Marvel Super Heroes Commander
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
When this creature enters, choose one — • Puff Piece — Put a +1/+1 counter on each of up to two target creatures. • Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand.
Flash When Flash Thompson enters, choose one or both — • Heckle — Tap target creature. • Hero Worship — Untap target creature.
Vigilance (Attacking doesn't cause this creature to tap.) Whenever you gain life, put a +1/+1 counter on MJ.
This creature enters with a +1/+1 counter on it. When this creature leaves the battlefield, put its +1/+1 counters on target creature you control.
Choose one — • Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. • Destroy target creature with power 4 or greater.
Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.)
Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life.
Flying When Starling enters, another target creature you control gains flying until end of turn.
Destroy target attacking or blocking creature.
Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life.
At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 3. II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary. III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)
Flash Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Flash Enchant creature When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying. Enchanted creature gets +2/+2.
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player takes an extra turn after this one.
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Add {B}{B}{B}.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.
Flash Flying Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.)
Deathtouch {2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
Deathtouch When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.
Lightning Bolt deals 3 damage to any target.
Haste Discard a card, Sacrifice this creature: Draw a card.
Discard a card, then draw two cards.
Shock deals 2 damage to any target.
Menace (This creature can't be blocked except by two or more creatures.) Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.
{1}, {T}: Target creature gains haste until end of turn.
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller.
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Choose one — • Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) • Bring Down — Destroy target creature with flying.
Reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls.
When this creature enters, draw a card.
When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
As an additional cost to cast this spell, discard a card or pay {2}. Pumpkin Bombardment deals 3 damage to target creature.
Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less.
When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip {2} Mayhem {2}
Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2
This land enters tapped. {T}: Add {B}, {R}, or {G}.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever a creature you control attacks alone, put a +1/+1 counter on it.
Flying (This creature can't be blocked except by creatures with flying or reach.) Other artifact creatures you control get +1/+1. Whenever Iron Man attacks, if you control another artifact creature, draw a card.
Menace (This creature can't be blocked except by two or more creatures.) When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever Black Widow deals combat damage to a player, each opponent loses life equal to the number of creature cards in your graveyard.
Double strike (This creature deals both first-strike and regular combat damage.) Haste (This creature can attack and {T} as soon as he comes under your control.) Whenever Spider-Man attacks, target creature can't block this turn.
Hulk attacks each combat if able. Whenever Hulk attacks, put a +1/+1 counter on each other creature you control.
{4}: Put a +1/+1 counter on Ant-Man.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target blocking creature gets +2/+2 until end of turn. Draw a card.
Flying (This creature can't be blocked except by creatures with flying or reach.) When The Falcon enters, put a +1/+1 counter on each other creature you control.
Vigilance (Attacking doesn't cause this creature to tap.)
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
When this creature enters, draw a card. If you control another Hero, you gain 2 life.
When this creature enters, you gain 2 life.
Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.)
Put two +1/+1 counters on target creature. Untap it.
Flying (This creature can't be blocked except by creatures with flying or reach.) When The Wasp enters, she deals 4 damage to target tapped creature an opponent controls.
Winter Soldier enters tapped.
Concentrated Fire deals 5 damage to target creature.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Trample (This creature can deal excess combat damage to the player he's attacking.)
Flying (This creature can't be blocked except by creatures with flying or reach.) Attacking creatures you control get +1/+0. Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying.
Creatures you control get +1/+0.
Haste (This creature can attack and {T} as soon as he comes under your control.)
Repulsor Rays deals 3 damage to target creature.
Menace (This creature can't be blocked except by two or more creatures.)
Target attacking creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player it's attacking.)
Reach (This creature can block creatures with flying.) When Spider-Man enters, target creature with power 2 or less can't be blocked this turn.
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach. Whenever you attack, you may pay {R}{G}{W}{U}. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
Vigilance, reach At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card. {R}{G}{W}{U}, {T}: Copy target triggered ability you control twice. You may choose new targets for the copies.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn. Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
Trample At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing. Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.
Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
Whenever you discard one or more land cards, each opponent loses 2 life. At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Whenever T'Challa enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") Whenever you cast an artifact spell with mana value 4 or greater, put two +1/+1 counters on T'Challa.
Flash Flying When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.
Flying If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
(This token can be used to represent a token that's a copy of a permanent.)
Changeling (This token is every creature type.)
Defender, reach
Flying, vigilance
Flying
The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. (This token's mana cost is {2}{U}.)
Haste
Trample
Flying, haste
Indestructible {T}: Add {C}. This mana can't be spent to cast a nonartifact spell.
At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.
(This token can be used to represent a token that's a copy of a permanent.)
Changeling (This token is every creature type.)
Defender, reach
Flying, vigilance
Flying
The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. (This token's mana cost is {2}{U}.)
Haste
Trample
Flying, haste
Indestructible {T}: Add {C}. This mana can't be spent to cast a nonartifact spell.
Flying (This token can't be blocked except by creatures with flying or reach.)
| Card Details | Number | Rarity | Price/Trend |
|---|---|---|---|
Aunt May | 768 | Uncommon | $0.26 0% |
City Pigeon | 769 | Common | $0.21 0% |
Costume Closet | 770 | Uncommon | $0.22 0% |
Daily Bugle Reporters | 771 | Common | $0.14 0% |
Flash Thompson, Spider-Fan | 772 | Uncommon | $0.25 0% |
MJ, Rising Star | 773 | Uncommon | $0.22 0% |
Selfless Police Captain | 774 | Common | $0.19 0% |
Spectacular Tactics | 775 | Common | $0.25 0% |
Spider-Man, Web-Slinger | 776 | Common | $0.25 0% |
Spider-UK | 777 | Uncommon | $0.22 0% |
Starling, Aerial Ally | 778 | Common | $0.12 0% |
Sudden Strike | 779 | Uncommon | $0.27 0% |
Thwip! | 780 | Common | $0.24 0% |
Wild Pack Squad | 781 | Common | $0.19 0% |
The Clone Saga | 782 | Rare | $0.31 0% |
Doc Ock, Sinister Scientist | 783 | Common | $0.27 0% |
Doc Ock's Henchmen | 784 | Common | $0.18 0% |
Flying Octobot | 785 | Uncommon | $0.20 0% |
Robotics Mastery | 786 | Uncommon | $0.19 0% |
Think Twice | 787 | Common | $0.27 0% |
Time Warp | 788 | Rare | $7.58 0% |
Unstable Experiment | 789 | Common | $0.29 0% |
Whoosh! | 790 | Common | $0.20 0% |
Alien Symbiosis | 791 | Uncommon | $0.22 0% |
Common Crook | 792 | Common | $0.24 0% |
Dark Ritual | 793 | Uncommon | $7.55 0% |
Deadly Dispute | 794 | Common | $0.29 0% |
Doomfall | 795 | Uncommon | $0.33 0% |
Doomsday | 796 | Rare | $1.48 0% |
Inner Demons Gangsters | 797 | Common | $0.20 0% |
The Spot's Portal | 798 | Uncommon | $0.32 0% |
Swarm, Being of Bees | 799 | Common | $0.22 0% |
Venom, Evil Unleashed | 800 | Common | $0.23 0% |
Venomized Cat | 801 | Common | $0.22 0% |
Big Score | 802 | Common | $0.44 0% |
Grapeshot | 803 | Common | $0.32 0% |
Heroes' Hangout | 804 | Uncommon | $0.23 0% |
Hobgoblin, Mantled Marauder | 805 | Uncommon | $0.30 0% |
Lightning Bolt | 806 | Uncommon | $0.87 0% |
Masked Meower | 807 | Common | $0.15 0% |
Romantic Rendezvous | 808 | Common | $0.30 0% |
Shock | 809 | Common | $0.29 0% |
Stegron the Dinosaur Man | 810 | Common | $0.22 0% |
Taxi Driver | 811 | Common | $0.16 0% |
Unlucky Witness | 812 | Uncommon | $0.24 0% |
Wisecrack | 813 | Uncommon | $0.22 0% |
Commune with Dinosaurs | 814 | Common | $0.25 0% |
Farseek | 815 | Common | $0.56 0% |
Lurking Lizards | 816 | Common | $0.26 0% |
Scout the City | 817 | Common | $0.23 0% |
Spider-Rex, Daring Dino | 818 | Common | $0.22 0% |
Terrific Team-Up | 819 | Uncommon | $0.22 0% |
Gallant Citizen | 820 | Common | $0.18 0% |
Mob Lookout | 821 | Common | $0.21 0% |
Pumpkin Bombardment | 822 | Common | $0.21 0% |
Rhino's Rampage | 823 | Uncommon | $0.30 0% |
Eerie Gravestone | 824 | Common | $0.22 0% |
Rocket-Powered Goblin Glider | 825 | Rare | $0.25 0% |
Spider-Mobile | 826 | Uncommon | $0.21 0% |
Savage Lands | 827 | Uncommon | $0.36 0% |
Terramorphic Expanse | 828 | Common | $0.22 0% |
Black Panther, Claws of Bast | 829 | Mythic | $1.46 0% |
Iron Man, Modern Marvel | 830 | Mythic | $11.06 0% |
Black Widow, Daring Operative | 831 | Mythic | $2.96 0% |
Spider-Man, Web-Spinner | 832 | Mythic | $9.73 0% |
Hulk, Brutal Brawler | 833 | Mythic | $13.65 0% |
Ant-Man, Scott Lang | 834 | Common | $0.19 0% |
Captain America, Steve Rogers | 835 | Rare | $1.12 0% |
Captain's Defense | 836 | Common | $0.21 0% |
The Falcon, Sam Wilson | 837 | Uncommon | $0.21 0% |
Hawkeye, Clint Barton | 838 | Uncommon | $0.14 0% |
Hawkeye's Shot | 839 | Common | $0.18 0% |
Hero in Training | 840 | Common | $0.08 0% |
Mandroid Squadron | 841 | Common | $0.17 0% |
Mockingbird, Bobbi Morse | 842 | Common | $0.16 0% |
Soldier On | 843 | Common | $0.16 0% |
The Wasp, Janet Van Dyne | 844 | Uncommon | $0.17 0% |
Winter Soldier, Bucky Barnes | 845 | Common | $0.22 0% |
Black Widow, Natasha Romanoff | 846 | Common | $0.16 0% |
Concentrated Fire | 847 | Common | $0.15 0% |
Crimson Operative | 848 | Common | $0.12 0% |
Happy Hogan, Dauntless Driver | 849 | Common | $0.20 0% |
Hulk, Bruce Banner | 850 | Uncommon | $0.33 0% |
Iron Man, Tony Stark | 851 | Rare | $3.17 0% |
Power Boost | 852 | Uncommon | $0.17 0% |
Quicksilver, Pietro Maximoff | 853 | Common | $0.12 0% |
Repulsor Rays | 854 | Common | $0.15 0% |
Scarlet Witch, Wanda Maximoff | 855 | Uncommon | $0.32 0% |
Smashing Spree | 856 | Common | $0.21 0% |
Spider-Man, Hometown Hero | 857 | Common | $0.21 0% |
Mountain | 858 | Common | $0.15 0% |
Mountain | 859 | Common | $0.13 0% |
Mountain | 860 | Common | $0.11 0% |
Mountain | 861 | Common | $0.12 0% |
Mountain | 862 | Common | $0.11 0% |
Mountain | 863 | Common | $0.11 0% |
Mountain | 864 | Common | $0.12 0% |
Mountain | 865 | Common | $0.11 0% |
Plains | 866 | Common | $0.11 0% |
Plains | 867 | Common | $0.10 0% |
Plains | 868 | Common | $0.11 0% |
Plains | 869 | Common | $0.13 0% |
Plains | 870 | Common | $0.10 0% |
Plains | 871 | Common | $0.10 0% |
Plains | 872 | Common | $0.11 0% |
Plains | 873 | Common | $0.10 0% |
Spider-Gwen, Free Spirit | 874 | Common | $0.27 0% |
Invisible Woman | 875 | Mythic | $1.59 0% |
Mister Fantastic | 876 | Mythic | $3.41 0% |
Human Torch | 877 | Mythic | $1.06 0% |
The Thing | 878 | Mythic | $1.14 0% |
Captain America, Team Leader | 879 | Mythic | $6.17 0% |
Doctor Doom, King of Latveria | 880 | Mythic | $14.84 0% |
T'Challa, the Black Panther | 881 | Mythic | $3.09 0% |
Rescue, Pepper Potts | 882 | Uncommon | $0.68 0% |
Thor, Asgard's Avenger | 883 | Rare | $1.44 0% |
Copy | 1 | — | N/A 0% |
Shapeshifter | 2 | — | N/A 0% |
Wall | 3 | — | N/A 0% |
Angel | 4 | — | N/A 0% |
Bird | 5 | — | N/A 0% |
Goat | 6 | — | N/A 0% |
Ox | 7 | — | N/A 0% |
Council of Reeds | 8 | — | N/A 0% |
Rogue | 9 | — | N/A 0% |
Ape Villain | 10 | — | N/A 0% |
Beast | 11 | — | N/A 0% |
Elephant | 12 | — | N/A 0% |
Rhino | 13 | — | N/A 0% |
Construct | 14 | — | N/A 0% |
Vibranium | 15 | — | N/A 0% |
The Monarch | 16 | — | N/A 0% |
Copy | 17 | — | N/A 0% |
Shapeshifter | 18 | — | N/A 0% |
Wall | 19 | — | N/A 0% |
Angel | 20 | — | N/A 0% |
Bird | 21 | — | N/A 0% |
Goat | 22 | — | N/A 0% |
Ox | 23 | — | N/A 0% |
Council of Reeds | 24 | — | N/A 0% |
Rogue | 25 | — | N/A 0% |
Ape Villain | 26 | — | N/A 0% |
Beast | 27 | — | N/A 0% |
Elephant | 28 | — | N/A 0% |
Rhino | 29 | — | N/A 0% |
Construct | 30 | — | N/A 0% |
Vibranium | 31 | — | N/A 0% |
Robot Hero | 32 | — | N/A 0% |
