Oath of the Gatewatch
({C} represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than this creature become copies of that card until end of turn. You may put that card on the bottom of your library.
Whenever another colorless creature you control enters, you may change this creature's base power and toughness to that creature's power and toughness until end of turn.
Untap this creature during each other player's untap step. {T}: This creature deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.
{C}: Target creature can't block this creature this turn. ({C} represents colorless mana.)
({C} represents colorless mana.) When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
({C} represents colorless mana.) Trample, haste Whenever this creature becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
({C} represents colorless mana.) When this creature enters, target opponent reveals their hand. You choose a nonland card from it and exile that card. When this creature leaves the battlefield, target opponent draws a card.
({C} represents colorless mana.) Trample This creature gets +1/+1 for each land you control named Wastes.
Vigilance {T}: Add {C}. ({C} represents colorless mana.)
({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
Vigilance
Create two 2/2 white Knight Ally creature tokens.
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
Destroy target attacking creature.
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
This creature has first strike as long as it's attacking.
{1}{W}: This creature gains flying until end of turn.
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Flying
Target creature gets +2/+2 and gains flying until end of turn.
Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters with an additional loyalty counter on it.
Cohort — {T}, Tap an untapped Ally you control: You gain 2 life.
When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Destroy target attacking or blocking creature with power 2 or less.
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card.
Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Defender When this creature enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Devoid (This card has no color.) Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.)
Devoid (This card has no color.) {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ({C} represents colorless mana.)
Devoid (This card has no color.) Flying Whenever this creature attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.)
Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.)
Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
Devoid (This card has no color.) Flying Whenever you cast a colorless spell, target opponent exiles the top card of their library.
Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Flying When this creature dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1.
Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying
Counter target noncreature spell.
When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) This spell can't be countered. Counter target spell.
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
This spell can't be countered. Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) Instant and sorcery spells you control can't be countered.
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.
Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying This creature can't block.
Devoid (This card has no color.) {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Devoid (This card has no color.) {1}{C}: This creature gets +2/+1 until end of turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Flying When this creature enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
Devoid (This card has no color.) {C}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)
Devoid (This card has no color.) Pay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Exile target creature.
Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
Devoid (This card has no color.) Flying Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.
Devoid (This card has no color.) {C}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)
Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it.
Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life.
Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Target creature gets -4/-4 until end of turn.
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas.
Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker of their choice. Repeat this process once.
Target creature gets -3/-2 until end of turn.
Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Flying Whenever this creature becomes tapped, you gain 1 life.
Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life.
Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker.
Devoid (This card has no color.) This creature has haste as long as you control another colorless creature.
Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) Haste
Devoid (This card has no color.) {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile this card from your graveyard. If you do, this card deals 5 damage to each creature.
Devoid (This card has no color.) {C}: This creature gets +2/-2 until end of turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.
Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature.
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. [0]: Discard all the cards in your hand, then draw that many cards plus one. [−X]: Chandra deals X damage to each creature.
Trample When this creature enters, it deals 2 damage to target opponent or planeswalker.
As an additional cost to cast this spell, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker.
Trample Land creatures you control have trample. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Target creature gains haste until end of turn. Draw a card.
Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two targets.
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.)
{0}: Attach target Equipment you control to this creature. Activate only as a sorcery.
When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Whenever you cast your second spell each turn, this enchantment deals 2 damage to any target.
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When this creature enters, if its surge cost was paid, it deals 3 damage to any target.
First strike Cohort — {T}, Tap an untapped Ally you control: This creature deals 1 damage to target opponent or planeswalker.
Devoid (This card has no color.) When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate this creature.
Devoid (This card has no color.) Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.
Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
Devoid (This card has no color.) {C}: This creature gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)
Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return this card from your graveyard to your hand. ({C} represents colorless mana.)
This creature has trample as long as it has a +1/+1 counter on it.
When this enchantment enters, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
When this creature enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
When this creature enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on this creature.
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Destroy target artifact or enchantment with mana value 3 or less.
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
[+1]: Create a 0/1 green Plant creature token. [−2]: Put a +1/+1 counter on each creature you control. [−7]: You gain X life and draw X cards, where X is the number of lands you control.
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Reach When this creature dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.
Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Devoid (This card has no color.) First strike Whenever another colorless creature you control enters, target opponent loses 1 life.
Devoid (This card has no color.) This creature can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.)
Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When this creature enters, another target creature you control gains hexproof until end of turn.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
When this creature enters, return up to two target creature cards from your graveyard to your hand.
Flying Whenever you gain life, each opponent loses 1 life.
{4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you cast your second spell each turn, draw a card.
You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
{1}{R}{G}: This creature gets +1/+1 and gains trample until end of turn.
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control get +1/+0 as long as you control an Equipment.
Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1}
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3}
{T}: Add {C}. ({C} represents colorless mana.)
{T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
This land enters tapped. {T}: Add {B} or {R}.
{T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
This land enters tapped. When this land enters, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)
This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
This land enters tapped. {T}: Add {W} or {U}.
This land enters tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control.
This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
This land enters tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered this turn.
{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
This land enters tapped. {T}: Add {U} or {B}.
This land enters tapped. {T}: Add {R} or {G}.
This land enters tapped. {T}: Add {G} or {W}.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
{T}: Add {C}.
{T}: Add {C}.
{T}: Add {C}.
{T}: Add {C}.
Sacrifice this creature: Add {C}.
Sacrifice this creature: Add {C}.
Sacrifice this creature: Add {C}.
Sacrifice this creature: Add {C}.
Sacrifice this creature: Add {C}.
Sacrifice this creature: Add {C}.
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Deceiver of Form | 1 | Rare | $0.27 |
Eldrazi Mimic | 2 | Rare | $1.26 |
Endbringer | 3 | Rare | $0.38 |
Kozilek, the Great Distortion | 4 | Mythic | $5.09 |
Kozilek's Pathfinder | 5 | Common | $0.10 |
Matter Reshaper | 6 | Rare | $0.35 |
Reality Smasher | 7 | Rare | $1.14 |
Spatial Contortion | 8 | Uncommon | $0.13 |
Thought-Knot Seer | 9 | Rare | $5.17 |
Walker of the Wastes | 10 | Uncommon | $0.20 |
Warden of Geometries | 11 | Common | $0.19 |
Warping Wail | 12 | Uncommon | $0.33 |
Eldrazi Displacer | 13 | Rare | $0.73 |
Affa Protector | 14 | Common | $0.08 |
Allied Reinforcements | 15 | Uncommon | $0.09 |
Call the Gatewatch | 16 | Rare | $0.41 |
Dazzling Reflection | 17 | Common | $0.12 |
Expedition Raptor | 18 | Common | $0.05 |
General Tazri | 19 | Mythic | $1.86 |
Immolating Glare | 20 | Uncommon | $0.06 |
Iona's Blessing | 21 | Uncommon | $0.11 |
Isolation Zone | 22 | Common | $0.04 |
Kor Scythemaster | 23 | Common | $0.04 |
Kor Sky Climber | 24 | Common | $0.12 |
Linvala, the Preserver | 25 | Mythic | $0.64 |
Make a Stand | 26 | Uncommon | $0.16 |
Makindi Aeronaut | 27 | Common | $0.05 |
Mighty Leap | 28 | Common | $0.02 |
Munda's Vanguard | 29 | Rare | $0.24 |
Oath of Gideon | 30 | Rare | $0.21 |
Ondu War Cleric | 31 | Common | $0.10 |
Relief Captain | 32 | Uncommon | $0.09 |
Searing Light | 33 | Common | $0.05 |
Shoulder to Shoulder | 34 | Common | $0.04 |
Spawnbinder Mage | 35 | Common | $0.06 |
Steppe Glider | 36 | Uncommon | $0.03 |
Stone Haven Outfitter | 37 | Rare | $0.42 |
Stoneforge Acolyte | 38 | Uncommon | $0.10 |
Wall of Resurgence | 39 | Uncommon | $0.07 |
Abstruse Interference | 40 | Common | $0.08 |
Blinding Drone | 41 | Common | $0.04 |
Cultivator Drone | 42 | Common | $0.08 |
Deepfathom Skulker | 43 | Rare | $0.19 |
Dimensional Infiltrator | 44 | Rare | $0.21 |
Gravity Negator | 45 | Common | $0.06 |
Prophet of Distortion | 46 | Uncommon | $0.16 |
Slip Through Space | 47 | Common | $0.39 |
Thought Harvester | 48 | Uncommon | $0.15 |
Void Shatter | 49 | Uncommon | $0.15 |
Ancient Crab | 50 | Common | $0.09 |
Comparative Analysis | 51 | Common | $0.06 |
Containment Membrane | 52 | Common | $0.04 |
Crush of Tentacles | 53 | Mythic | $0.88 |
Cyclone Sire | 54 | Uncommon | $0.05 |
Gift of Tusks | 55 | Uncommon | $0.09 |
Grip of the Roil | 56 | Uncommon | $0.09 |
Hedron Alignment | 57 | Rare | $0.13 |
Jwar Isle Avenger | 58 | Common | $0.08 |
Negate | 59 | Common | $0.12 |
Oath of Jace | 60 | Rare | $0.19 |
Overwhelming Denial | 61 | Rare | $0.28 |
Roiling Waters | 62 | Uncommon | $0.05 |
Sphinx of the Final Word | 63 | Mythic | $0.40 |
Sweep Away | 64 | Common | $0.07 |
Umara Entangler | 65 | Common | $0.09 |
Unity of Purpose | 66 | Uncommon | $0.04 |
Bearer of Silence | 67 | Rare | $0.21 |
Dread Defiler | 68 | Rare | $0.15 |
Essence Depleter | 69 | Uncommon | $0.06 |
Flaying Tendrils | 70 | Uncommon | $0.03 |
Havoc Sower | 71 | Uncommon | $0.06 |
Inverter of Truth | 72 | Mythic | $0.75 |
Kozilek's Shrieker | 73 | Common | $0.07 |
Kozilek's Translator | 74 | Common | $0.06 |
Oblivion Strike | 75 | Common | $0.06 |
Reaver Drone | 76 | Uncommon | $0.04 |
Sifter of Skulls | 77 | Rare | $0.86 |
Sky Scourer | 78 | Common | $0.04 |
Slaughter Drone | 79 | Common | $0.05 |
Unnatural Endurance | 80 | Common | $0.11 |
Visions of Brutality | 81 | Uncommon | $0.11 |
Witness the End | 82 | Common | $0.06 |
Corpse Churn | 83 | Common | $0.08 |
Drana's Chosen | 84 | Rare | $0.20 |
Grasp of Darkness | 85 | Uncommon | $0.07 |
Kalitas, Traitor of Ghet | 86 | Mythic | $5.20 |
Malakir Soothsayer | 87 | Uncommon | $0.06 |
Null Caller | 88 | Uncommon | $0.09 |
Remorseless Punishment | 89 | Rare | $0.14 |
Tar Snare | 90 | Common | $0.03 |
Untamed Hunger | 91 | Common | $0.06 |
Vampire Envoy | 92 | Common | $0.07 |
Zulaport Chainmage | 93 | Common | $0.02 |
Consuming Sinkhole | 94 | Common | $0.05 |
Eldrazi Aggressor | 95 | Common | $0.08 |
Eldrazi Obligator | 96 | Rare | $0.31 |
Immobilizer Eldrazi | 97 | Uncommon | $0.08 |
Kozilek's Return | 98 | Mythic | $1.04 |
Maw of Kozilek | 99 | Common | $0.07 |
Reality Hemorrhage | 100 | Common | $0.04 |
Akoum Flameseeker | 101 | Common | $0.03 |
Boulder Salvo | 102 | Common | $0.05 |
Brute Strength | 103 | Common | $0.07 |
Chandra, Flamecaller | 104 | Mythic | $0.40 |
Cinder Hellion | 105 | Common | $0.08 |
Devour in Flames | 106 | Uncommon | $0.06 |
Embodiment of Fury | 107 | Uncommon | $0.21 |
Expedite | 108 | Common | $0.30 |
Fall of the Titans | 109 | Rare | $0.32 |
Goblin Dark-Dwellers | 110 | Rare | $0.14 |
Goblin Freerunner | 111 | Common | $0.08 |
Kazuul's Toll Collector | 112 | Uncommon | $0.06 |
Oath of Chandra | 113 | Rare | $0.21 |
Press into Service | 114 | Uncommon | $0.06 |
Pyromancer's Assault | 115 | Uncommon | $0.13 |
Reckless Bushwhacker | 116 | Uncommon | $0.23 |
Sparkmage's Gambit | 117 | Common | $0.05 |
Tears of Valakut | 118 | Uncommon | $0.08 |
Tyrant of Valakut | 119 | Rare | $0.16 |
Zada's Commando | 120 | Common | $0.03 |
Birthing Hulk | 121 | Uncommon | $0.17 |
Ruin in Their Wake | 122 | Uncommon | $0.09 |
Scion Summoner | 123 | Common | $0.08 |
Stalking Drone | 124 | Common | $0.04 |
Vile Redeemer | 125 | Rare | $0.20 |
World Breaker | 126 | Mythic | $0.88 |
Baloth Pup | 127 | Uncommon | $0.17 |
Bonds of Mortality | 128 | Uncommon | $0.30 |
Canopy Gorger | 129 | Common | $0.04 |
Elemental Uprising | 130 | Common | $0.06 |
Embodiment of Insight | 131 | Uncommon | $0.25 |
Gladehart Cavalry | 132 | Rare | $0.23 |
Harvester Troll | 133 | Uncommon | $0.04 |
Lead by Example | 134 | Common | $0.07 |
Loam Larva | 135 | Common | $0.03 |
Natural State | 136 | Common | $0.14 |
Netcaster Spider | 137 | Common | $0.07 |
Nissa, Voice of Zendikar | 138 | Mythic | $1.48 |
Nissa's Judgment | 139 | Uncommon | $0.09 |
Oath of Nissa | 140 | Rare | $0.40 |
Pulse of Murasa | 141 | Common | $0.14 |
Saddleback Lagac | 142 | Common | $0.02 |
Seed Guardian | 143 | Uncommon | $0.08 |
Sylvan Advocate | 144 | Rare | $0.30 |
Tajuru Pathwarden | 145 | Common | $0.05 |
Vines of the Recluse | 146 | Common | $0.07 |
Zendikar Resurgent | 147 | Rare | $3.18 |
Flayer Drone | 148 | Uncommon | $0.14 |
Mindmelter | 149 | Uncommon | $0.09 |
Void Grafter | 150 | Uncommon | $0.14 |
Ayli, Eternal Pilgrim | 151 | Rare | $0.57 |
Baloth Null | 152 | Uncommon | $0.08 |
Cliffhaven Vampire | 153 | Uncommon | $0.78 |
Joraga Auxiliary | 154 | Uncommon | $0.04 |
Jori En, Ruin Diver | 155 | Rare | $0.40 |
Mina and Denn, Wildborn | 156 | Rare | $1.14 |
Reflector Mage | 157 | Uncommon | $0.35 |
Relentless Hunter | 158 | Uncommon | $0.10 |
Stormchaser Mage | 159 | Uncommon | $0.25 |
Weapons Trainer | 160 | Uncommon | $0.10 |
Bone Saw | 161 | Common | $0.08 |
Captain's Claws | 162 | Rare | $0.35 |
Chitinous Cloak | 163 | Uncommon | $0.07 |
Hedron Crawler | 164 | Common | $0.17 |
Seer's Lantern | 165 | Common | $0.06 |
Stoneforge Masterwork | 166 | Rare | $3.45 |
Strider Harness | 167 | Uncommon | $0.08 |
Cinder Barrens | 168 | Uncommon | $0.11 |
Corrupted Crossroads | 169 | Rare | $0.19 |
Crumbling Vestige | 170 | Common | $0.24 |
Hissing Quagmire | 171 | Rare | $0.76 |
Holdout Settlement | 172 | Common | $0.33 |
Meandering River | 173 | Uncommon | $0.09 |
Mirrorpool | 174 | Mythic | $2.23 |
Needle Spires | 175 | Rare | $0.27 |
Ruins of Oran-Rief | 176 | Rare | $0.24 |
Sea Gate Wreckage | 177 | Rare | $0.20 |
Submerged Boneyard | 178 | Uncommon | $0.17 |
Timber Gorge | 179 | Uncommon | $0.05 |
Tranquil Expanse | 180 | Uncommon | $0.07 |
Unknown Shores | 181 | Common | $0.07 |
Wandering Fumarole | 182 | Rare | $0.28 |
Wastes | 183 | Common | $0.64 |
Wastes | 183a | Common | $1.37 |
Wastes | 184 | Common | $0.51 |
Wastes | 184a | Common | $0.83 |
Eldrazi Scion | 1 | $0.08 | |
Eldrazi Scion | 2 | $0.13 | |
Eldrazi Scion | 3 | $0.13 | |
Eldrazi Scion | 4 | $0.16 | |
Eldrazi Scion | 5 | $0.17 | |
Eldrazi Scion | 6 | $0.20 | |
Angel | 7 | $0.33 | |
Zombie | 8 | $0.24 | |
Elemental | 9 | $0.13 | |
Elemental | 10 | $0.13 | |
Plant | 11 | $0.21 |