Commander Masters
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.
This artifact enters with three loyalty counters on it. {T}: Add {W}. Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
Creatures can't attack planeswalkers you control unless their controller pays {1} for each creature they control that's attacking a planeswalker you control. {4}{W}{W}, Exile this card from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
When this enchantment enters, if you cast it, destroy all nonenchantment creatures. Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
Flying, trample Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. {2}{B}, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.
Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Flying, haste Whenever this creature deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return this card from your graveyard to the battlefield.
Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. Trample {1}{G}, Sacrifice another enchantment: This creature gains indestructible until end of turn.
Menace Other enchantment creatures you control have menace. Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Flying, vigilance Whenever Leori deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
As Rukarumel enters, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 1/1 colorless Sliver creature token.
The "legend rule" doesn't apply to Slivers you control. Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Indestructible Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell you cast from your hand.
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Menace Other enchantment creatures you control have menace. Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
At the beginning of your end step, put a loyalty counter on another target planeswalker you control. [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." [−3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. Commodore Guff can be your commander.
The "legend rule" doesn't apply to Slivers you control. Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
Each player sacrifices all permanents they control that are one or more colors.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever this creature attacks, defending player exiles two permanents they control.
Untap this creature during each other player's untap step. {T}: This creature deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
This creature enters with X +1/+1 counters on it.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
({C} represents colorless mana.) When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
Counter target spell or ability that targets a permanent you control. This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.
Colorless spells you cast cost {2} less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.
({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
[+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You and target opponent each draw two cards. II — Create a 1/1 white Bird creature token with flying. III — Put a +1/+1 counter on each of up to two target creatures.
Whenever you cast an enchantment spell, you may draw a card.
({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters with an additional loyalty counter on it.
Flash When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice this enchantment: Scry 2.
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
All Sliver creatures get +1/+1.
When this creature enters, draw a card.
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Exile target creature. Its controller gains life equal to its power.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
When this creature enters, double the number of each kind of counter on any number of target permanents.
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Choose a creature type. Draw a card for each permanent you control of that type.
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
Sliver creatures you control have flying.
[+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.
[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Kicker {2} When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2. [0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Slivers can't be blocked except by Slivers.
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
All Sliver creatures have flying.
All Slivers have "{2}: Regenerate this permanent."
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
All Slivers have "{T}: Regenerate target Sliver."
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Flying At the beginning of combat on your turn, each player mills three cards.
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
All Sliver creatures get +1/+0.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
All Sliver creatures get +2/+0.
This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra deals 3 damage to each non-Elemental creature. [−X]: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. [+1]: Add {R}{R}. [−3]: Chandra deals 4 damage to target creature. [−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Sliver creatures you control get +2/+0.
Sliver creatures you control have "{T}, Discard a card: Draw a card."
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying.
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand.
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Whenever you cast an enchantment spell, draw a card.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{1}{G}, Sacrifice this enchantment: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
All Slivers have "{T}: Add one mana of any color."
Trample Channel — {2}{G}, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sliver creatures you control have "{T}: Add one mana of any color."
Sliver creatures you control get +3/+3.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
All Sliver creatures get +2/+2.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Flash When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice this enchantment: Scry 2.
Flash Any player may cast Sliver spells as though they had flash.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.
{T}: Add X mana of any one color, where X is the number of enchantments you control.
Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Whenever you cast an enchantment spell, you may draw a card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.
[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [−7]: Return all enchantment cards from your graveyard to the battlefield.
Sliver creatures you control have flying and haste.
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Lifelink Enchantment spells you cast cost {1} less to cast.
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
[+2]: You may discard a card. If you do, draw a card. [−2]: Exile target enchantment, tapped artifact, or tapped creature. [−8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. [−2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker. [−6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.
When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Whenever you cast an enchantment spell, draw a card.
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Defender, flying Shroud (This creature can't be the target of spells or abilities.)
Flash This spell costs {1} less to cast for each attacking creature. Trample When this creature dies, create a 6/12 colorless Construct artifact creature token with trample.
{1}, {T}: Add {W}{U}.
{1}, {T}: Add {R}{W}.
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Defender {T}: Creatures you control gain haste until end of turn.
{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. {1}, {T}: Put a +1/+1 counter on this creature.
{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.
As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{T}: Add {C}. Tap an untapped legendary permanent you control: Untap this artifact.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from this artifact: Draw a card. {2}, Sacrifice this artifact: Draw a card.
{1}, {T}: Add {U}{R}.
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
{T}, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Put a page counter on this artifact: Draw a card. When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Kicker {3} If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control. When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.
This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
Flying {T}: Add one mana of any color.
{T}: Add {C}{C}.
{5}, {T}, Exile this artifact: Exile all nonland permanents.
When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
As this artifact enters, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.
No more than one creature can attack each combat. No more than one creature can block each combat.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.
Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.
Defender {3}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.
{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.
This artifact enters with three charge counters on it. {1}, {T}, Remove a charge counter from this artifact: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
This artifact enters tapped. {T}: Add {C}{C}.
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
{T}: Add one mana of any color that a land an opponent controls could produce.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
This land enters tapped. {T}: Add {G}, {U}, or {R}.
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.
| Card | Number | Rarity | Price |
|---|---|---|---|
Ugin's Mastery | 751 | Rare | $0.89 |
Zhulodok, Void Gorger | 752 | Mythic | $45.33 |
Boon of the Spirit Realm | 753 | Rare | $6.50 |
Gatewatch Beacon | 754 | Rare | $0.34 |
Onakke Oathkeeper | 755 | Rare | $0.55 |
Ondu Spiritdancer | 756 | Rare | $10.51 |
Regal Sliver | 757 | Rare | $0.90 |
Sparkshaper Visionary | 758 | Rare | $0.16 |
Taunting Sliver | 759 | Rare | $1.36 |
Titan of Littjara | 760 | Rare | $6.27 |
Cacophony Unleashed | 761 | Rare | $1.17 |
Demon of Fate's Design | 762 | Rare | $1.18 |
Ghoulish Impetus | 763 | Rare | $7.32 |
Lazotep Sliver | 764 | Rare | $6.36 |
Capricious Sliver | 765 | Rare | $0.50 |
Descendants' Fury | 766 | Rare | $1.52 |
Guff Rewrites History | 767 | Rare | $3.63 |
Jaya's Phoenix | 768 | Rare | $0.53 |
Composer of Spring | 769 | Rare | $5.43 |
For the Ancestors | 770 | Rare | $1.95 |
Hatchery Sliver | 771 | Rare | $7.56 |
Nyxborn Behemoth | 772 | Rare | $0.95 |
Anikthea, Hand of Erebos | 773 | Mythic | $10.59 |
Leori, Sparktouched Hunter | 774 | Mythic | $0.84 |
Narci, Fable Singer | 775 | Mythic | $17.02 |
Rukarumel, Biologist | 776 | Mythic | $4.43 |
Sliver Gravemother | 777 | Mythic | $27.15 |
Darksteel Monolith | 778 | Rare | $24.03 |
Zhulodok, Void Gorger | 779 | Mythic | $10.80 |
Anikthea, Hand of Erebos | 780 | Mythic | $0.55 |
Commodore Guff | 781 | Mythic | $0.47 |
Sliver Gravemother | 782 | Mythic | $2.37 |
Plains | 783 | Common | $0.13 |
Plains | 784 | Common | $0.19 |
Plains | 785 | Common | $0.12 |
Plains | 786 | Common | $0.15 |
Plains | 787 | Common | $0.13 |
Island | 788 | Common | $0.09 |
Island | 789 | Common | $0.15 |
Island | 790 | Common | $0.16 |
Swamp | 791 | Common | $0.13 |
Swamp | 792 | Common | $0.09 |
Swamp | 793 | Common | $0.18 |
Mountain | 794 | Common | $0.10 |
Mountain | 795 | Common | $0.12 |
Mountain | 796 | Common | $0.18 |
Forest | 797 | Common | $0.13 |
Forest | 798 | Common | $0.13 |
Forest | 799 | Common | $0.21 |
All Is Dust | 800 | Mythic | $4.10 |
Artisan of Kozilek | 801 | Uncommon | $0.53 |
Bane of Bala Ged | 802 | Uncommon | $3.38 |
Endbringer | 803 | Rare | $0.35 |
Endless One | 804 | Rare | $2.10 |
It That Betrays | 805 | Rare | $14.43 |
Matter Reshaper | 806 | Rare | $0.52 |
Not of This World | 807 | Uncommon | $5.48 |
Oblivion Sower | 808 | Mythic | $0.64 |
Spatial Contortion | 809 | Uncommon | $0.38 |
Titan's Presence | 810 | Uncommon | $0.50 |
Ugin, the Ineffable | 811 | Rare | $1.61 |
Warping Wail | 812 | Uncommon | $0.42 |
Ajani Steadfast | 813 | Mythic | $1.56 |
Archon of Sun's Grace | 814 | Rare | $0.94 |
Bonescythe Sliver | 815 | Rare | $5.11 |
Cast Out | 816 | Uncommon | $0.14 |
Cleansing Nova | 817 | Rare | $0.65 |
Constricting Sliver | 818 | Uncommon | $0.82 |
Deploy the Gatewatch | 819 | Mythic | $0.32 |
Elspeth, Sun's Champion | 820 | Mythic | $1.99 |
Felidar Retreat | 821 | Rare | $2.73 |
Gideon Jura | 822 | Mythic | $0.35 |
Grasp of Fate | 823 | Rare | $0.54 |
Grateful Apparition | 824 | Uncommon | $0.34 |
Harsh Mercy | 825 | Rare | $1.19 |
Heliod, God of the Sun | 826 | Mythic | $5.05 |
Love Song of Night and Day | 827 | Uncommon | $0.19 |
Mesa Enchantress | 828 | Rare | $0.45 |
Norn's Annex | 829 | Rare | $6.04 |
Oath of Gideon | 830 | Rare | $0.22 |
Omen of the Sun | 831 | Common | $0.17 |
Oreskos Explorer | 832 | Uncommon | $0.37 |
Promise of Loyalty | 833 | Rare | $0.35 |
Semester's End | 834 | Rare | $1.07 |
Sentinel Sliver | 835 | Common | $2.39 |
Sigil of the Empty Throne | 836 | Rare | $1.14 |
Sinew Sliver | 837 | Common | $0.47 |
Spirited Companion | 838 | Common | $0.29 |
Starfield Mystic | 839 | Rare | $0.65 |
Starfield of Nyx | 840 | Mythic | $15.72 |
Swords to Plowshares | 841 | Uncommon | $1.87 |
Urza's Ruinous Blast | 842 | Rare | $0.98 |
The Wanderer | 843 | Uncommon | $0.33 |
Deepglow Skate | 844 | Rare | $0.86 |
Diffusion Sliver | 845 | Uncommon | $4.88 |
Distant Melody | 846 | Common | $0.96 |
Flux Channeler | 847 | Uncommon | $3.43 |
Fog Bank | 848 | Uncommon | $0.22 |
Galerider Sliver | 849 | Rare | $7.24 |
Jace Beleren | 850 | Mythic | $1.75 |
Jace, Architect of Thought | 851 | Mythic | $0.36 |
Jace, Mirror Mage | 852 | Mythic | $0.48 |
Narset, Parter of Veils | 853 | Uncommon | $2.62 |
Oath of Jace | 854 | Rare | $0.31 |
Shifting Sliver | 855 | Uncommon | $4.30 |
Spark Double | 856 | Rare | $12.21 |
Synapse Sliver | 857 | Rare | $3.84 |
Thrummingbird | 858 | Uncommon | $0.28 |
Windfall | 859 | Uncommon | $5.27 |
Winged Sliver | 860 | Common | $0.92 |
Clot Sliver | 861 | Common | $0.36 |
Crippling Fear | 862 | Rare | $1.62 |
Crypt Sliver | 863 | Common | $3.07 |
Cunning Rhetoric | 864 | Rare | $2.02 |
Doomwake Giant | 865 | Rare | $0.31 |
Dreadhorde Invasion | 866 | Rare | $1.08 |
The Eldest Reborn | 867 | Uncommon | $0.37 |
Erebos, Bleak-Hearted | 868 | Mythic | $1.81 |
Mindwrack Harpy | 869 | Common | $0.32 |
Syphon Sliver | 870 | Rare | $7.91 |
Blade Sliver | 871 | Uncommon | $0.46 |
Blasphemous Act | 872 | Rare | $1.62 |
Blur Sliver | 873 | Common | $0.79 |
Bonesplitter Sliver | 874 | Common | $0.28 |
Chandra, Awakened Inferno | 875 | Mythic | $10.87 |
Chandra, Torch of Defiance | 876 | Mythic | $2.80 |
Cleaving Sliver | 877 | Common | $0.32 |
Hollowhead Sliver | 878 | Uncommon | $0.36 |
Repeated Reverberation | 879 | Rare | $0.27 |
Sarkhan the Masterless | 880 | Rare | $0.38 |
Spiteful Sliver | 881 | Rare | $2.48 |
Striking Sliver | 882 | Common | $1.06 |
Two-Headed Sliver | 883 | Common | $0.42 |
Abundance | 884 | Rare | $1.19 |
Arasta of the Endless Web | 885 | Rare | $0.37 |
The Binding of the Titans | 886 | Uncommon | $0.29 |
Brood Sliver | 887 | Rare | $4.40 |
Courser of Kruphix | 888 | Rare | $2.62 |
Cultivate | 889 | Common | $0.73 |
Destiny Spinner | 890 | Uncommon | $2.31 |
Dryad of the Ilysian Grove | 891 | Rare | $10.54 |
Eidolon of Blossoms | 892 | Rare | $2.83 |
Enchantress's Presence | 893 | Rare | $1.35 |
Farseek | 894 | Common | $0.95 |
Font of Fertility | 895 | Common | $0.26 |
Gemhide Sliver | 896 | Common | $0.90 |
Greater Tanuki | 897 | Common | $0.24 |
Herald of the Pantheon | 898 | Rare | $4.88 |
Khalni Heart Expedition | 899 | Common | $0.34 |
Manaweft Sliver | 900 | Uncommon | $3.20 |
Megantic Sliver | 901 | Rare | $1.08 |
The Mending of Dominaria | 902 | Rare | $0.33 |
Might Sliver | 903 | Uncommon | $0.66 |
Nature's Lore | 904 | Common | $4.36 |
Nessian Wanderer | 905 | Uncommon | $0.19 |
Omen of the Hunt | 906 | Common | $0.17 |
Quick Sliver | 907 | Common | $1.16 |
Rampant Growth | 908 | Common | $0.68 |
Realmwalker | 909 | Rare | $2.25 |
Sanctum Weaver | 910 | Rare | $5.67 |
Sandwurm Convergence | 911 | Rare | $0.41 |
Setessan Champion | 912 | Rare | $4.78 |
Three Visits | 913 | Uncommon | $9.46 |
Venom Sliver | 914 | Uncommon | $5.54 |
Verduran Enchantress | 915 | Rare | $2.78 |
Battle for Bretagard | 916 | Rare | $0.38 |
Binding the Old Gods | 917 | Uncommon | $0.24 |
Calix, Destiny's Hand | 918 | Mythic | $1.14 |
Cloudshredder Sliver | 919 | Rare | $3.80 |
Crystalline Sliver | 920 | Uncommon | $4.25 |
Culling Ritual | 921 | Rare | $2.97 |
Decimate | 922 | Rare | $0.27 |
Firewake Sliver | 923 | Uncommon | $0.43 |
Harmonic Sliver | 924 | Uncommon | $2.63 |
Hibernation Sliver | 925 | Uncommon | $1.42 |
Jukai Naturalist | 926 | Uncommon | $0.70 |
Lavabelly Sliver | 927 | Uncommon | $0.64 |
Mirari's Wake | 928 | Mythic | $6.96 |
Nahiri, the Harbinger | 929 | Mythic | $0.44 |
Narset of the Ancient Way | 930 | Mythic | $0.54 |
Narset, Enlightened Master | 931 | Mythic | $0.49 |
Necrotic Sliver | 932 | Uncommon | $0.44 |
Nyx Weaver | 933 | Uncommon | $0.25 |
Oath of Teferi | 934 | Rare | $0.81 |
Saheeli, Sublime Artificer | 935 | Uncommon | $0.34 |
Satyr Enchanter | 936 | Uncommon | $1.04 |
Sliver Hivelord | 937 | Mythic | $17.07 |
Sythis, Harvest's Hand | 938 | Rare | $43.91 |
Wall of Denial | 939 | Uncommon | $0.41 |
Ancient Stone Idol | 940 | Rare | $1.15 |
Azorius Signet | 941 | Uncommon | $0.53 |
Boros Signet | 942 | Uncommon | $1.40 |
The Chain Veil | 943 | Mythic | $5.37 |
Crashing Drawbridge | 944 | Common | $4.72 |
Dreamstone Hedron | 945 | Uncommon | $0.36 |
Duplicant | 946 | Rare | $0.29 |
Endless Atlas | 947 | Rare | $1.95 |
Everflowing Chalice | 948 | Uncommon | $0.38 |
Fireshrieker | 949 | Uncommon | $0.64 |
Forsaken Monument | 950 | Mythic | $5.46 |
Hangarback Walker | 951 | Rare | $0.94 |
Hedron Archive | 952 | Uncommon | $0.30 |
Herald's Horn | 953 | Uncommon | $5.88 |
Honor-Worn Shaku | 954 | Uncommon | $0.52 |
Icon of Ancestry | 955 | Rare | $0.59 |
Investigator's Journal | 956 | Rare | $0.22 |
Izzet Signet | 957 | Uncommon | $0.68 |
Kaldra Compleat | 958 | Mythic | $7.43 |
Mazemind Tome | 959 | Rare | $0.30 |
Metalwork Colossus | 960 | Rare | $3.29 |
Mind Stone | 961 | Common | $0.26 |
Mirage Mirror | 962 | Rare | $0.63 |
Myriad Construct | 963 | Rare | $0.21 |
Mystic Forge | 964 | Rare | $2.58 |
Nevinyrral's Disk | 965 | Rare | $1.95 |
Ornithopter of Paradise | 966 | Common | $0.84 |
Palladium Myr | 967 | Uncommon | $1.28 |
Perilous Vault | 968 | Mythic | $0.45 |
Phyrexian Triniform | 969 | Mythic | $1.25 |
Pillar of Origins | 970 | Uncommon | $0.54 |
Scaretiller | 971 | Common | $0.34 |
Silent Arbiter | 972 | Rare | $13.26 |
Solemn Simulacrum | 973 | Rare | $0.37 |
Soul of New Phyrexia | 974 | Mythic | $0.92 |
Steel Hellkite | 975 | Rare | $0.38 |
Stonecoil Serpent | 976 | Rare | $1.84 |
Suspicious Bookcase | 977 | Uncommon | $0.24 |
Talisman of Conviction | 978 | Uncommon | $0.36 |
Talisman of Creativity | 979 | Uncommon | $3.97 |
Talisman of Progress | 980 | Uncommon | $1.84 |
Transmogrifying Wand | 981 | Rare | $0.44 |
Vanquisher's Banner | 982 | Rare | $4.31 |
Wayfarer's Bauble | 983 | Common | $0.35 |
Worn Powerstone | 984 | Uncommon | $0.69 |
Arcane Lighthouse | 985 | Uncommon | $9.05 |
Arch of Orazca | 986 | Rare | $0.35 |
Blast Zone | 987 | Rare | $0.36 |
Bonders' Enclave | 988 | Rare | $0.69 |
Canopy Vista | 989 | Rare | $0.37 |
Cascade Bluffs | 990 | Rare | $0.99 |
Cinder Glade | 991 | Rare | $0.29 |
Eldrazi Temple | 992 | Uncommon | $3.08 |
Exotic Orchard | 993 | Rare | $0.27 |
Flood Plain | 994 | Uncommon | $0.44 |
Forge of Heroes | 995 | Common | $0.31 |
Fortified Village | 996 | Rare | $0.22 |
Frontier Bivouac | 997 | Uncommon | $0.46 |
Frostboil Snarl | 998 | Rare | $0.38 |
Furycalm Snarl | 999 | Rare | $0.23 |
Geier Reach Sanitarium | 1000 | Rare | $4.68 |