Time Spiral Remastered
If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U}
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{1}, {T}, Sacrifice this artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.
This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. {T}: Put a +1/+1 counter on this creature.
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.
{T}: Add one mana of any color. {T}: Put a charge counter on this artifact. At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Creatures you control are Slivers in addition to their other creature types.
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}, Sacrifice this artifact: Add three mana of any one color.
As this artifact enters, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
Indestructible As this creature enters, choose a player. Whenever this creature is dealt damage, it deals that much damage to the chosen player. {T}: This creature deals 1 damage to itself.
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {W} and/or {U}.
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.
(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
{T}: Add {W}. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {R} and/or {G}.
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {B} and/or {R}.
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {G} and/or {W}.
{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Each land is a Swamp in addition to its other land types.
{T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
You may have this land enter tapped as a copy of any land on the battlefield.
Whenever you gain life, put a +1/+1 counter on this creature.
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Flash If a nontoken creature would enter and it wasn't cast, exile it instead.
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature tokens you control get +1/+1 and have vigilance.
Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Your opponents can't cast spells this turn.
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
When this creature enters, target opponent skips their next combat phase.
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Counter target spell with mana value 4 or greater.
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
If you would draw a card while your library has no cards in it, you win the game instead.
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
As this creature enters, choose a player. This creature has protection from the chosen player.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.
If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
Whenever you gain life, target opponent loses that much life.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
First strike Sacrifice this creature: Remove all counters from target permanent.
Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, discard your hand, then draw three cards.
Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Lava Spike deals 3 damage to target player or planeswalker.
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Whenever you cast a creature spell, draw a card.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
{T}: Add {G}.
When this creature enters, you may return target card from your graveyard to your hand.
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Destroy target artifact or enchantment. Its controller gains 4 life.
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
When this creature enters, you may destroy target artifact or enchantment.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver creatures you control have flying and haste.
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
This spell can't be countered. Counter target noncreature spell.
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Grenzo enters with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Destroy target creature or enchantment.
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card.
Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
This artifact enters with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
When Contagion Clasp enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach this Equipment to target creature you control. Equip {1}
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, exile all cards from your library.
{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
{T}: Add {W}.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
{T}: Add {C}.
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}, Sacrifice this artifact: Add three mana of any one color.
Flying
Flying Cloud Sprite can block only creatures with flying.
Flying {1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control.
Protection from white, haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Reach
Shroud (This creature can't be the target of spells or abilities.)
{T}: Add {G}.
| Card | Number | Rarity | Price |
|---|---|---|---|
Dralnu, Lich Lord | 251 | Rare | $0.28 |
Firewake Sliver | 252 | Uncommon | $0.33 |
Glittering Wish | 253 | Rare | $0.22 |
Harmonic Sliver | 254 | Uncommon | $1.22 |
Ith, High Arcanist | 255 | Rare | $0.15 |
Jhoira of the Ghitu | 256 | Rare | $0.68 |
Kaervek the Merciless | 257 | Rare | $0.38 |
Necrotic Sliver | 258 | Uncommon | $0.41 |
Radha, Heir to Keld | 259 | Rare | $0.32 |
Saffi Eriksdotter | 260 | Rare | $1.24 |
Sliver Legion | 261 | Mythic | $45.03 |
Akroma's Memorial | 262 | Mythic | $32.85 |
Chromatic Star | 263 | Common | $0.33 |
Clockwork Hydra | 264 | Uncommon | $0.08 |
Cloud Key | 265 | Rare | $3.61 |
Coalition Relic | 266 | Rare | $0.35 |
Gauntlet of Power | 267 | Mythic | $4.36 |
Hivestone | 268 | Rare | $0.48 |
Jhoira's Timebug | 269 | Common | $0.29 |
Lotus Bloom | 270 | Rare | $4.43 |
Paradise Plume | 271 | Uncommon | $0.16 |
Prismatic Lens | 272 | Common | $0.37 |
Sliversmith | 273 | Uncommon | $0.30 |
Stuffy Doll | 274 | Rare | $7.82 |
Calciform Pools | 275 | Uncommon | $0.25 |
Dreadship Reef | 276 | Uncommon | $0.23 |
Dryad Arbor | 277 | Rare | $3.37 |
Flagstones of Trokair | 278 | Rare | $3.70 |
Fungal Reaches | 279 | Uncommon | $0.15 |
Gemstone Caverns | 280 | Mythic | $42.30 |
Kher Keep | 281 | Rare | $0.40 |
Molten Slagheap | 282 | Uncommon | $0.09 |
Saltcrusted Steppe | 283 | Uncommon | $0.19 |
Swarmyard | 284 | Rare | $3.55 |
Terramorphic Expanse | 285 | Common | $0.13 |
Tolaria West | 286 | Rare | $1.61 |
Urborg, Tomb of Yawgmoth | 287 | Rare | $52.51 |
Urza's Factory | 288 | Uncommon | $0.26 |
Vesuva | 289 | Mythic | $3.62 |
Ajani's Pridemate | 290 | Special | $0.27 |
Banishing Light | 291 | Special | $0.22 |
Containment Priest | 292 | Special | $0.86 |
Ethereal Armor | 293 | Special | $1.13 |
Flickerwisp | 294 | Special | $0.97 |
Intangible Virtue | 295 | Special | $0.27 |
Lingering Souls | 296 | Special | $0.27 |
Mirror Entity | 297 | Special | $2.68 |
Palace Jailer | 298 | Special | $0.27 |
Path to Exile | 299 | Special | $4.14 |
Restoration Angel | 300 | Special | $0.36 |
Sigil of the Empty Throne | 301 | Special | $0.90 |
Silence | 302 | Special | $13.95 |
Sram, Senior Edificer | 303 | Special | $2.74 |
Stonehorn Dignitary | 304 | Special | $0.53 |
Thraben Inspector | 305 | Special | $0.55 |
Baral, Chief of Compliance | 306 | Special | $3.42 |
Disdainful Stroke | 307 | Special | $1.81 |
Fblthp, the Lost | 308 | Special | $0.36 |
Laboratory Maniac | 309 | Special | $3.58 |
Master of the Pearl Trident | 310 | Special | $1.61 |
Mulldrifter | 311 | Special | $1.13 |
Mystic Confluence | 312 | Special | $1.62 |
Ninja of the Deep Hours | 313 | Special | $4.40 |
Paradoxical Outcome | 314 | Special | $1.61 |
Ponder | 315 | Special | $10.12 |
Remand | 316 | Special | $0.83 |
Repeal | 317 | Special | $0.44 |
Talrand, Sky Summoner | 318 | Special | $0.74 |
Treasure Cruise | 319 | Special | $1.89 |
Trinket Mage | 320 | Special | $3.48 |
True-Name Nemesis | 321 | Special | $3.11 |
Dismember | 322 | Special | $8.42 |
Gray Merchant of Asphodel | 323 | Special | $9.39 |
Gurmag Angler | 324 | Special | $0.60 |
Harvester of Souls | 325 | Special | $1.58 |
Leyline of the Void | 326 | Special | $2.24 |
Liliana's Triumph | 327 | Special | $1.23 |
Read the Bones | 328 | Special | $2.48 |
Relentless Rats | 329 | Special | $4.51 |
Sanguine Bond | 330 | Special | $5.25 |
Shriekmaw | 331 | Special | $1.30 |
Stinkweed Imp | 332 | Special | $4.17 |
Tasigur, the Golden Fang | 333 | Special | $0.36 |
Thoughtseize | 334 | Special | $11.94 |
Vampire Hexmage | 335 | Special | $1.73 |
Yawgmoth, Thran Physician | 336 | Special | $39.75 |
Zulaport Cutthroat | 337 | Special | $5.03 |
Alesha, Who Smiles at Death | 338 | Special | $0.31 |
Anger of the Gods | 339 | Special | $0.42 |
Bedlam Reveler | 340 | Special | $0.25 |
Dreadhorde Arcanist | 341 | Special | $0.96 |
Etali, Primal Storm | 342 | Special | $1.62 |
Exquisite Firecraft | 343 | Special | $0.45 |
Feldon of the Third Path | 344 | Special | $2.55 |
Goblin Engineer | 345 | Special | $8.96 |
Kiki-Jiki, Mirror Breaker | 346 | Special | $15.25 |
Lava Spike | 347 | Special | $1.02 |
Molten Rain | 348 | Special | $0.68 |
Monastery Swiftspear | 349 | Special | $2.38 |
Past in Flames | 350 | Special | $1.90 |
Temur Battle Rage | 351 | Special | $1.97 |
Vandalblast | 352 | Special | $4.07 |
Young Pyromancer | 353 | Special | $0.46 |
Zealous Conscripts | 354 | Special | $0.48 |
Ancient Stirrings | 355 | Special | $0.85 |
Beast Whisperer | 356 | Special | $8.21 |
Beast Within | 357 | Special | $2.85 |
Become Immense | 358 | Special | $0.34 |
Courser of Kruphix | 359 | Special | $2.43 |
Elvish Mystic | 360 | Special | $4.30 |
Eternal Witness | 361 | Special | $1.57 |
Evolutionary Leap | 362 | Special | $3.32 |
Farseek | 363 | Special | $1.70 |
Nature's Claim | 364 | Special | $1.78 |
Primeval Titan | 365 | Special | $11.12 |
Reclamation Sage | 366 | Special | $0.51 |
Sylvan Scrying | 367 | Special | $1.35 |
Thragtusk | 368 | Special | $0.30 |
Time of Need | 369 | Special | $4.73 |
Abrupt Decay | 370 | Special | $2.85 |
Arcades, the Strategist | 371 | Special | $2.93 |
Bloodbraid Elf | 372 | Special | $0.20 |
Cloudshredder Sliver | 373 | Special | $3.47 |
Consuming Aberration | 374 | Special | $0.72 |
Dovin's Veto | 375 | Special | $3.62 |
Epic Experiment | 376 | Special | $0.39 |
Feather, the Redeemed | 377 | Special | $0.64 |
Grenzo, Dungeon Warden | 378 | Special | $0.62 |
Knight of the Reliquary | 379 | Special | $1.88 |
Lavinia, Azorius Renegade | 380 | Special | $0.78 |
Mortify | 381 | Special | $0.31 |
Prized Amalgam | 382 | Special | $0.77 |
Qasali Pridemage | 383 | Special | $0.21 |
Rakdos Charm | 384 | Special | $6.20 |
Secret Plans | 385 | Special | $0.25 |
Slimefoot, the Stowaway | 386 | Special | $0.34 |
Temur Ascendancy | 387 | Special | $6.28 |
Tidehollow Sculler | 388 | Special | $0.36 |
Trygon Predator | 389 | Special | $0.21 |
Chalice of the Void | 390 | Special | $13.74 |
Contagion Clasp | 391 | Special | $1.22 |
Cranial Plating | 392 | Special | $0.88 |
Crystal Shard | 393 | Special | $2.06 |
Everflowing Chalice | 394 | Special | $1.50 |
Hedron Archive | 395 | Special | $0.61 |
Hollow One | 396 | Special | $0.54 |
Leveler | 397 | Special | $3.06 |
Manifold Key | 398 | Special | $12.18 |
Panharmonicon | 399 | Special | $7.39 |
Solemn Simulacrum | 400 | Special | $1.19 |
Sorcerous Spyglass | 401 | Special | $0.16 |
Vanquisher's Banner | 402 | Special | $5.43 |
Ancient Den | 403 | Special | $2.34 |
Arch of Orazca | 404 | Special | $0.32 |
Blighted Woodland | 405 | Special | $0.47 |
Bojuka Bog | 406 | Special | $5.03 |
Field of Ruin | 407 | Special | $3.42 |
Mystic Sanctuary | 408 | Special | $7.53 |
Ramunap Ruins | 409 | Special | $0.41 |
Wastes | 410 | Special | $2.08 |
Lotus Bloom | 411 | Rare | $5.59 |
Griffin | 1 | N/A | |
Soldier | 2 | N/A | |
Cloud Sprite | 3 | N/A | |
Bat | 4 | N/A | |
Knight | 5 | N/A | |
Spider | 6 | N/A | |
Giant | 7 | N/A | |
Goblin | 8 | $0.16 | |
Kobolds of Kher Keep | 9 | N/A | |
Ape | 10 | N/A | |
Insect | 11 | N/A | |
Llanowar Elves | 12 | N/A | |
Saproling | 13 | N/A | |
Assembly-Worker | 14 | N/A | |
Metallic Sliver | 15 | N/A |