api.scrydex.com — debug
➜GET
200 OK
latency: 24ms
DocumentationCopy cURL
Scrydex

Images

Tidewalker

Supertypes
Types
Creature
Subtypes
Elemental
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --
Status: Live

// Scrydex may earn affiliate commission from these external links.

Details

Rules
This creature enters with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)
Tidewalker's power and toughness are each equal to the number of time counters on it.
Power
*
Toughness
*
Color Identity
Rarity
Uncommon
Number
49
Artist
Dave Kendall
Language
English
(EN)
Expansion
Planar Chaos
Rulings
If you don't control any Islands when Tidewalker enters, its vanishing ability has no effect. (It enters with no time counters on it, so neither of the vanishing triggers can trigger. See "Vanishing" in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner's graveyard unless something is boosting its toughness.
2007/02/01
Unless something is boosting Tidewalker's toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.
2007/02/01
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In