Salvat 2005
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Whenever this creature becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
As long as this creature is equipped, it gets +1/+1 and has flying.
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
Volcanic Hammer deals 3 damage to any target.
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature enters, you may return target creature card from your graveyard to your hand.
Defender (This creature can't attack.) {1}{U}, Sacrifice this creature: Counter target creature spell.
Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Exile X target cards from a single graveyard.
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
({T}: Add {W}.)
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{T}, Pay 1 life: Add one mana of any color.
Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Defender (This creature can't attack.) {1}{U}, Sacrifice this creature: Counter target creature spell.
{U}, {T}: Target player mills two cards.
({T}: Add {R}.)
({T}: Add {G}.)
Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {G}.)
Whenever a creature you control deals combat damage to a player, that player discards a card.
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
{0}: Return this creature to its owner's hand.
As this artifact enters, choose a color and a creature type. This artifact enters with X charge counters on it. {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on this artifact.
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
As this artifact enters, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, tap all other creatures.
All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, create four 1/1 green Saproling creature tokens.
{G}: Target creature gets +1/+1 until end of turn.
Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
{B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
All Slivers have "{T}: Regenerate target Sliver."
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, return target permanent to its owner's hand.
Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Flying {2}, Return a land you control to its owner's hand: Target player mills two cards.
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Flash As this Equipment enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature. Equipped creature gets +1/+1. Equip {1}
Search your library for a card, put that card into your hand, then shuffle.
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
Tap three untapped creatures you control: Tap target creature.
Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
{U}, {T}: Return target permanent you control to its owner's hand.
Enchant creature Enchanted creature gets +2/+2 and can't block. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
When this creature enters, destroy target artifact or enchantment.
Whenever an artifact enters, you may gain 1 life.
Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.)
All Sliver creatures get +1/+0.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of their library.
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Target creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player discards two cards.
Destroy target nonblack creature. It can't be regenerated.
Enchant creature Enchanted creature can't attack or block.
Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of their library.
Shock deals 2 damage to any target.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
{R}: This creature gets +1/-1 until end of turn.
Destroy target nonwhite permanent.
When this creature enters, target opponent puts a card from their hand on top of their library.
Enchant creature Enchanted creature gets +1/+1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Haste Channel — {R}, Discard this card: Target creature gains haste until end of turn.
Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player discards two cards.
Return X target creature cards from your graveyard to your hand.
This creature has flying as long as it's enchanted.
When this creature enters, put target creature on top of its owner's library.
Shock deals 2 damage to any target.
{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Exile X target cards from a single graveyard.
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Haste Channel — {R}, Discard this card: Target creature gains haste until end of turn.
Destroy target artifact or enchantment.
Enchant creature Enchanted creature has flying. Sacrifice this Aura: Return enchanted creature to its owner's hand.
When this creature enters, you may return target creature card from your graveyard to your hand.
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — {W}{U}, Reveal this card from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
When this creature enters, put target creature on top of its owner's library.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Whenever this creature becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
{1}, {T}: Add {G}{W}.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
({T}: Add {G}.)
({T}: Add {G}.)
{1}, {T}: Add {G}{W}.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Gruul Scrapper | I42 | Common | N/A |
Strength in Numbers | J42 | Common | N/A |
Groffskithur | K42 | Common | N/A |
Skyhunter Cub | L42 | Common | N/A |
Skullsnatcher | A43 | Common | N/A |
Wirewood Herald | B43 | Common | N/A |
Volcanic Hammer | C43 | Common | N/A |
Wayfarer's Bauble | D43 | Common | N/A |
Merfolk of the Pearl Trident | E43 | Common | N/A |
Gravedigger | F43 | Common | N/A |
Soulsworn Jury | G43 | Common | N/A |
Soratami Rainshaper | H43 | Common | N/A |
Gruul Scrapper | I43 | Common | N/A |
Thallid Germinator | J43 | Common | N/A |
Kodama's Reach | K43 | Common | N/A |
Slagwurm Armor | L43 | Common | N/A |
Rats' Feast | A44 | Common | N/A |
Wirewood Pride | B44 | Common | N/A |
Plains | C44 | Common | N/A |
Wayfarer's Bauble | D44 | Common | N/A |
Vesper Ghoul | E44 | Common | N/A |
Necromantic Thirst | F44 | Common | N/A |
Soulsworn Jury | G44 | Common | N/A |
Vedalken Entrancer | H44 | Common | N/A |
Mountain | I44 | Common | N/A |
Forest | J44 | Common | N/A |
Serpent Skin | K44 | Common | N/A |
Selesnya Sanctuary | L44 | Common | N/A |
Swamp | A45 | Common | N/A |
Forest | B45 | Common | N/A |
Plains | C45 | Common | N/A |
Swamp | D45 | Common | N/A |
Island | E45 | Common | N/A |
Swamp | F45 | Common | N/A |
Plains | G45 | Common | N/A |
Island | H45 | Common | N/A |
Mountain | I45 | Common | N/A |
Forest | J45 | Common | N/A |
Forest | K45 | Common | N/A |
Terramorphic Expanse | L45 | Common | N/A |
Swamp | A46 | Common | N/A |
Forest | B46 | Common | N/A |
Plains | C46 | Common | N/A |
Swamp | D46 | Common | N/A |
Island | E46 | Common | N/A |
Swamp | F46 | Common | N/A |
Plains | G46 | Common | N/A |
Island | H46 | Common | N/A |
Forest | I46 | Common | N/A |
Forest | J46 | Common | N/A |
Forest | K46 | Common | N/A |
Plains | L46 | Common | N/A |
Swamp | A47 | Common | N/A |
Forest | B47 | Common | N/A |
Mountain | C47 | Common | N/A |
Mountain | D47 | Common | N/A |
Swamp | E47 | Common | N/A |
Swamp | F47 | Common | N/A |
Island | G47 | Common | N/A |
Island | H47 | Common | N/A |
Forest | I47 | Common | N/A |
Plains | J47 | Common | N/A |
Forest | K47 | Common | N/A |
Plains | L47 | Common | N/A |
Swamp | A48 | Common | N/A |
Forest | B48 | Common | N/A |
Mountain | C48 | Common | N/A |
Forest | D48 | Common | N/A |
Swamp | E48 | Common | N/A |
Swamp | F48 | Common | N/A |
Island | G48 | Common | N/A |
Island | H48 | Common | N/A |
Forest | I48 | Common | N/A |
Plains | J48 | Common | N/A |
Mountain | K48 | Common | N/A |
Forest | L48 | Common | N/A |
Larceny | A49 | Rare | N/A |
Elvish Champion | B49 | Rare | N/A |
Blinking Spirit | C49 | Rare | N/A |
Riptide Replicator | D49 | Rare | N/A |
Coastal Piracy | E49 | Rare | N/A |
Sanguine Praetor | F49 | Rare | N/A |
Three Dreams | G49 | Rare | N/A |
Booby Trap | H49 | Rare | N/A |
Thundermare | I49 | Rare | N/A |
Thelonite Hermit | J49 | Rare | N/A |
Ursapine | K49 | Rare | N/A |
Raksha Golden Cub | L49 | Rare | N/A |
Nezumi Bone-Reader | A50 | Uncommon | N/A |
Golgari Guildmage | B50 | Uncommon | N/A |
Kami of the Palace Fields | C50 | Uncommon | N/A |
Crypt Sliver | D50 | Uncommon | N/A |
Urborg Emissary | E50 | Uncommon | N/A |
Dance of Shadows | F50 | Uncommon | N/A |
Auratouched Mage | G50 | Uncommon | N/A |
Soratami Mindsweeper | H50 | Uncommon | N/A |
Feral Lightning | I50 | Uncommon | N/A |
Wojek Apothecary | J50 | Uncommon | N/A |
Enormous Baloth | K50 | Uncommon | N/A |
Grifter's Blade | L50 | Uncommon | N/A |
Diabolic Tutor | A51 | Uncommon | N/A |
Selesnya Guildmage | B51 | Uncommon | N/A |
Sandsower | C51 | Uncommon | N/A |
Darigaaz's Charm | D51 | Uncommon | N/A |
Walker of Secret Ways | E51 | Uncommon | N/A |
Woebearer | F51 | Uncommon | N/A |
Sanctum Guardian | G51 | Uncommon | N/A |
Vedalken Mastermind | H51 | Uncommon | N/A |
Undying Rage | I51 | Uncommon | N/A |
Selesnya Guildmage | J51 | Uncommon | N/A |
Indrik Stomphowler | K51 | Uncommon | N/A |
Leonin Elder | L51 | Common | N/A |
Betrayal of Flesh | A52 | Uncommon | N/A |
Birchlore Rangers | B52 | Common | N/A |
Stir the Pride | C52 | Uncommon | N/A |
Blade Sliver | D52 | Uncommon | N/A |
Walker of Secret Ways | E52 | Uncommon | N/A |
Call for Blood | F52 | Common | N/A |
Guardian's Magemark | G52 | Common | N/A |
Aven Windreader | H52 | Common | N/A |
Primal Forcemage | I52 | Uncommon | N/A |
Strength in Numbers | J52 | Common | N/A |
Predator's Strike | K52 | Common | N/A |
Leonin Skyhunter | L52 | Uncommon | N/A |
Carrion Rats | A53 | Common | N/A |
Birchlore Rangers | B53 | Common | N/A |
Blademane Baku | C53 | Common | N/A |
Hunter Sliver | D53 | Common | N/A |
Okiba-Gang Shinobi | E53 | Common | N/A |
Dark Banishing | F53 | Common | N/A |
Pacifism | G53 | Common | N/A |
Aven Windreader | H53 | Common | N/A |
Shock | I53 | Common | N/A |
Strength in Numbers | J53 | Common | N/A |
Flowstone Shambler | K53 | Common | N/A |
Saltblast | L53 | Uncommon | N/A |
Chittering Rats | A54 | Common | N/A |
Crown of Vigor | B54 | Common | N/A |
Shinen of Fury's Fire | C54 | Common | N/A |
Keldon Mantle | D54 | Common | N/A |
Okiba-Gang Shinobi | E54 | Common | N/A |
Death Denied | F54 | Common | N/A |
Skyrider Trainee | G54 | Common | N/A |
Vedalken Dismisser | H54 | Common | N/A |
Shock | I54 | Common | N/A |
Selesnya Evangel | J54 | Common | N/A |
Gruul Nodorog | K54 | Common | N/A |
Skyhunter Patrol | L54 | Common | N/A |
Rats' Feast | A55 | Common | N/A |
Wirewood Pride | B55 | Common | N/A |
Shinen of Fury's Fire | C55 | Common | N/A |
Naturalize | D55 | Common | N/A |
Phantom Wings | E55 | Common | N/A |
Gravedigger | F55 | Common | N/A |
Plumes of Peace | G55 | Common | N/A |
Vedalken Dismisser | H55 | Common | N/A |
Ghor-Clan Savage | I55 | Common | N/A |
Selesnya Evangel | J55 | Common | N/A |
Groffskithur | K55 | Common | N/A |
Selesnya Signet | L55 | Common | N/A |
Swamp | A56 | Common | N/A |
Forest | B56 | Common | N/A |
Plains | C56 | Common | N/A |
Swamp | D56 | Common | N/A |
Island | E56 | Common | N/A |
Swamp | F56 | Common | N/A |
Plains | G56 | Common | N/A |
Island | H56 | Common | N/A |
Scab-Clan Mauler | I56 | Common | N/A |
Forest | J56 | Common | N/A |
Forest | K56 | Common | N/A |
Selesnya Signet | L56 | Common | N/A |
Swamp | A57 | Common | N/A |
Forest | B57 | Common | N/A |
Plains | C57 | Common | N/A |
Mountain | D57 | Common | N/A |
Island | E57 | Common | N/A |
Swamp | F57 | Common | N/A |
Plains | G57 | Common | N/A |
Island | H57 | Common | N/A |
Mountain | I57 | Common | N/A |
Forest | J57 | Common | N/A |
Forest | K57 | Common | N/A |
Plains | L57 | Common | N/A |
Swamp | A58 | Common | N/A |
Forest | B58 | Common | N/A |
Mountain | C58 | Common | N/A |
Mountain | D58 | Common | N/A |
Island | E58 | Common | N/A |
Swamp | F58 | Common | N/A |
Plains | G58 | Common | N/A |
Island | H58 | Common | N/A |
Forest | I58 | Common | N/A |
Forest | J58 | Common | N/A |
Forest | K58 | Common | N/A |
Plains | L58 | Common | N/A |
Swamp | A59 | Common | N/A |
Forest | B59 | Common | N/A |
Mountain | C59 | Common | N/A |
Forest | D59 | Common | N/A |
Swamp | E59 | Common | N/A |
Swamp | F59 | Common | N/A |
Island | G59 | Common | N/A |
Island | H59 | Common | N/A |
Forest | I59 | Common | N/A |
Plains | J59 | Common | N/A |
Mountain | K59 | Common | N/A |
Plains | L59 | Common | N/A |
Swamp | A60 | Common | N/A |
Forest | B60 | Common | N/A |
Mountain | C60 | Common | N/A |
Forest | D60 | Common | N/A |
Swamp | E60 | Common | N/A |
Swamp | F60 | Common | N/A |
Island | G60 | Common | N/A |
Island | H60 | Common | N/A |
Forest | I60 | Common | N/A |
Plains | J60 | Common | N/A |
Mountain | K60 | Common | N/A |
Forest | L60 | Common | N/A |