Images

Cloud's Buster Sword

Umezawa's Jitte

Supertypes
Legendary
Types
Artifact
Subtypes
Equipment

Prices

Normal
Foil

Recent Sales

Details

Rules
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Power
Toughness
Rarity
Rare
Number
1865
Artist
Magali Villeneuve
Language
English
(EN)
Expansion
Secret Lair Drop
Rulings
If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
2005-02-01
If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
2005-02-01
If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
2005-02-01
The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
2005-02-01
Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
2005-02-01