Mirage
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
Trample
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Flying At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life.
Exile a card from your hand: Add {B}{B} or {G}{G}.
{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on this creature for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from this creature.
Flying, trample This creature attacks each combat if able. Whenever this creature deals damage, you lose that much life.
Choose one — • Energy Bolt deals X damage to target player or planeswalker. • Target player gains X life.
Flying {0}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
At the beginning of your upkeep, this enchantment deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Reach (This creature can block creatures with flying.) Whenever this creature attacks, defending player may draw a card.
Flying As this creature enters, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Flying, protection from red
{R}: Regenerate this creature. {G}: Regenerate this creature.
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Flying {T}: This creature gets -2/+2 and loses flying until end of turn.
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on this enchantment. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
This spell costs 3 life more to cast for each target. Destroy any number of target creatures.
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
This creature gets +1/+2 as long as an opponent controls a black permanent.
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Savage Twister deals X damage to each creature.
{4}: This creature gains flying until end of turn. {1}: This creature deals 2 damage to target attacking or blocking creature. Activate only if this creature is attacking or blocking and only once each turn.
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
{B}{R}, {T}: This creature deals 2 damage to target white creature.
Pay 1 life: Until your next upkeep, target permanent can't phase out.
{1}, Pay 1 life: Draw a card, then discard a card.
You gain X plus 3 life.
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, this creature phases out unless you pay {2}{G}{U}. Whenever this creature phases in, put a +1/+1 counter on it.
Enchant land When this Aura enters, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Flying, protection from blue
Whenever this creature deals damage, you gain that much life.
{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice this artifact. Activate only before blockers are declared.
You may choose not to untap this artifact during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.
{5}, {T}, Exile this artifact: Exile target artifact, creature, or land. Activate only as a sorcery.
This creature can't be blocked by artifact creatures. Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
This artifact enters tapped. {T}: Add {B}.
{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
At the beginning of your end step, this creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Activated abilities of creatures can't be activated.
This artifact enters tapped. {T}, Sacrifice this artifact: You gain 4 life. {8}, {T}, Sacrifice this artifact: You gain 8 life.
{T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn.
This artifact enters tapped. {T}: Add {R}.
{2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
{2}: This creature gains trample until end of turn.
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
This artifact enters tapped. {T}: Add {W}.
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, this artifact deals 2 damage to that player.
This artifact enters tapped. {T}: Add {G}.
{3}: This creature gains flying until end of turn.
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this artifact deals 2 damage to that player.
Trample When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
{2}, {T}, Sacrifice a creature: Draw a card.
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
This artifact enters tapped. {T}: Add {U}.
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
{2}, {T}: This artifact deals 1 damage to target player or planeswalker.
{3}, {T}, Tap an untapped creature you control: This artifact deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
{X}{1}, {T}: Put X charge counters on this artifact. Activate only as a sorcery. At the beginning of your first main phase, if this artifact has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way.
This land enters tapped. {T}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}, Sacrifice this land: Add {C}{C}.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters tapped. {T}: Add {U}{U}.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Village Elder | 251 | Common | $0.13 |
Waiting in the Weeds | 252 | Rare | $2.21 |
Wall of Roots | 253 | Common | $0.49 |
Wild Elephant | 254 | Common | $0.15 |
Worldly Tutor | 255 | Uncommon | $29.92 |
Asmira, Holy Avenger | 256 | Rare | $1.28 |
Benthic Djinn | 257 | Rare | $0.57 |
Cadaverous Bloom | 258 | Rare | $7.71 |
Circle of Despair | 259 | Rare | $2.69 |
Delirium | 260 | Uncommon | $1.45 |
Discordant Spirit | 261 | Rare | $0.55 |
Emberwilde Caliph | 262 | Rare | $0.54 |
Energy Bolt | 263 | Rare | $0.94 |
Frenetic Efreet | 264 | Rare | $8.31 |
Grim Feast | 265 | Rare | $6.67 |
Harbor Guardian | 266 | Uncommon | $0.18 |
Haunting Apparition | 267 | Uncommon | $0.20 |
Hazerider Drake | 268 | Uncommon | $0.21 |
Jungle Troll | 269 | Uncommon | $0.18 |
Kaervek's Purge | 270 | Uncommon | $0.20 |
Leering Gargoyle | 271 | Rare | $0.51 |
Malignant Growth | 272 | Rare | $0.64 |
Phyrexian Purge | 273 | Rare | $1.61 |
Prismatic Boon | 274 | Uncommon | $0.33 |
Purgatory | 275 | Rare | $1.05 |
Radiant Essence | 276 | Uncommon | $0.20 |
Reflect Damage | 277 | Rare | $2.79 |
Reparations | 278 | Rare | $5.09 |
Rock Basilisk | 279 | Rare | $0.60 |
Savage Twister | 280 | Uncommon | $0.31 |
Sawback Manticore | 281 | Rare | $0.51 |
Sealed Fate | 282 | Uncommon | $0.24 |
Shauku's Minion | 283 | Uncommon | $0.17 |
Spatial Binding | 284 | Uncommon | $0.27 |
Unfulfilled Desires | 285 | Rare | $9.97 |
Vitalizing Cascade | 286 | Uncommon | $0.43 |
Warping Wurm | 287 | Rare | $0.64 |
Wellspring | 288 | Rare | $1.35 |
Windreaper Falcon | 289 | Uncommon | $0.21 |
Zebra Unicorn | 290 | Uncommon | $0.50 |
Acidic Dagger | 291 | Rare | $0.54 |
Amber Prison | 292 | Rare | $0.45 |
Amulet of Unmaking | 293 | Rare | $0.58 |
Basalt Golem | 294 | Uncommon | $0.23 |
Bone Mask | 295 | Rare | $0.75 |
Charcoal Diamond | 296 | Uncommon | $0.74 |
Chariot of the Sun | 297 | Uncommon | $0.18 |
Crystal Golem | 298 | Uncommon | $0.21 |
Cursed Totem | 299 | Rare | $7.69 |
Elixir of Vitality | 300 | Uncommon | $0.15 |
Ersatz Gnomes | 301 | Uncommon | $0.25 |
Fire Diamond | 302 | Uncommon | $0.94 |
Grinning Totem | 303 | Rare | $0.72 |
Horrible Hordes | 304 | Uncommon | $0.22 |
Igneous Golem | 305 | Uncommon | $0.17 |
Lead Golem | 306 | Uncommon | $0.17 |
Lion's Eye Diamond | 307 | Rare | $590.42 |
Mana Prism | 308 | Uncommon | $0.20 |
Mangara's Tome | 309 | Rare | $2.03 |
Marble Diamond | 310 | Uncommon | $0.55 |
Misers' Cage | 311 | Rare | $2.09 |
Moss Diamond | 312 | Uncommon | $0.42 |
Patagia Golem | 313 | Uncommon | $0.16 |
Paupers' Cage | 314 | Rare | $1.01 |
Phyrexian Dreadnought | 315 | Rare | $203.36 |
Phyrexian Vault | 316 | Uncommon | $0.20 |
Razor Pendulum | 317 | Rare | $0.54 |
Sand Golem | 318 | Uncommon | $0.20 |
Sky Diamond | 319 | Uncommon | $0.77 |
Teeka's Dragon | 320 | Rare | $4.21 |
Telim'Tor's Darts | 321 | Uncommon | $0.22 |
Unerring Sling | 322 | Uncommon | $0.20 |
Ventifact Bottle | 323 | Rare | $1.18 |
Bad River | 324 | Uncommon | $1.62 |
Crystal Vein | 325 | Uncommon | $6.17 |
Flood Plain | 326 | Uncommon | $0.94 |
Grasslands | 327 | Uncommon | $0.96 |
Mountain Valley | 328 | Uncommon | $1.01 |
Rocky Tar Pit | 329 | Uncommon | $0.65 |
Teferi's Isle | 330 | Rare | $5.21 |
Plains | 331 | Common | $0.57 |
Plains | 332 | Common | $0.52 |
Plains | 333 | Common | $0.79 |
Plains | 334 | Common | $0.53 |
Island | 335 | Common | $1.00 |
Island | 336 | Common | $0.54 |
Island | 337 | Common | $0.51 |
Island | 338 | Common | $1.43 |
Swamp | 339 | Common | $0.83 |
Swamp | 340 | Common | $1.67 |
Swamp | 341 | Common | $0.85 |
Swamp | 342 | Common | $0.66 |
Mountain | 343 | Common | $0.75 |
Mountain | 344 | Common | $0.57 |
Mountain | 345 | Common | $0.49 |
Mountain | 346 | Common | $1.95 |
Forest | 347 | Common | $0.53 |
Forest | 348 | Common | $1.10 |
Forest | 349 | Common | $0.39 |
Forest | 350 | Common | $0.58 |