api.scrydex.com — debug
➜GET
200 OK
latency: 24ms
DocumentationCopy cURL
Scrydex

Images

Wax-Wane Witness

Supertypes
Types
Creature
Subtypes
Bat
Cleric
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --
Status: Live

// Scrydex may earn affiliate commission from these external links.

Details

Rules
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
Power
2
Toughness
4
Color Identity
Rarity
Common
Number
39
Artist
Mila Pesic
Language
English
(EN)
Expansion
Bloomburrow
Rulings
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2024/07/26
If you gain or lose an amount of life “for each” of something, that life is gained or lost as one event and Wax-Wane Witness’s last ability triggers only once.
2024/07/26
In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.
2024/07/26
Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.
2024/07/26
Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In