- Turn // Burn
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Turn
name
mana_cost
Supertypes
supertypes
Types
Instant
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.18
L: $0.10
Lightly Played
$0.21
L: $0.05
Moderately Played
N/A
L: $0.25
Heavily Played
N/A
L: $1.43
Damaged
N/A
L: $0.50
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Details
Rules
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
45
number
Artist
Ryan Barger
artist
Language
English
language
(EN)
language_code
Expansion
GRN Guild Kit
expansion.name
Rulings
Effects that modify the targeted creature's power or toughness, such as the effects of Phytoburst or Legion's Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2013/04/15
If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
2013/04/15
If the affected creature gains an ability after Turn resolves, it will keep that ability.
2013/04/15
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
2013/04/15
If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
2013/04/15
On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.
2013/04/15
Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It's also multicolored while not on the stack.
2013/04/15
Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
2013/04/15
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
2013/04/15
Turn doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters the battlefield" abilities from triggering.
2013/04/15
Turn overwrites all previous effects that set the targeted creature's power or toughness to specific values. Effects that set its power or toughness to specific values that start to apply after Turn resolves will overwrite this effect.
2013/04/15
Turn will cause the creature lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have.
2013/04/15
When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
2013/04/15
When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn't resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can't perform any actions or have any actions performed on it.
2013/04/15
You can choose the same object as the target of each half of a fused split spell, if appropriate.
2013/04/15
rulings
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Data Details
id
stringThe id of the card
GK1-45
name
stringThe name of the card
Turn // Burn
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
45
artist
stringThe artist of the card
Ryan Barger
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/GK1-45/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
GRN Guild Kit

