, you get that many {E}. At the beginning of combat on your turn, you may pay {E}{E}. When you do, this creature becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many {E}."
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying {T}, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Deathtouch, lifelink Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
Choose one or more — • Destroy all creatures. • Destroy all planeswalkers. • Destroy all battles. • Exile all graveyards. • Each opponent loses all counters.
If you would get one or more {E} (energy counters), you get twice that many {E} instead. {T}: You get {E}, then you may pay one or more {E}. If you do, create an X/X black Aetherborn creature token, where X is the amount of {E} paid this way.
This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn. Haste Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.
When this Vehicle enters, you get {E}{E}{E}{E} (four energy counters). Whenever this Vehicle attacks, you may pay {E}{E}. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) Crew 1
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on this creature. Whenever this creature attacks, double its power until end of turn. Whenever this creature deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X {E}, where X is that excess damage.
Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.
As this creature enters, choose a player. If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Trample This creature gets +10/+10 for each player who has lost the game. Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.
Enchant land Enchanted land has "{1}{G}, {T}: Create a Tarmogoyf token." (It's a {1}{G} Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.")
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
Cascade Haste Escape—{3}{R}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Flying When this creature enters, create a 5/5 red Dragon creature token with flying. Encore {5}{B}{R}{G}
Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent. {1}{B}: Regenerate this creature.
When you cast this spell, each player sacrifices X creatures. This creature enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
Flash When this creature enters, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.
Flying, lifelink Whenever you gain life, you get that many {E} (energy counters). {W}{U}{U}, {T}, Pay X {E}: Draw X cards.
{T}: Add {C}. {3}, {T}: You get {E}{E}{E} (three energy counters). {T}, Pay {E}{E}{E}: Add three mana in any combination of colors.
Whenever a creature you control attacks, you get {E} (an energy counter). {T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.
{T}: Add {C}. {T}, Sacrifice a creature: Add one mana of any color. {X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Exile seven cards from your graveyard: Add {U}. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
When this land enters, up to one target creature phases out. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}: Put this card from your hand onto the battlefield.
{T}: Add {C}. {3}, {T}: Target player mills a card for each Locus you control.
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Each player sacrifices all permanents they control that are one or more colors.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.
Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Untap this creature during each other player's untap step. {T}: This creature deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Colorless spells you cast cost {2} less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) This creature attacks each combat if able.
({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Whenever this creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile this creature, then return it to the battlefield under its owner's control.
Flying Whenever this creature or another creature you control enters, you get {E} (an energy counter). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.
Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.
Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Exile target creature. Its controller gains life equal to its power.
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Flying When this creature enters, you get six {E} (energy counters). Pay {E}{E}{E}{E}: Return this creature to its owner's hand.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.
Devoid (This card has no color.) When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}." Sacrifice an Eldrazi Scion: Tap target creature.
Whenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay six {E}, Sacrifice this enchantment: Draw three cards.
Return all creatures to their owners' hands.
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.
Exile all other spells and counter all abilities.
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Changeling (This card is every creature type.) When this creature enters, you may return target creature card from your graveyard to your hand.
Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Each other player discards a card. You draw a card for each card discarded this way.
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Target creature you control deals damage equal to its power to each other creature and each opponent.
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile this card from your graveyard. If you do, this card deals 5 damage to each creature.
Double strike, haste Whenever this creature attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
When this creature enters, you may return target card from your graveyard to your hand.
Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Draw three cards.
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create X X/X green Hydra creature tokens.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
{X}, {T}: Untap X target lands.
If you tap a permanent for mana, it produces twice as much of that mana instead.
Reach {T}: Add one mana of any color. {2}: This creature gains deathtouch until end of turn.
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
You may play lands from your graveyard.
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Deathtouch When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Destroy target artifact, enchantment, or creature with flying. [−8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return this card from your graveyard to your hand. ({C} represents colorless mana.)
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
When this enchantment enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Draw two cards. You may put a land card from your hand onto the battlefield.
[+1]: Destroy another target planeswalker. [+1]: Create a 3/3 black Beast creature token with deathtouch. [−3]: Destroy target creature. You gain life equal to its toughness. [−8]: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
| Card | Number | Rarity | Price |
|---|---|---|---|
Disa the Restless | 1 | Mythic | $0.20 |
Omo, Queen of Vesuva | 2 | Mythic | $0.31 |
Satya, Aetherflux Genius | 3 | Mythic | $0.26 |
Ulalek, Fused Atrocity | 4 | Mythic | $0.62 |
Azlask, the Swelling Scourge | 5 | Mythic | $0.37 |
Cayth, Famed Mechanist | 6 | Mythic | $0.48 |
Coram, the Undertaker | 7 | Mythic | $0.28 |
Jyoti, Moag Ancient | 8 | Mythic | $0.23 |
Azlask, the Swelling Scourge | 9 | Mythic | $0.83 |
Cayth, Famed Mechanist | 10 | Mythic | $0.59 |
Coram, the Undertaker | 11 | Mythic | $0.33 |
Disa the Restless | 12 | Mythic | $0.31 |
Jyoti, Moag Ancient | 13 | Mythic | $0.37 |
Omo, Queen of Vesuva | 14 | Mythic | $1.06 |
Satya, Aetherflux Genius | 15 | Mythic | $0.33 |
Ulalek, Fused Atrocity | 16 | Mythic | $1.78 |
Azlask, the Swelling Scourge | 17 | Mythic | $2.17 |
Cayth, Famed Mechanist | 18 | Mythic | $2.90 |
Coram, the Undertaker | 19 | Mythic | $0.90 |
Disa the Restless | 20 | Mythic | $0.41 |
Jyoti, Moag Ancient | 21 | Mythic | $0.46 |
Omo, Queen of Vesuva | 22 | Mythic | $0.66 |
Satya, Aetherflux Genius | 23 | Mythic | $0.74 |
Ulalek, Fused Atrocity | 24 | Mythic | $5.04 |
Azlask, the Swelling Scourge | 25 | Mythic | $0.47 |
Cayth, Famed Mechanist | 26 | Mythic | $0.79 |
Coram, the Undertaker | 27 | Mythic | $0.33 |
Disa the Restless | 28 | Mythic | $0.27 |
Jyoti, Moag Ancient | 29 | Mythic | $0.33 |
Omo, Queen of Vesuva | 30 | Mythic | $0.48 |
Satya, Aetherflux Genius | 31 | Mythic | $0.30 |
Eldrazi Confluence | 32 | Rare | $8.01 |
Eldritch Immunity | 33 | Rare | $4.23 |
Inversion Behemoth | 34 | Rare | $0.33 |
Selective Obliteration | 35 | Rare | $0.68 |
Spawnbed Protector | 36 | Rare | $2.60 |
Twins of Discord | 37 | Rare | $0.33 |
Ulamog's Dreadsire | 38 | Rare | $2.60 |
Angelic Aberration | 39 | Rare | $0.38 |
Hourglass of the Lost | 40 | Rare | $0.62 |
Localized Destruction | 41 | Rare | $0.20 |
Razorfield Ripper | 42 | Rare | $0.22 |
Salvation Colossus | 43 | Rare | $0.53 |
Silverquill Lecturer | 44 | Rare | $0.29 |
Aurora Shifter | 45 | Rare | $0.37 |
Benthic Anomaly | 46 | Rare | $0.99 |
Copy Land | 47 | Rare | $1.48 |
March from Velis Vel | 48 | Rare | $0.20 |
Wonderscape Sage | 49 | Rare | $0.20 |
Barrowgoyf | 50 | Rare | $24.83 |
Bismuth Mindrender | 51 | Rare | $0.34 |
Final Act | 52 | Rare | $2.56 |
Mutated Cultist | 53 | Rare | $3.35 |
Aether Refinery | 54 | Rare | $1.39 |
Blaster Hulk | 55 | Rare | $0.33 |
Filigree Racer | 56 | Rare | $0.16 |
Hideous Taskmaster | 57 | Rare | $2.10 |
Overclocked Electromancer | 58 | Rare | $0.24 |
Pyrogoyf | 59 | Rare | $3.10 |
Sawhorn Nemesis | 60 | Rare | $1.88 |
Siege-Gang Lieutenant | 61 | Rare | $2.09 |
Tempt with Mayhem | 62 | Rare | $0.80 |
Chittering Dispatcher | 63 | Rare | $0.46 |
Desert Warfare | 64 | Rare | $0.33 |
Polygoyf | 65 | Rare | $0.30 |
Rampant Frogantua | 66 | Rare | $1.24 |
Sage of the Maze | 67 | Rare | $0.45 |
Tarmogoyf Nest | 68 | Rare | $0.45 |
Aggressive Biomancy | 69 | Rare | $0.40 |
Bloodbraid Challenger | 70 | Rare | $0.40 |
Broodmate Tyrant | 71 | Rare | $0.27 |
Exterminator Magmarch | 72 | Rare | $0.31 |
Gluttonous Hellkite | 73 | Rare | $0.41 |
Infested Thrinax | 74 | Rare | $0.29 |
Sphinx of the Revelation | 75 | Rare | $0.81 |
Conversion Apparatus | 76 | Rare | $0.51 |
Stone Idol Generator | 77 | Rare | $0.36 |
Horizon of Progress | 78 | Rare | $5.87 |
Lazotep Quarry | 79 | Rare | $5.76 |
Planar Nexus | 80 | Rare | $12.61 |
Sunken Palace | 81 | Rare | $0.63 |
Talon Gates of Madara | 82 | Rare | $33.74 |
Trenchpost | 83 | Rare | $0.44 |
Hourglass of the Lost | 92 | Rare | $0.37 |
Localized Destruction | 93 | Rare | $0.36 |
Razorfield Ripper | 94 | Rare | $0.37 |
Salvation Colossus | 95 | Rare | $0.30 |
Silverquill Lecturer | 96 | Rare | $0.31 |
Aurora Shifter | 97 | Rare | $0.32 |
Copy Land | 99 | Rare | $0.27 |
March from Velis Vel | 100 | Rare | $0.14 |
Wonderscape Sage | 101 | Rare | $0.16 |
Barrowgoyf | 102 | Rare | $13.95 |
Final Act | 104 | Rare | $0.48 |
Aether Refinery | 106 | Rare | $0.40 |
Blaster Hulk | 107 | Rare | $0.38 |
Filigree Racer | 108 | Rare | $0.19 |
Overclocked Electromancer | 110 | Rare | $0.25 |
Pyrogoyf | 111 | Rare | $0.90 |
Sawhorn Nemesis | 112 | Rare | $0.36 |
Siege-Gang Lieutenant | 113 | Rare | $0.59 |
Tempt with Mayhem | 114 | Rare | $0.33 |
Desert Warfare | 116 | Rare | $0.22 |
Polygoyf | 117 | Rare | $0.29 |
Rampant Frogantua | 118 | Rare | $0.39 |
Sage of the Maze | 119 | Rare | $0.34 |
Tarmogoyf Nest | 120 | Rare | $0.27 |
Aggressive Biomancy | 121 | Rare | $0.31 |
Bloodbraid Challenger | 122 | Rare | $0.33 |
Broodmate Tyrant | 123 | Rare | $0.19 |
Exterminator Magmarch | 124 | Rare | $0.24 |
Gluttonous Hellkite | 125 | Rare | $0.26 |
Infested Thrinax | 126 | Rare | $0.19 |
Sphinx of the Revelation | 127 | Rare | $0.36 |
Conversion Apparatus | 128 | Rare | $0.37 |
Stone Idol Generator | 129 | Rare | $0.33 |
Horizon of Progress | 130 | Rare | $2.01 |
Lazotep Quarry | 131 | Rare | $1.22 |
Planar Nexus | 132 | Rare | $4.14 |
Sunken Palace | 133 | Rare | $0.63 |
Talon Gates of Madara | 134 | Rare | $17.03 |
Trenchpost | 135 | Rare | $0.31 |
Azlask, the Swelling Scourge | 136 | Mythic | $11.85 |
Cayth, Famed Mechanist | 137 | Mythic | $5.50 |
Coram, the Undertaker | 138 | Mythic | $2.30 |
Disa the Restless | 139 | Mythic | $4.11 |
Jyoti, Moag Ancient | 140 | Mythic | $0.70 |
Omo, Queen of Vesuva | 141 | Mythic | $9.76 |
Satya, Aetherflux Genius | 142 | Mythic | $5.15 |
Ulalek, Fused Atrocity | 143 | Mythic | $23.94 |
Disa the Restless | 144 | Mythic | $0.12 |
Omo, Queen of Vesuva | 145 | Mythic | $0.16 |
Satya, Aetherflux Genius | 146 | Mythic | $0.12 |
Ulalek, Fused Atrocity | 147 | Mythic | $0.26 |
Disa the Restless | 148 | Mythic | $0.19 |
Omo, Queen of Vesuva | 149 | Mythic | $0.12 |
Satya, Aetherflux Genius | 150 | Mythic | $0.17 |
Ulalek, Fused Atrocity | 151 | Mythic | $0.39 |
All Is Dust | 152 | Mythic | $3.79 |
Artisan of Kozilek | 153 | Uncommon | $0.57 |
Elder Deep-Fiend | 154 | Rare | $0.53 |
Eldrazi Conscription | 155 | Rare | $3.73 |
Endbringer | 156 | Rare | $0.38 |
Morophon, the Boundless | 157 | Mythic | $6.79 |
Oblivion Sower | 158 | Mythic | $0.41 |
Skittering Invasion | 159 | Uncommon | $0.41 |
Ugin, the Ineffable | 160 | Rare | $1.31 |
Ulamog's Crusher | 161 | Common | $0.29 |
Warping Wail | 162 | Uncommon | $0.40 |
Aethergeode Miner | 163 | Rare | $0.21 |
Aetherstorm Roc | 164 | Rare | $0.22 |
Akroma's Will | 165 | Rare | $13.41 |
Angel of Invention | 166 | Mythic | $0.35 |
Austere Command | 167 | Rare | $0.63 |
Crib Swap | 168 | Uncommon | $0.27 |
Eldrazi Displacer | 169 | Rare | $0.90 |
Farewell | 170 | Rare | $4.12 |
Legion Loyalty | 171 | Mythic | $0.33 |
Skyclave Apparition | 172 | Rare | $0.31 |
Swords to Plowshares | 173 | Uncommon | $1.23 |
Aethersquall Ancient | 174 | Rare | $0.24 |
Aethertide Whale | 175 | Rare | $0.12 |
Arcane Denial | 176 | Common | $2.17 |
Bident of Thassa | 177 | Rare | $0.41 |
Confiscation Coup | 178 | Rare | $0.22 |
Curse of the Swine | 179 | Rare | $0.25 |
Deepfathom Skulker | 180 | Rare | $0.22 |
Drown in Dreams | 181 | Rare | $0.40 |
Drowner of Hope | 182 | Rare | $0.25 |
Era of Innovation | 183 | Uncommon | $0.18 |
Evacuation | 184 | Rare | $0.26 |
Finale of Revelation | 185 | Mythic | $0.38 |
Fog Bank | 186 | Uncommon | $0.28 |
Glimmer of Genius | 187 | Uncommon | $0.09 |
Imprisoned in the Moon | 188 | Rare | $0.28 |
Midnight Clock | 189 | Rare | $0.41 |
Pongify | 190 | Uncommon | $1.87 |
Propaganda | 191 | Uncommon | $2.93 |
Replication Technique | 192 | Rare | $0.31 |
Summary Dismissal | 193 | Rare | $0.15 |
Tezzeret's Gambit | 194 | Uncommon | $0.38 |
Treasure Cruise | 195 | Common | $0.26 |
Ugin's Insight | 196 | Rare | $0.19 |
Archon of Cruelty | 197 | Mythic | $5.02 |
Graveshifter | 198 | Uncommon | $0.24 |
Junji, the Midnight Sky | 199 | Mythic | $0.41 |
Liliana, Death's Majesty | 200 | Mythic | $0.34 |
Mortivore | 201 | Rare | $0.26 |
Necrogoyf | 202 | Rare | $0.61 |
Sifter of Skulls | 203 | Rare | $0.84 |
Stitcher's Supplier | 204 | Uncommon | $0.35 |
Suffer the Past | 205 | Uncommon | $0.15 |
Syphon Mind | 206 | Common | $0.37 |
Syr Konrad, the Grim | 207 | Uncommon | $0.47 |
Anger | 208 | Uncommon | $1.08 |
Chandra's Ignition | 209 | Rare | $3.49 |
Combustible Gearhulk | 210 | Mythic | $0.33 |
Faithless Looting | 211 | Common | $0.29 |
Goldspan Dragon | 212 | Mythic | $9.61 |
Grenzo, Havoc Raiser | 213 | Rare | $0.36 |
Kozilek's Return | 214 | Mythic | $0.32 |
Lightning Runner | 215 | Mythic | $0.32 |
Professional Face-Breaker | 216 | Rare | $4.06 |
The Reaver Cleaver | 217 | Rare | $9.66 |
Acidic Slime | 218 | Uncommon | $0.23 |
Ancient Stirrings | 219 | Common | $0.30 |
Apex Devastator | 220 | Mythic | $2.78 |
Avenger of Zendikar | 221 | Mythic | $1.17 |
Awakening Zone | 222 | Rare | $0.95 |
Beast Within | 223 | Uncommon | $0.68 |
Brawn | 224 | Uncommon | $0.37 |
Dryad of the Ilysian Grove | 225 | Rare | $7.92 |
Elvish Rejuvenator | 226 | Common | $0.16 |
Eternal Witness | 227 | Uncommon | $1.63 |
Floriferous Vinewall | 228 | Common | $0.04 |
Garruk's Uprising | 229 | Uncommon | $0.75 |
Grapple with the Past | 230 | Common | $0.14 |
Harmonize | 231 | Uncommon | $0.24 |
Hour of Promise | 232 | Rare | $0.29 |
Hydra Broodmaster | 233 | Rare | $0.35 |
Ignoble Hierarch | 234 | Rare | $1.32 |
Lhurgoyf | 235 | Rare | $0.21 |
Magus of the Candelabra | 236 | Rare | $0.36 |
Mana Reflection | 237 | Rare | $1.07 |
Poison Dart Frog | 238 | Common | $0.37 |
Rampaging Baloths | 239 | Mythic | $0.36 |
Rampant Growth | 240 | Common | $0.47 |
Ramunap Excavator | 241 | Rare | $3.24 |
Return of the Wildspeaker | 242 | Rare | $1.49 |
Sakura-Tribe Elder | 243 | Common | $0.39 |
Satyr Wayfinder | 244 | Common | $0.22 |
Scute Swarm | 245 | Rare | $3.86 |
Selvala, Heart of the Wilds | 246 | Mythic | $3.35 |
Skullwinder | 247 | Uncommon | $0.26 |
Sylvan Scrying | 248 | Uncommon | $0.37 |
Terastodon | 249 | Rare | $0.37 |
Ulvenwald Hydra | 250 | Mythic | $0.45 |
Vile Redeemer | 251 | Rare | $0.27 |
Vivien Reid | 252 | Mythic | $0.39 |
World Breaker | 253 | Mythic | $0.37 |
Yavimaya Elder | 254 | Common | $0.11 |
Bituminous Blast | 255 | Uncommon | $0.26 |
Bloodbraid Elf | 256 | Uncommon | $0.21 |
Brudiclad, Telchor Engineer | 257 | Mythic | $0.36 |
Deadbridge Chant | 258 | Mythic | $0.26 |
Deathreap Ritual | 259 | Uncommon | $0.36 |
Eureka Moment | 260 | Common | $0.22 |
Find // Finality | 261 | Rare | $0.17 |
Garruk, Apex Predator | 262 | Mythic | $0.37 |
Grisly Salvage | 263 | Common | $0.31 |