The Brothers' War
Flying When this creature enters, put a +1/+1 counter on another target Soldier you control.
Flying When this creature enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Flash Flying {5}: Creatures you control get +1/+1 until end of turn.
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Destroy target artifact or enchantment.
When this creature enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2.
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Create four 1/1 colorless Soldier artifact creature tokens.
{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Vigilance Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
When this creature dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Enchant creature When this Aura enters, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
First strike {1}{W}, Exile this card from your graveyard: Scry 2.
Whenever an artifact you control enters, target creature gains flying until end of turn.
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Draw a card, then you gain life equal to the number of cards in your hand.
As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
Lifelink
Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When this creature enters, draw a card.
At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W}
When this creature enters, create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
When this creature leaves the battlefield, you gain 2 life. Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Whenever this creature attacks, another target creature you control gets +1/+1 until end of turn. Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{3}: Target Soldier gains flying until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.
Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability.
Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Scry 2.
{1}{U}: Return target artifact you control to its owner's hand. {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Draw a card for each Island you control, then discard two cards.
Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
During turns other than yours, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
Flash Flying When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.
Enchant artifact When this Aura enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Enchant artifact When Mightstone's Animation enters, draw two cards, then discard a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
{2}: This creature gets +1/-1 until end of turn.
Counter target artifact or creature spell unless its controller pays {4}.
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. Draw a card.
Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Whenever you draw a card, put a loyalty counter on Teferi. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
{7}: Draw two cards.
Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
Vigilance {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." • Scry 1, then draw a card.
Choose two — • Creatures you don't control get -3/-0 until end of turn. • Create two tapped Powerstone tokens. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 2, then draw a card.
Choose one — • Counter target spell. • Tap up to two target creatures.
Enchant artifact or creature When this Aura enters, you may pay {3}. If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.
Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
Defender This creature gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}, Sacrifice this creature: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Prototype {4}{U}{U} — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) This creature doesn't untap during your untap step. {3}: Untap this creature.
Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When this creature enters, scry X, where X is its power.
Defender {U}: This creature loses defender and gains "This creature can't be blocked." {2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.
Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Deathtouch Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
{5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard.
Flying When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
When this creature enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
Target creature gets -2/-2 until end of turn.
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the greatest power among creatures they control.
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When this creature dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on this creature.
When this creature enters, target player mills two cards. When this creature dies, target creature you don't control gets -1/-1 until end of turn.
Destroy target nonartifact creature.
Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn.
Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, return another target creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gains flying until end of turn.
If a creature an opponent controls would die, exile it instead. {1}: This creature gets +1/+1 until end of turn.
Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield.
This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.
When this creature enters, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
{3}, {T}, Sacrifice another creature or artifact: Draw a card.
As long as you've drawn two or more cards this turn, this creature has deathtouch and lifelink.
Whenever this creature attacks, exile target card from a graveyard. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
This creature enters tapped. {2}{B}: Return this card from your graveyard to your hand.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters from your graveyard, you may attach this Equipment to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
Prototype {1}{B} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch
Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.
This creature can't block. {4}{B}{B}: Return this card from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.
When this creature enters, you draw a card and you lose 1 life. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{B}, {T}, Sacrifice a creature: Add {C}{C}{C}. {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
{3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.
When this enchantment enters, you may discard a card. If you do, draw two cards. {1}, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
When this creature dies, create a 1/1 colorless Soldier artifact creature token.
Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return this card to its owner's hand.
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
{2}: This creature gains double strike until end of turn.
Haste Feldon can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
This creature gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
Menace When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When this creature leaves the battlefield, sacrifice a Powerstone.
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.
{1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.
Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn.
Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
{1}, Sacrifice an artifact: This creature gets +1/+1 until end of turn and deals 1 damage to each opponent.
As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card.
Reach
As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.
Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Target creature gets +2/+0 and gains first strike and trample until end of turn.
Prototype {2}{R} — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste
Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: This creature gets +1/+0 until end of turn.
Menace At the beginning of your upkeep, tap this creature unless you pay {3}. Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Trample This creature attacks each combat if able. Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{1}, {T}, Sacrifice this artifact: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Double strike When this creature enters from your graveyard, you may discard your hand. If you do, draw three cards. Unearth {3}{R}{R} (Melds with Mishra, Claimed by Gix.)
Whenever Mishra enters or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 damage to any target. • Destroy target artifact or planeswalker. • Creatures you control gain menace and trample until end of turn. • Creatures you don't control get -1/-1 until end of turn. • Create two tapped Powerstone tokens.
When this creature enters, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
This creature can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on this creature.
Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When this Aura is put into a graveyard from the battlefield, draw a card.
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
When this creature dies, mill four cards. (Put the top four cards of your library into your graveyard.)
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{T}, Tap an untapped artifact or creature you control: Add one mana of any color.
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Whenever this creature attacks, if there are three or more creature cards in your graveyard, draw a card.
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Target creature gets +3/+3 until end of turn.
Trample When this creature enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
Reach, deathtouch When this creature dies, put up to one other target card from a graveyard on the bottom of its owner's library.
When this creature enters, you gain 4 life. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Exile target artifact, enchantment, or creature with flying.
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
This creature has deathtouch as long as you control three or more artifacts. Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)
Prototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, you gain life equal to its power.
Prototype {2}{G} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {T}: Add an amount of {G} equal to this creature's power.
When this creature dies, you gain 2 life. {G}, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.
{X}, {T}, Sacrifice this artifact: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.
Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample
When this creature enters, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature enters, choose one — • This creature deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." Whenever you cast an artifact spell with mana value 6 or greater, draw a card.
{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
When this creature enters, draw a card, then discard a card. As long as you've drawn two or more cards this turn, this creature gets +1/+0 and has menace.
First strike Whenever this creature or another creature you control enters, target creature gets +2/+0 until end of turn.
Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
When this creature enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0.
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters tapped and attacking.
Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
[+1]: Scry 2. If you control an artifact, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
Trample Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Reach When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent. When this creature dies, you may gain 1 life for each creature card in your graveyard. If you do, exile this creature from your graveyard.
Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)
Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.
Other Soldiers you control get +1/+1.
When this creature enters, for each {U}{U} spent to cast it, draw a card. When this creature enters, for each {B}{B} spent to cast it, each opponent discards a card. When this creature enters, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
This creature enters with three +1/+1 counters on it for each {G}{G} spent to cast it. When this creature enters, choose up to two other target creatures you control. For each {W}{W} spent to cast this creature, put a +1/+1 counter on each of them.
Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Trample When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8}
When this artifact enters, draw a card. {2}: Add one mana of any color.
Flash {7}, {T}, Sacrifice this artifact: Destroy target permanent.
Flying Whenever you cast a noncreature spell, put a +1/+1 counter on this artifact. {2}: This artifact becomes a 1/1 Construct artifact creature until end of turn.
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)
You may activate the loyalty abilities of Urza twice each turn rather than only once. [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. [+1]: Draw two cards, then discard a card. [0]: Create two 1/1 colorless Soldier artifact creature tokens. [−3]: Exile target nonland permanent. [−10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.
| Card | Number | Rarity | Price |
|---|---|---|---|
Aeronaut Cavalry | 1 | Common | $0.05 |
Airlift Chaplain | 2 | Common | $0.08 |
Ambush Paratrooper | 3 | Common | $0.05 |
Calamity's Wake | 4 | Uncommon | $0.20 |
Deadly Riposte | 5 | Common | $0.04 |
Disenchant | 6 | Common | $0.17 |
Great Desert Prospector | 7 | Uncommon | $0.09 |
In the Trenches | 8 | Mythic | $0.35 |
Kayla's Command | 9 | Rare | $0.15 |
Kayla's Reconstruction | 10 | Rare | $0.21 |
Lay Down Arms | 11 | Uncommon | $0.23 |
Loran of the Third Path | 12 | Rare | $2.70 |
Loran, Disciple of History | 13 | Uncommon | $0.11 |
Loran's Escape | 14 | Common | $1.03 |
Mass Production | 15 | Uncommon | $0.07 |
Meticulous Excavation | 16 | Uncommon | $0.15 |
Military Discipline | 17 | Common | $0.05 |
Myrel, Shield of Argive | 18 | Mythic | $17.88 |
Phalanx Vanguard | 19 | Common | $0.07 |
Powerstone Engineer | 20 | Common | $0.05 |
Prison Sentence | 21 | Common | $0.07 |
Recommission | 22 | Common | $0.30 |
Recruitment Officer | 23 | Uncommon | $0.19 |
Repair and Recharge | 24 | Uncommon | $0.09 |
Siege Veteran | 25 | Rare | $0.34 |
Soul Partition | 26 | Rare | $0.45 |
Static Net | 27 | Uncommon | $0.10 |
Survivor of Korlis | 28 | Common | $0.07 |
Thopter Architect | 29 | Uncommon | $0.08 |
Tocasia's Welcome | 30 | Rare | $3.38 |
Union of the Third Path | 31 | Common | $0.23 |
Warlord's Elite | 32 | Common | $0.02 |
Yotian Medic | 33 | Common | $0.04 |
Autonomous Assembler | 34 | Rare | $0.12 |
Combat Thresher | 35 | Uncommon | $0.13 |
Platoon Dispenser | 36 | Mythic | $0.61 |
Scrapwork Cohort | 37 | Common | $0.08 |
Steel Seraph | 38 | Rare | $1.76 |
Tocasia's Onulet | 39 | Common | $0.06 |
Urza's Sylex | 40 | Mythic | $0.35 |
Veteran's Powerblade | 41 | Common | $0.08 |
Yotian Frontliner | 42 | Uncommon | $0.12 |
Air Marshal | 43 | Common | $0.06 |
Curate | 44 | Common | $0.08 |
Defabricate | 45 | Uncommon | $0.22 |
Desynchronize | 46 | Common | $0.06 |
Drafna, Founder of Lat-Nam | 47 | Rare | $0.35 |
Fallaji Archaeologist | 48 | Common | $0.31 |
Flow of Knowledge | 49 | Uncommon | $0.26 |
Forging the Anchor | 50 | Uncommon | $0.15 |
Hurkyl, Master Wizard | 51 | Rare | $0.17 |
Hurkyl's Final Meditation | 52 | Rare | $0.18 |
Involuntary Cooldown | 53 | Uncommon | $0.08 |
Keeper of the Cadence | 54 | Uncommon | $0.07 |
Koilos Roc | 55 | Common | $0.08 |
Lat-Nam Adept | 56 | Common | $0.04 |
Machine Over Matter | 57 | Common | $0.08 |
Mightstone's Animation | 58 | Common | $0.04 |
A-Mightstone's Animation | A-58 | Common | N/A |
One with the Multiverse | 59 | Mythic | $1.24 |
Retrieval Agent | 60 | Common | $0.02 |
Scatter Ray | 61 | Common | $0.08 |
Skystrike Officer | 62 | Rare | $0.21 |
Splitting the Powerstone | 63 | Uncommon | $0.08 |
A-Splitting the Powerstone | A-63 | Uncommon | N/A |
Stern Lesson | 64 | Common | $0.11 |
Take Flight | 65 | Uncommon | $0.06 |
Teferi, Temporal Pilgrim | 66 | Mythic | $3.92 |
Third Path Savant | 67 | Common | $0.08 |
Thopter Mechanic | 68 | Uncommon | $0.05 |
Urza, Powerstone Prodigy | 69 | Uncommon | $0.22 |
A-Urza, Powerstone Prodigy | A-69 | Uncommon | N/A |
Urza's Command | 70 | Rare | $0.61 |
A-Urza's Command | A-70 | Rare | N/A |
Urza's Rebuff | 71 | Common | $0.12 |
Weakstone's Subjugation | 72 | Common | $0.06 |
Wing Commando | 73 | Common | $0.02 |
Zephyr Sentinel | 74 | Uncommon | $0.09 |
Arcane Proxy | 75 | Mythic | $0.39 |
Coastal Bulwark | 76 | Common | $0.08 |
Combat Courier | 77 | Common | $0.09 |
Depth Charge Colossus | 78 | Common | $0.07 |
Hulking Metamorph | 79 | Uncommon | $0.22 |
Spotter Thopter | 80 | Uncommon | $0.07 |
Surge Engine | 81 | Mythic | $0.43 |
The Temporal Anchor | 82 | Rare | $0.30 |
Terisian Mindbreaker | 83 | Rare | $2.14 |
Ashnod, Flesh Mechanist | 84 | Rare | $0.30 |
Ashnod's Intervention | 85 | Common | $0.25 |
Battlefield Butcher | 86 | Uncommon | $0.06 |
Carrion Locust | 87 | Common | $0.04 |
Corrupt | 88 | Uncommon | $0.08 |
Diabolic Intent | 89 | Rare | $13.64 |
Disciples of Gix | 90 | Uncommon | $0.10 |
Disfigure | 91 | Common | $0.06 |
Dreams of Steel and Oil | 92 | Uncommon | $0.33 |
Emergency Weld | 93 | Common | $0.09 |
Fateful Handoff | 94 | Rare | $0.20 |
Gix, Yawgmoth Praetor | 95 | Mythic | $2.01 |
Gix's Caress | 96 | Common | $0.04 |
Gix's Command | 97 | Rare | $0.43 |
Gixian Infiltrator | 98 | Common | $0.23 |
Gixian Puppeteer | 99 | Rare | $0.86 |
Gixian Skullflayer | 100 | Common | $0.08 |
Gnawing Vermin | 101 | Uncommon | $0.23 |
Go for the Throat | 102 | Uncommon | $0.45 |
Gruesome Realization | 103 | Uncommon | $0.14 |
Gurgling Anointer | 104 | Uncommon | $0.12 |
Hostile Negotiations | 105 | Rare | $0.32 |
Kill-Zone Acrobat | 106 | Common | $0.04 |
Misery's Shadow | 107 | Rare | $0.25 |
Moment of Defiance | 108 | Common | $0.04 |
No One Left Behind | 109 | Uncommon | $0.09 |
Overwhelming Remorse | 110 | Common | $0.14 |
Painful Quandary | 111 | Rare | $2.40 |
Powerstone Fracture | 112 | Common | $0.04 |
Ravenous Gigamole | 113 | Common | $0.06 |
Thran Vigil | 114 | Uncommon | $0.29 |
Thraxodemon | 115 | Common | $0.05 |
Trench Stalker | 116 | Common | $0.06 |
Ashnod's Harvester | 117 | Uncommon | $0.07 |
Clay Revenant | 118 | Common | $0.08 |
Dredging Claw | 119 | Common | $0.08 |
Goring Warplow | 120 | Common | $0.05 |
Phyrexian Fleshgorger | 121 | Mythic | $1.13 |
Razorlash Transmogrant | 122 | Rare | $0.26 |
Scrapwork Rager | 123 | Common | $0.08 |
Transmogrant Altar | 124 | Uncommon | $0.15 |
Transmogrant's Crown | 125 | Rare | $0.32 |
Arms Race | 126 | Uncommon | $0.07 |
Bitter Reunion | 127 | Common | $0.38 |
Brotherhood's End | 128 | Rare | $1.30 |
Conscripted Infantry | 129 | Common | $0.04 |
Draconic Destiny | 130 | Mythic | $0.42 |
Dwarven Forge-Chanter | 131 | Common | $0.11 |
Excavation Explosion | 132 | Common | $0.08 |
A-Excavation Explosion | A-132 | Common | N/A |
The Fall of Kroog | 133 | Uncommon | $0.09 |
Fallaji Chaindancer | 134 | Common | $0.03 |
Feldon, Ronom Excavator | 135 | Rare | $0.14 |
Giant Cindermaw | 136 | Uncommon | $0.16 |
Goblin Blast-Runner | 137 | Common | $0.07 |
Horned Stoneseeker | 138 | Uncommon | $0.05 |
Mechanized Warfare | 139 | Rare | $0.45 |
Mishra, Excavation Prodigy | 140 | Uncommon | $0.10 |
A-Mishra, Excavation Prodigy | A-140 | Uncommon | N/A |
Mishra's Command | 141 | Rare | $0.24 |
Mishra's Domination | 142 | Common | $0.07 |
Mishra's Onslaught | 143 | Common | $0.06 |
Monastery Swiftspear | 144 | Uncommon | $0.36 |
Obliterating Bolt | 145 | Uncommon | $0.29 |
Over the Top | 146 | Rare | $0.14 |
Penregon Strongbull | 147 | Common | $0.09 |
Pyrrhic Blast | 148 | Uncommon | $0.07 |
Raze to the Ground | 149 | Common | $0.05 |
Roc Hunter | 150 | Common | $0.08 |
Sardian Cliffstomper | 151 | Uncommon | $0.08 |
Sibling Rivalry | 152 | Common | $0.06 |
Tomakul Scrapsmith | 153 | Common | $0.06 |
Tyrant of Kher Ridges | 154 | Rare | $0.18 |
Unleash Shell | 155 | Common | $0.06 |
Visions of Phyrexia | 156 | Rare | $0.29 |
A-Visions of Phyrexia | A-156 | Rare | N/A |
Whirling Strike | 157 | Common | $0.05 |
Blitz Automaton | 158 | Common | $0.08 |
Fallaji Dragon Engine | 159 | Uncommon | $0.08 |
Heavyweight Demolisher | 160 | Uncommon | $0.07 |
Mishra's Juggernaut | 161 | Common | $0.05 |
Mishra's Research Desk | 162 | Uncommon | $0.11 |
Phyrexian Dragon Engine // Mishra, Lost to Phyrexia | 163a | Rare | $0.56 |
Mishra, Lost to Phyrexia | 163b | Mythic | N/A |
Scrapwork Mutt | 164 | Common | $0.30 |
Skitterbeam Battalion | 165 | Mythic | $2.68 |
Alloy Animist | 166 | Uncommon | $0.06 |
Argothian Opportunist | 167 | Common | $0.04 |
Argothian Sprite | 168 | Common | $0.09 |
Audacity | 169 | Uncommon | $0.41 |
Awaken the Woods | 170 | Mythic | $19.03 |
Blanchwood Armor | 171 | Uncommon | $0.12 |
Blanchwood Prowler | 172 | Common | $0.13 |
Burrowing Razormaw | 173 | Common | $0.04 |
Bushwhack | 174 | Uncommon | $0.24 |
Citanul Stalwart | 175 | Common | $0.14 |
Epic Confrontation | 176 | Common | $0.04 |
Fade from History | 177 | Rare | $2.43 |
Fallaji Excavation | 178 | Uncommon | $0.08 |
Fauna Shaman | 179 | Rare | $2.86 |
Fog of War | 180 | Common | $0.13 |
Gaea's Courser | 181 | Uncommon | $0.04 |
Gaea's Gift | 182 | Common | $1.78 |
Giant Growth | 183 | Common | $0.13 |
Gnarlroot Pallbearer | 184 | Common | $0.05 |
Gwenna, Eyes of Gaea | 185 | Rare | $4.36 |
Hoarding Recluse | 186 | Common | $0.07 |
Obstinate Baloth | 187 | Uncommon | $0.14 |
Perimeter Patrol | 188 | Common | $0.02 |
Sarinth Steelseeker | 189 | Uncommon | $0.16 |
Shoot Down | 190 | Common | $0.04 |
Tawnos's Tinkering | 191 | Common | $0.06 |
Teething Wurmlet | 192 | Rare | $0.35 |
Titania, Voice of Gaea // Titania, Gaea Incarnate | 193 | Mythic | $6.28 |
Titania's Command | 194 | Rare | $0.70 |
Tomakul Honor Guard | 195 | Common | $0.06 |
Wasteful Harvest | 196 | Common | $0.08 |
Boulderbranch Golem | 197 | Common | $0.11 |
Cradle Clearcutter | 198 | Uncommon | $0.14 |
Haywire Mite | 199 | Uncommon | $1.78 |
A-Haywire Mite | A-199 | Uncommon | N/A |
Iron-Craw Crusher | 200 | Uncommon | $0.05 |
Mask of the Jadecrafter | 201 | Uncommon | $0.06 |
Perennial Behemoth | 202 | Rare | $0.50 |
Rootwire Amalgam | 203 | Mythic | $0.40 |
Rust Goliath | 204 | Common | $0.06 |
Simian Simulacrum | 205 | Rare | $0.23 |
Arbalest Engineers | 206 | Uncommon | $0.09 |
Battery Bearer | 207 | Uncommon | $0.05 |
Deathbloom Ritualist | 208 | Rare | $0.31 |
Evangel of Synthesis | 209 | Uncommon | $0.06 |
Fallaji Vanguard | 210 | Uncommon | $0.06 |
Hajar, Loyal Bodyguard | 211 | Rare | $0.79 |
Harbin, Vanguard Aviator | 212 | Rare | $0.18 |
Hero of the Dunes | 213 | Uncommon | $0.11 |
Junkyard Genius | 214 | Uncommon | $0.08 |
Legions to Ashes | 215 | Rare | $0.24 |
Mishra, Claimed by Gix // Mishra, Lost to Phyrexia | 216 | Mythic | $4.77 |
Mishra, Tamer of Mak Fawa | 217 | Rare | $0.24 |
Queen Kayla bin-Kroog | 218 | Rare | $0.19 |
Saheeli, Filigree Master | 219 | Mythic | $0.71 |
A-Saheeli, Filigree Master | A-219 | Mythic | N/A |
Sarinth Greatwurm | 220 | Mythic | $0.33 |
Skyfisher Spider | 221 | Uncommon | $0.26 |
Tawnos, the Toymaker | 222 | Rare | $0.29 |
Third Path Iconoclast | 223 | Uncommon | $0.38 |
Tocasia, Dig Site Mentor | 224 | Rare | $0.13 |
Urza, Lord Protector // Urza, Planeswalker | 225 | Mythic | $8.55 |
Urza, Prince of Kroog | 226 | Rare | $0.85 |
Yotian Dissident | 227 | Uncommon | $0.18 |
Yotian Tactician | 228 | Uncommon | $0.07 |
Bladecoil Serpent | 229 | Mythic | $0.41 |
Clay Champion | 230 | Mythic | $0.28 |
Aeronaut's Wings | 231 | Common | $0.08 |
Argivian Avenger | 232 | Uncommon | $0.08 |
Cityscape Leveler | 233 | Mythic | $11.96 |
Energy Refractor | 234 | Common | $0.12 |
Goblin Firebomb | 235 | Common | $0.06 |
Levitating Statue | 236 | Uncommon | $0.06 |
Liberator, Urza's Battlethopter | 237 | Rare | $5.44 |
The Mightstone and Weakstone // Urza, Planeswalker | 238a | Rare | $2.68 |
Urza, Planeswalker | 238b | Mythic | N/A |
Mine Worker | 239 | Common | $0.07 |