Amonkhet Remastered
Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Whenever a creature token you control enters, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Flying When this creature enters, you gain 3 life.
Whenever another Zombie you control enters, you may tap target artifact or creature.
Enchant creature you control When this Aura enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Flying Whenever this creature attacks, untap target creature you control.
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
When this creature enters, exile target card from an opponent's graveyard.
Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
{2}, {T}: Tap target creature.
Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
[+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
As this enchantment enters, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
You may exert this creature as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
You may exert this creature as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.
Impeccable Timing deals 3 damage to target attacking or blocking creature.
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Target creature gets +2/+2 and gains flying until end of turn.
Double strike, indestructible Oketra can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
Flying Cycling {2} ({2}, Discard this card: Draw a card.) Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
You may exert this creature as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
{T}, Exert this creature: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
When this creature enters, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
When this creature enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
Flying You may exert this creature as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
When this enchantment enters, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche you control enters, return this enchantment to its owner's hand.
Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie you control enters, you may pay {W}. If you do, return this card from your graveyard to your hand.
Flash When this creature enters, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
Destroy all creatures. They can't be regenerated.
Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.
At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.
Flying Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Enchant creature you control When this Aura enters, draw a card. Enchanted creature gets +1/+1 and has flying.
Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)
Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)
Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Counter target creature spell.
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever this creature attacks and isn't blocked, draw a card.
Return up to two target creatures to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.
Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)
[+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Flying, indestructible Kefnet can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
When this creature becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When this enchantment enters, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, counter target activated or triggered ability you don't control.
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Draw X cards, then discard a card.
Whenever you cast a noncreature spell, you may have this enchantment become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
{U}, {T}, Discard a card: Target player mills three cards.
Flying Cycling {2} ({2}, Discard this card: Draw a card.)
This creature can't be blocked.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)
Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
When this enchantment enters, draw three cards, then discard a card. When a Cartouche you control enters, return this enchantment to its owner's hand.
Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm {3}{U}{U}
When this creature enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card.
{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.
Return target nonland permanent to its owner's hand. Each player mills two cards.
Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)
Lifelink When this creature enters, put a -1/-1 counter on target creature you control.
Flying {1}: This creature gains haste until end of turn.
This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch
Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Destroy all creatures. Lands you control don't untap during your next untap step.
Enchant creature you control When this Aura enters, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.
Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.
At the beginning of your upkeep, choose one that hasn't been chosen — • This enchantment deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
When this creature dies, create a 2/2 black Zombie creature token.
Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
This creature enters tapped. {2}{B}: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
When this creature dies, you may put a -1/-1 counter on target creature.
Exile target creature.
When this creature enters, you may return target creature card from your graveyard to your hand.
Whenever you cycle or discard another card, this creature gets +2/+1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature.
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Zombies you control get +1/+1. When this enchantment enters, create two 2/2 black Zombie creature tokens.
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
This creature can't block unless you control another Zombie.
When this creature enters, each player discards a card.
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
Whenever you cycle or discard a card, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
When this creature enters, put two -1/-1 counters on target creature you control. When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Distribute two -1/-1 counters among one or two target creatures.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Enchant player Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.
When this enchantment enters, target opponent sacrifices a creature of their choice. When a Cartouche you control enters, return this enchantment to its owner's hand.
Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.)
This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)
Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice this creature. If you do, destroy target creature.
Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.)
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Haste (This creature can attack and {T} as soon as it comes under your control.) You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card.
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
First strike {1}{R}, Discard a card: This creature gets +2/+0 until end of turn.
Destroy X target artifacts.
Enchant creature you control When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
[+1]: Chandra deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. [0]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Deem Worthy deals 7 damage to target creature. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 2 damage to target creature.
Cycling {R} ({R}, Discard this card: Draw a card.)
Haste When this creature enters, target creature with power less than or equal to this creature's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
{T}: This creature deals 1 damage to target player or planeswalker. {T}, Exert this creature: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Whenever this creature attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.
Flying, haste You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.
Indestructible, haste Hazoret can't attack or block unless you have one or fewer cards in hand. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
This enchantment enters with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on this enchantment, this enchantment deals that much damage to any target. Then put a doom counter on this enchantment.
Menace You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
At the beginning of your upkeep, put a -1/-1 counter on this creature. Whenever you cast a noncreature spell, remove a -1/-1 counter from this creature.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) You may exert this creature as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Open Fire deals 3 damage to any target.
{T}: Target creature with power 2 or less can't be blocked this turn.
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, if you control a Desert or there is a Desert card in your graveyard, you may have this creature deal 3 damage to target creature.
Destroy all artifacts. They can't be regenerated.
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Sweltering Suns deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) This creature has first strike as long as it's attacking.
This creature gets +1/+2 as long as you have one or fewer cards in hand.
As an additional cost to cast this spell, discard a card. Draw two cards.
When this enchantment enters, it deals 3 damage to any target. When a Cartouche you control enters, return this enchantment to its owner's hand.
{4}{R}: This creature deals 2 damage to target opponent or planeswalker.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Vigilance, reach
Enchant creature you control When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.
You may exert this creature as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Haste When this creature enters, put a -1/-1 counter on target creature you control.
When this creature enters, put two -1/-1 counters on target creature you control. Whenever you put one or more -1/-1 counters on this creature, remove a -1/-1 counter from another target creature you control.
Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.)
When this creature enters, put three -1/-1 counters on target creature you control. Whenever this creature attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
When this creature dies, draw a card.
This creature can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.)
You may exert this creature as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
{1}, {T}: Untap target land. {1}, {T}, Exert this creature: Untap two target lands. (An exerted creature won't untap during your next untap step.)
Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Whenever this creature deals combat damage to a player, untap target creature or land.
You gain 4 life. If a creature died this turn, you gain 8 life instead.
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.
{T}: Add one mana of any type that a land you control could produce.
{2}{G}, {T}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add one mana of any color. {T}, Exert this creature: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
When this creature enters, put a -1/-1 counter on target creature you control.
Flash
This creature gets +1/+1 for each other Cat you control. {W}, {T}, Exert this creature: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
This spell can't be countered. Creature spells you control can't be countered.
When this creature enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
You may play lands from your graveyard.
When this creature enters, you may have target creature get +X/+X until end of turn, where X is this creature's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
Deathtouch, indestructible Rhonas can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
You may exert this creature as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
As long as you control a Desert or there is a Desert card in your graveyard, this creature gets +1/+0 and has trample.
Trample When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Untap up to two target creatures. They each get +2/+2 until end of turn.
When this enchantment enters, create a 4/2 green Beast creature token. When a Cartouche you control enters, return this enchantment to its owner's hand.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.
You may exert this creature as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Whenever Hapatra deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.
Trample Other creatures you control have trample.
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb deals combat damage to a player, each player discards a card.
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. [+1]: Each opponent exiles two cards from their hand. [−4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. [−12]: Exile each nonland permanent your opponents control.
[+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Reach Whenever this creature deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
| Card | Number | Rarity | Price |
|---|---|---|---|
Angel of Sanctions | 1 | Mythic | N/A |
Anointed Procession | 2 | Rare | N/A |
Anointer Priest | 3 | Common | N/A |
Approach of the Second Sun | 4 | Rare | N/A |
Aven Mindcensor | 5 | Rare | N/A |
Aven of Enduring Hope | 6 | Common | N/A |
Binding Mummy | 7 | Common | N/A |
Cartouche of Solidarity | 8 | Common | N/A |
Cast Out | 9 | Uncommon | N/A |
Compulsory Rest | 10 | Common | N/A |
Crested Sunmare | 11 | Mythic | N/A |
Dauntless Aven | 12 | Common | N/A |
Desert's Hold | 13 | Uncommon | N/A |
Disposal Mummy | 14 | Common | N/A |
Djeru's Resolve | 15 | Common | N/A |
Dusk // Dawn | 16 | Rare | N/A |
Fan Bearer | 17 | Common | N/A |
Forsake the Worldly | 18 | Common | N/A |
Gideon of the Trials | 19 | Mythic | N/A |
Gideon's Intervention | 20 | Rare | N/A |
Glory-Bound Initiate | 21 | Rare | N/A |
Gust Walker | 22 | Common | N/A |
Hour of Revelation | 23 | Rare | N/A |
Impeccable Timing | 24 | Common | N/A |
In Oketra's Name | 25 | Common | N/A |
Mighty Leap | 26 | Common | N/A |
Oketra the True | 27 | Mythic | N/A |
Oketra's Attendant | 28 | Uncommon | N/A |
Oketra's Avenger | 29 | Common | N/A |
Overwhelming Splendor | 30 | Mythic | N/A |
Protection of the Hekma | 31 | Uncommon | N/A |
Renewed Faith | 32 | Uncommon | N/A |
Rest in Peace | 33 | Rare | N/A |
Sacred Cat | 34 | Common | N/A |
Solemnity | 35 | Rare | N/A |
Solitary Camel | 36 | Common | N/A |
Steward of Solidarity | 37 | Uncommon | N/A |
Sunscourge Champion | 38 | Uncommon | N/A |
Supply Caravan | 39 | Common | N/A |
Tah-Crop Elite | 40 | Common | N/A |
Those Who Serve | 41 | Common | N/A |
Trial of Solidarity | 42 | Uncommon | N/A |
Unconventional Tactics | 43 | Uncommon | N/A |
Vizier of Deferment | 44 | Uncommon | N/A |
Vizier of Remedies | 45 | Uncommon | N/A |
Wrath of God | 46 | Rare | N/A |
Aerial Guide | 47 | Common | N/A |
Ancient Crab | 48 | Common | N/A |
As Foretold | 49 | Mythic | N/A |
Aven Initiate | 50 | Common | N/A |
Cartouche of Knowledge | 51 | Common | N/A |
Censor | 52 | Uncommon | N/A |
Champion of Wits | 53 | Rare | N/A |
Commit // Memory | 54 | Rare | N/A |
Compelling Argument | 55 | Common | N/A |
Countervailing Winds | 56 | Common | N/A |
Cryptic Serpent | 57 | Uncommon | N/A |
Curator of Mysteries | 58 | Rare | N/A |
Drake Haven | 59 | Rare | N/A |
Essence Scatter | 60 | Common | N/A |
Eternal of Harsh Truths | 61 | Uncommon | N/A |
Floodwaters | 62 | Common | N/A |
Hekma Sentinels | 63 | Common | N/A |
Hieroglyphic Illumination | 64 | Common | N/A |
Jace, Unraveler of Secrets | 65 | Mythic | N/A |
Kefnet the Mindful | 66 | Mythic | N/A |
Labyrinth Guardian | 67 | Uncommon | N/A |
Lay Claim | 68 | Uncommon | N/A |
Naga Oracle | 69 | Common | N/A |
New Perspectives | 70 | Rare | N/A |
Nimble Obstructionist | 71 | Rare | N/A |
Ominous Sphinx | 72 | Uncommon | N/A |
Pact of Negation | 73 | Rare | N/A |
Pull from Tomorrow | 74 | Rare | N/A |
Riddleform | 75 | Uncommon | N/A |
Seeker of Insight | 76 | Common | N/A |
Seer of the Last Tomorrow | 77 | Common | N/A |
Shimmerscale Drake | 78 | Common | N/A |
Slither Blade | 79 | Common | N/A |
Spellweaver Eternal | 80 | Common | N/A |
Strategic Planning | 81 | Common | N/A |
Striped Riverwinder | 82 | Common | N/A |
Supreme Will | 83 | Uncommon | N/A |
Trial of Knowledge | 84 | Uncommon | N/A |
Unesh, Criosphinx Sovereign | 85 | Mythic | N/A |
Unquenchable Thirst | 86 | Common | N/A |
Vizier of Many Faces | 87 | Rare | N/A |
Vizier of the Anointed | 88 | Uncommon | N/A |
Vizier of Tumbling Sands | 89 | Uncommon | N/A |
Winds of Rebuke | 90 | Common | N/A |
Archfiend of Ifnir | 91 | Rare | N/A |
Baleful Ammit | 92 | Uncommon | N/A |
Blighted Bat | 93 | Common | N/A |
Bone Picker | 94 | Uncommon | N/A |
Bontu the Glorified | 95 | Mythic | N/A |
Bontu's Last Reckoning | 96 | Rare | N/A |
Cartouche of Ambition | 97 | Common | N/A |
Cruel Reality | 98 | Mythic | N/A |
Demonic Pact | 99 | Mythic | N/A |
Dispossess | 100 | Rare | N/A |
Doomed Dissenter | 101 | Common | N/A |
Doomfall | 102 | Uncommon | N/A |
Dread Wanderer | 103 | Rare | N/A |
Dune Beetle | 104 | Common | N/A |
Festering Mummy | 105 | Common | N/A |
Final Reward | 106 | Common | N/A |
Gravedigger | 107 | Uncommon | N/A |
Horror of the Broken Lands | 108 | Common | N/A |
Khenra Eternal | 109 | Common | N/A |
Lethal Sting | 110 | Common | N/A |
Liliana, Death's Majesty | 111 | Mythic | N/A |
Liliana's Defeat | 112 | Uncommon | N/A |
Liliana's Mastery | 113 | Rare | N/A |
Lord of the Accursed | 114 | Uncommon | N/A |
Marauding Boneslasher | 115 | Common | N/A |
Miasmic Mummy | 116 | Common | N/A |
Nest of Scarabs | 117 | Uncommon | N/A |
Never // Return | 118 | Rare | N/A |
Pitiless Vizier | 119 | Common | N/A |
Razaketh, the Foulblooded | 120 | Mythic | N/A |
Ruthless Sniper | 121 | Uncommon | N/A |
Scarab Feast | 122 | Common | N/A |
Shadow of the Grave | 123 | Rare | N/A |
Soulstinger | 124 | Common | N/A |
Splendid Agony | 125 | Common | N/A |
Supernatural Stamina | 126 | Common | N/A |
Thoughtseize | 127 | Rare | N/A |
Torment of Hailfire | 128 | Rare | N/A |
Trespasser's Curse | 129 | Common | N/A |
Trial of Ambition | 130 | Uncommon | N/A |
Unburden | 131 | Common | N/A |
Vile Manifestation | 132 | Uncommon | N/A |
Wander in Death | 133 | Common | N/A |
Wasp of the Bitter End | 134 | Uncommon | N/A |
Wasteland Scorpion | 135 | Common | N/A |
Abrade | 136 | Uncommon | N/A |
Ahn-Crop Crasher | 137 | Uncommon | N/A |
Anger of the Gods | 138 | Rare | N/A |
Battlefield Scavenger | 139 | Uncommon | N/A |
Bloodlust Inciter | 140 | Common | N/A |
Blur of Blades | 141 | Common | N/A |
Brute Strength | 142 | Common | N/A |
Burning-Fist Minotaur | 143 | Uncommon | N/A |
By Force | 144 | Uncommon | N/A |
Cartouche of Zeal | 145 | Common | N/A |
Chandra, Pyromaster | 146 | Mythic | N/A |
Chandra's Defeat | 147 | Uncommon | N/A |
Combat Celebrant | 148 | Mythic | N/A |
Crash Through | 149 | Common | N/A |
Deem Worthy | 150 | Uncommon | N/A |
Desert Cerodon | 151 | Common | N/A |
Earthshaker Khenra | 152 | Rare | N/A |
Fervent Paincaster | 153 | Uncommon | N/A |
Firebrand Archer | 154 | Common | N/A |
Gilded Cerodon | 155 | Common | N/A |
Glorious End | 156 | Mythic | N/A |
Glorybringer | 157 | Rare | N/A |
Harsh Mentor | 158 | Rare | N/A |
Hazoret the Fervent | 159 | Mythic | N/A |
Hour of Devastation | 160 | Rare | N/A |
Imminent Doom | 161 | Rare | N/A |
Insult // Injury | 162 | Rare | N/A |
Khenra Scrapper | 163 | Common | N/A |
Magma Spray | 164 | Common | N/A |
Magmaroth | 165 | Uncommon | N/A |
Nef-Crop Entangler | 166 | Common | N/A |
Neheb, the Eternal | 167 | Mythic | N/A |
Nimble-Blade Khenra | 168 | Common | N/A |
Open Fire | 169 | Common | N/A |
Pathmaker Initiate | 170 | Common | N/A |
Puncturing Blow | 171 | Common | N/A |
Pursue Glory | 172 | Common | N/A |
Sand Strangler | 173 | Uncommon | N/A |
Shatterstorm | 174 | Rare | N/A |
Soul-Scar Mage | 175 | Rare | N/A |
Sweltering Suns | 176 | Rare | N/A |
Thorned Moloch | 177 | Common | N/A |
Thresher Lizard | 178 | Common | N/A |
Tormenting Voice | 179 | Common | N/A |
Trial of Zeal | 180 | Uncommon | N/A |
Zealot of the God-Pharaoh | 181 | Common | N/A |
Beneath the Sands | 182 | Common | N/A |
Bitterbow Sharpshooters | 183 | Common | N/A |
Cartouche of Strength | 184 | Common | N/A |
Champion of Rhonas | 185 | Rare | N/A |
Collected Company | 186 | Rare | N/A |
Crocodile of the Crossing | 187 | Uncommon | N/A |
Defiant Greatmaw | 188 | Uncommon | N/A |
Dissenter's Deliverance | 189 | Common | N/A |
Exemplar of Strength | 190 | Uncommon | N/A |
Feral Prowler | 191 | Common | N/A |
Greater Sandwurm | 192 | Common | N/A |
Haze of Pollen | 193 | Common | N/A |
Hooded Brawler | 194 | Common | N/A |
Hope Tender | 195 | Uncommon | N/A |
Hornet Queen | 196 | Mythic | N/A |
Hour of Promise | 197 | Rare | N/A |
Initiate's Companion | 198 | Common | N/A |
Life Goes On | 199 | Common | N/A |
Majestic Myriarch | 200 | Mythic | N/A |
Manglehorn | 201 | Uncommon | N/A |
Mouth // Feed | 202 | Rare | N/A |
Naga Vitalist | 203 | Common | N/A |
Oashra Cultivator | 204 | Common | N/A |
Oasis Ritualist | 205 | Common | N/A |
Ornery Kudu | 206 | Common | N/A |
Pouncing Cheetah | 207 | Common | N/A |
Pride Sovereign | 208 | Rare | N/A |
Prowling Serpopard | 209 | Rare | N/A |
Quarry Hauler | 210 | Common | N/A |
Ramunap Excavator | 211 | Rare | N/A |
Resilient Khenra | 212 | Rare | N/A |
Rhonas the Indomitable | 213 | Mythic | N/A |
Rhonas's Stalwart | 214 | Common | N/A |
Sandwurm Convergence | 215 | Rare | N/A |
Shed Weakness | 216 | Common | N/A |
Shefet Monitor | 217 | Uncommon | N/A |
Sidewinder Naga | 218 | Common | N/A |
Sifter Wurm | 219 | Uncommon | N/A |
Sixth Sense | 220 | Uncommon | N/A |
Stinging Shot | 221 | Common | N/A |
Synchronized Strike | 222 | Uncommon | N/A |
Trial of Strength | 223 | Uncommon | N/A |
Vizier of the Menagerie | 224 | Mythic | N/A |
Watchful Naga | 225 | Uncommon | N/A |
Ahn-Crop Champion | 226 | Uncommon | N/A |
Appeal // Authority | 227 | Uncommon | N/A |
Aven Wind Guide | 228 | Uncommon | N/A |
Claim // Fame | 229 | Uncommon | N/A |
Consign // Oblivion | 230 | Uncommon | N/A |
Cut // Ribbons | 231 | Rare | N/A |
Destined // Lead | 232 | Uncommon | N/A |
Driven // Despair | 233 | Rare | N/A |
Enigma Drake | 234 | Uncommon | N/A |
Failure // Comply | 235 | Rare | N/A |
Farm // Market | 236 | Uncommon | N/A |
Grind // Dust | 237 | Rare | N/A |
Hapatra, Vizier of Poisons | 238 | Rare | N/A |
Heaven // Earth | 239 | Rare | N/A |
Honored Crop-Captain | 240 | Uncommon | N/A |
Khenra Charioteer | 241 | Uncommon | N/A |
Leave // Chance | 242 | Rare | N/A |
The Locust God | 243 | Mythic | N/A |
Lord of Extinction | 244 | Rare | N/A |
Merciless Javelineer | 245 | Uncommon | N/A |
Neheb, the Worthy | 246 | Rare | N/A |
Nicol Bolas, God-Pharaoh | 247 | Mythic | N/A |
Nissa, Steward of Elements | 248 | Mythic | N/A |
Obelisk Spider | 249 | Uncommon | N/A |
Onward // Victory | 250 | Uncommon | N/A |