- Tug of War
Images
Tug of War
name
mana_cost
Types
Sorcery
types
Prices
Normal
Foil
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Near Mint
$0.12
$0.05
Lightly Played
$0.34
$0.09
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Near Mint
$0.23
$0.05
Lightly Played
$0.12
$0.12
Details
Rules
Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
159
number
Artist
Gaboleps
artist
Language
English
language
(EN)
language_code
Expansion
Unfinity
expansion.name
Rulings
After subgame mulligans are complete, the starting player puts the cards they set aside onto the battlefield. Each other player in turn order does the same.
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After the subgame ends, each player shuffles their cards from the subgame to re-form their main-game library (and Attraction deck, if applicable), and they return to the main game from the point they left off, with Tug of War finishing resolving and the winner of the subgame getting their reward. No counters, stickers, or other effects from the subgame move back into the main game.
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As players are shuffling their main-game libraries to form their subgame libraries, they should set aside the cards they wish to have on the subgame battlefield as the subgame begins.
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If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
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If any abilities trigger during this process, they’ll be put on the stack the next time a player gets priority, usually during the subgame’s first upkeep.
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If the subgame is a draw, no player won the subgame, so nobody gets to put a permanent onto the battlefield in the main game.
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In a Commander game, if a commander is in the command zone, its owner puts it into the command zone of the subgame and removes all stickers from it. After the subgame, each player may put any commanders they own in the subgame into the command zone of the main game. If a commander was in the command zone of the subgame, it automatically moves to the command zone of the main game.
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In a Constructed format, each player selects a new set of sticker sheets at the start of the subgame from among all sticker sheets they have (including the ones in the main game) the same way they do at the start of a normal game of Magic. This doesn’t impact the sticker sheets they are allowed to use in the main game.
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In a Limited format, each player selects three sticker sheets at the start of the subgame from among all sticker sheets they opened (including the ones in the main game) the same way they would at the start of a normal game of Magic. This doesn’t have any effect on which sticker sheets they are allowed to use in the main game.
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The card that the subgame winner puts onto the main-game battlefield doesn’t have to come from the subgame battlefield. It could have died, been shuffled into a library, or anything else during the subgame.
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To play a subgame, all players start a new game using their libraries as their decks. Any supplementary decks a player has (for example, an Attraction deck) also get shuffled and brought into the subgame. No other cards, tokens, emblems, or anything else from the main game are included in the subgame unless otherwise specified here or in the effect that created that subgame.
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rulings
Discussion
Code
Model attributes
id
string
The id of the card
UNF-159
name
string
The name of the card
Tug of War
mana_cost
string
The cost to cast the card
{4}{G}
types
string[]
The types of card, such as Creature.
Sorcery
color_identity
string
The color identity of the card (the colors that appear on the card)
G
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Mythic
number
string
The card number
159
artist
string
The artist of the card
Gaboleps
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/UNF-159/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Unfinity