- Unnatural Aggression
Images
Unnatural Aggression
name
mana_cost
Supertypes
supertypes
Types
Instant
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
Loading...
Near Mint
$0.20
Lightly Played
$0.20
Moderately Played
$0.08
Heavily Played
N/A
L: $0.15
Damaged
N/A
L: $0.03
Loading...
Near Mint
$0.30
Lightly Played
$0.19
Moderately Played
N/A
L: $0.25
Heavily Played
N/A
L: $0.25
Damaged
N/A
L: $0.25
// Scrydex may earn affiliate commission from these external links.
Recent Sales History
Details
Rules
Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Common
rarity
Number
168
number
Artist
James Ryman
artist
Language
English
language
(EN)
language_code
Expansion
Battle for Zendikar
expansion.name
Rulings
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
2015/08/25
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
2015/08/25
Devoid works in all zones, not just on the battlefield.
2015/08/25
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
2015/08/25
If the creature an opponent controls survives the fight but would die later in the turn for another reason, it will be exiled instead, whether your creature dealt it damage or not.
2015/08/25
If the creature you control becomes an illegal target (perhaps due to being destroyed by another spell or ability), Unnatural Aggression will resolve, but the target creature an opponent controls will neither deal nor receive any damage. If that creature would die later in the turn for another reason, it will be exiled instead.
2015/08/25
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
2015/08/25
rulings
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.
flavor_text
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In
Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
BFZ-168
name
stringThe name of the card
Unnatural Aggression
mana_cost
stringThe cost to cast the card
{2}{G}
types
string[]The types of card, such as Creature.
[Instant]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[G]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Common
number
stringThe card number
168
artist
stringThe artist of the card
James Ryman
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/BFZ-168/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Battle for Zendikar
flavor_text
stringThe flavor text of the card
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.

