Wilds of Eldraine
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.
{2}, {T}: Choose one that hasn't been chosen — • This artifact deals 2 damage to target creature. • Tap target creature. • Sacrifice this artifact. You gain 3 life.
When this land enters, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.
This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.
This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.
This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.
This land enters tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land. Whenever this land attacks, scry 1.
This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this token." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.
Flying As Talion enters, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.
This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.
This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.
This land enters tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land. Whenever this land attacks, scry 1.
This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."
This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.
Flying Whenever you cast an Adventure spell, draw a card.
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This token can't block."
Flying When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
Flying At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Whenever this creature attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, this creature gains trample until end of turn.
Menace Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever this creature attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Whenever a token you control enters, put a +1/+1 counter on this creature. Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is this creature's power.
Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Enchanted creatures you control get +2/+2.
Flash When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield. {1}{W}, Sacrifice this creature: You gain 2 life.
You may cast this spell as though it had flash if you pay {2} more to cast it. For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Skulk (This creature can't be blocked by creatures with greater power.) This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Flying, ward {2} This creature enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap this creature.
Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures of their choice.
Flying When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.
Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When this creature enters, if it was bargained, add four mana in any combination of colors. {1}{R}: This creature deals 1 damage to any target.
Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Menace Whenever this creature deals combat damage to a player, put a skewer counter on this creature. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on this creature. You may play those cards this turn.
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.
Whenever one or more artifacts you control enter, put two +1/+1 counters on this creature. This ability triggers only once each turn. Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Trample When this creature enters, if it isn't a token, create two tokens that are copies of it. When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. • Exile target player's graveyard.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
When this creature enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
Flying The Goose Mother enters with X +1/+1 counters on it. When The Goose Mother enters, create half X Food tokens, rounded up. Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
Flying {T}: Draw a card, then discard a card. {X}: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
{T}: Add {C}. Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.
Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."
Flying When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
Menace Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Whenever a token you control enters, put a +1/+1 counter on this creature. Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is this creature's power.
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Whenever an Aura you control enters, draw a card.
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Flying
Vigilance
Flying This creature can block only creatures with flying.
At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.
This token can't block.
{2}, {T}, Sacrifice this token: You gain 3 life.
{2}, {T}, Sacrifice this token: You gain 3 life.
{2}, {T}, Sacrifice this token: You gain 3 life.
{2}, {T}, Sacrifice this token: You gain 3 life.
{T}, Sacrifice this token: Add one mana of any color.
After an Adventure resolves, you can place the exiled card here. You may cast the creature from exile.
| Card | Number | Rarity | Price |
|---|---|---|---|
Soul-Guide Lantern | 251 | Uncommon | $0.37 |
Syr Ginger, the Meal Ender | 252 | Rare | $0.95 |
Three Bowls of Porridge | 253 | Uncommon | $0.18 |
Crystal Grotto | 254 | Common | $0.31 |
Edgewall Inn | 255 | Uncommon | $0.15 |
Evolving Wilds | 256 | Common | $0.09 |
Restless Bivouac | 257 | Rare | $0.63 |
Restless Cottage | 258 | Rare | $1.04 |
Restless Fortress | 259 | Rare | $0.77 |
Restless Spire | 260 | Rare | $0.33 |
Restless Vinestalk | 261 | Rare | $0.40 |
Plains | 262 | Common | $0.42 |
Island | 263 | Common | $0.51 |
Swamp | 264 | Common | $0.51 |
Mountain | 265 | Common | $0.31 |
Forest | 266 | Common | $0.51 |
Plains | 267 | Common | $0.11 |
Plains | 268 | Common | $0.10 |
Island | 269 | Common | $0.22 |
Island | 270 | Common | $0.10 |
Swamp | 271 | Common | $0.10 |
Swamp | 272 | Common | $0.11 |
Mountain | 273 | Common | $0.09 |
Mountain | 274 | Common | $0.10 |
Forest | 275 | Common | $0.12 |
Forest | 276 | Common | $0.09 |
Virtue of Loyalty // Ardenvale Fealty | 277 | Mythic | $5.92 |
Horned Loch-Whale // Lagoon Breach | 278 | Rare | $0.31 |
Virtue of Knowledge // Vantress Visions | 279 | Mythic | $4.91 |
Gumdrop Poisoner // Tempt with Treats | 280 | Rare | $0.22 |
Virtue of Persistence // Locthwain Scorn | 281 | Mythic | $7.07 |
Virtue of Courage // Embereth Blaze | 282 | Mythic | $1.41 |
Bramble Familiar // Fetch Quest | 283 | Rare | $1.19 |
Virtue of Strength // Garenbrig Growth | 284 | Mythic | $2.63 |
Beluna Grandsquall // Seek Thrills | 285 | Mythic | $0.33 |
Cruel Somnophage // Can't Wake Up | 286 | Rare | $0.44 |
Decadent Dragon // Expensive Taste | 287 | Rare | $0.65 |
Devouring Sugarmaw // Have for Dinner | 288 | Rare | $0.19 |
Elusive Otter // Grove's Bounty | 289 | Rare | $0.36 |
Heartflame Duelist // Heartflame Slash | 290 | Rare | $0.20 |
Kellan, the Fae-Blooded // Birthright Boon | 291 | Mythic | $6.08 |
Mosswood Dreadknight // Dread Whispers | 292 | Rare | $0.43 |
Pollen-Shield Hare // Hare Raising | 293 | Rare | $0.36 |
Questing Druid // Seek the Beast | 294 | Rare | $0.44 |
Scalding Viper // Steam Clean | 295 | Rare | $0.34 |
Twining Twins // Swift Spiral | 296 | Rare | $0.27 |
Ashiok, Wicked Manipulator | 297 | Mythic | $0.51 |
Kellan, the Fae-Blooded // Birthright Boon | 298 | Mythic | $7.64 |
Eriette of the Charmed Apple | 299 | Mythic | $1.25 |
Rowan, Scion of War | 300 | Mythic | $0.91 |
Talion, the Kindly Lord | 301 | Mythic | $18.64 |
Will, Scion of Peace | 302 | Mythic | $1.60 |
Restless Bivouac | 303 | Rare | $0.58 |
Restless Cottage | 304 | Rare | $1.02 |
Restless Fortress | 305 | Rare | $0.70 |
Restless Spire | 306 | Rare | $0.42 |
Restless Vinestalk | 307 | Rare | $0.60 |
Food Coma | 308 | Uncommon | $0.21 |
Lady of Laughter | 309 | Rare | $0.21 |
Pests of Honor | 310 | Uncommon | $0.21 |
Faerie Slumber Party | 311 | Rare | $1.04 |
Rowdy Research | 312 | Uncommon | $0.21 |
Storyteller Pixie | 313 | Uncommon | $0.13 |
Experimental Confectioner | 314 | Uncommon | $3.17 |
Malevolent Witchkite | 315 | Rare | $0.29 |
Old Flitterfang | 316 | Uncommon | $0.30 |
Become Brutes | 317 | Uncommon | $0.12 |
Charging Hooligan | 318 | Uncommon | $0.08 |
Ogre Chitterlord | 319 | Rare | $0.34 |
Intrepid Trufflesnout // Go Hog Wild | 320 | Uncommon | $0.18 |
Provisions Merchant | 321 | Uncommon | $0.25 |
Wildwood Mentor | 322 | Rare | $0.29 |
Archon of the Wild Rose | 323 | Rare | $0.30 |
Expel the Interlopers | 324 | Rare | $0.37 |
Moonshaker Cavalry | 325 | Mythic | $16.10 |
Regal Bunnicorn | 326 | Rare | $2.05 |
Spellbook Vendor | 327 | Rare | $0.39 |
A Tale for the Ages | 328 | Rare | $0.29 |
Werefox Bodyguard | 329 | Rare | $1.33 |
Asinine Antics | 330 | Mythic | $1.10 |
Extraordinary Journey | 331 | Rare | $0.26 |
Farsight Ritual | 332 | Rare | $0.28 |
Ingenious Prodigy | 333 | Rare | $2.74 |
Sleep-Cursed Faerie | 334 | Rare | $0.59 |
Talion's Messenger | 335 | Rare | $0.41 |
Beseech the Mirror | 336 | Mythic | $29.29 |
The End | 337 | Rare | $0.95 |
Lich-Knights' Conquest | 338 | Rare | $1.47 |
Lord Skitter, Sewer King | 339 | Rare | $6.91 |
Lord Skitter's Blessing | 340 | Rare | $0.39 |
Rankle's Prank | 341 | Rare | $0.56 |
Specter of Mortality | 342 | Rare | $0.24 |
Spiteful Hexmage | 343 | Rare | $0.28 |
Tangled Colony | 344 | Rare | $0.76 |
Charming Scoundrel | 345 | Rare | $1.25 |
Food Fight | 346 | Rare | $0.25 |
Goddric, Cloaked Reveler | 347 | Rare | $0.22 |
Imodane, the Pyrohammer | 348 | Rare | $0.78 |
Raging Battle Mouse | 349 | Rare | $0.40 |
Realm-Scorcher Hellkite | 350 | Mythic | $1.28 |
Redcap Gutter-Dweller | 351 | Rare | $0.27 |
Rotisserie Elemental | 352 | Rare | $0.17 |
Song of Totentanz | 353 | Rare | $4.09 |
Blossoming Tortoise | 354 | Mythic | $13.19 |
Elvish Archivist | 355 | Rare | $0.36 |
Feral Encounter | 356 | Rare | $0.28 |
Gruff Triplets | 357 | Rare | $0.74 |
Sentinel of Lost Lore | 358 | Rare | $0.34 |
Thunderous Debut | 359 | Rare | $0.23 |
Agatha of the Vile Cauldron | 360 | Mythic | $3.82 |
Faunsbane Troll | 361 | Rare | $0.21 |
The Goose Mother | 362 | Rare | $6.02 |
Hylda of the Icy Crown | 363 | Mythic | $8.98 |
Likeness Looter | 364 | Rare | $6.76 |
Yenna, Redtooth Regent | 365 | Rare | $5.04 |
Agatha's Soul Cauldron | 366 | Mythic | $42.55 |
Hylda's Crown of Winter | 367 | Rare | $0.93 |
The Irencrag | 368 | Rare | $1.26 |
Syr Ginger, the Meal Ender | 369 | Rare | $4.46 |
Lady of Laughter | 370 | Rare | $0.35 |
Faerie Slumber Party | 371 | Rare | $3.52 |
Malevolent Witchkite | 372 | Rare | $0.45 |
Ogre Chitterlord | 373 | Rare | $0.40 |
Wildwood Mentor | 374 | Rare | $1.40 |
Stroke of Midnight | 375 | Uncommon | $1.60 |
Sleight of Hand | 376 | Common | $0.69 |
Faerie Dreamthief | 377 | Uncommon | $0.47 |
Torch the Tower | 378 | Common | $3.06 |
Tanglespan Lookout | 379 | Uncommon | $0.26 |
Lich-Knights' Conquest | 380 | Rare | $0.54 |
Expel the Interlopers | 381 | Rare | $0.32 |
Bird | 1 | N/A | |
Human | 2 | $0.30 | |
Knight | 3 | N/A | |
Mouse | 4 | N/A | |
Faerie | 5 | N/A | |
Nightmare | 6 | N/A | |
Rat | 7 | N/A | |
Beast | 8 | N/A | |
Elemental | 9 | N/A | |
Food | 10 | N/A | |
Food | 11 | N/A | |
Food | 12 | N/A | |
Food | 13 | N/A | |
Treasure | 14 | N/A | |
Monster // Sorcerer | 15 | $0.27 | |
Royal // Young Hero | 16 | N/A | |
Wicked // Cursed | 17 | $0.32 | |
On an Adventure | 18 | N/A |