Salvat 2005
All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Flying, first strike
Tap an untapped Wizard you control: Draw a card.
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl deals 3 damage to any target.
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
You may have this creature assign its combat damage as though it weren't blocked. {2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Swarm of Rats's power is equal to the number of Rats you control.
Tap four untapped creatures you control: Destroy target artifact or enchantment.
When this creature enters, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
All Sliver creatures get +1/+0.
Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Vigilance {W}: This creature gets +0/+1 until end of turn.
{U}, {T}: You may tap or untap target creature.
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Black creatures get +2/+0 until end of turn.
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Flying This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
All Sliver creatures get +1/+0.
Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Flying {2}, Return a land you control to its owner's hand: Target player mills two cards.
Cast this spell only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Haste This creature can't block.
Flying, double strike
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
All creatures able to block target creature this turn do so.
This creature can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Whenever a player casts a spell, this creature gets -1/-1 until end of turn.
Flying As long as this creature is enchanted, it has "{T}: This creature deals 2 damage to target attacking or blocking creature."
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Regenerate target Fungus.
Haste This creature can't block.
When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
When this creature enters, target opponent puts a card from their hand on top of their library.
This creature can't be blocked except by creatures with flying.
As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This creature can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
When this creature dies, target creature gets -1/-1 until end of turn.
Flash Enchant creature Creatures you control that are enchanted get +1/+1.
{2}, Reveal X blue cards from your hand, Sacrifice this creature: Counter target spell unless its controller pays {X}.
Haste This creature must be blocked if able. {R}: This creature gets +1/+0 until end of turn.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Regenerate target Fungus.
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Equipped creature gets +2/+0. Equip {1}
Target creature gets -2/-2 until end of turn. Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This creature can't be blocked except by creatures with flying.
Sacrifice this creature: It deals 1 damage to target creature.
Enchant creature Enchanted creature gets +1/+1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.
When this creature dies, target creature gets -1/-1 until end of turn.
This creature has flying as long as it's enchanted.
Defender Your maximum hand size is increased by one.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Vigilance When this creature enters, you gain 4 life.
{B}, Discard a card: Regenerate this creature. Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and can't block.
{T}: You gain 1 life for each Elf on the battlefield.
This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Flying When this creature enters, look at the top four cards of your library, then put them back in any order.
When this creature enters, you may return target creature card from your graveyard to your hand.
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
{U}, {T}: Target player mills two cards.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
{R}: This creature gets +1/-1 until end of turn.
As long as this creature is equipped, it gets +1/+1 and has flying.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
Haste {T}: This creature deals 1 damage to any target.
({T}: Add {G}.)
({T}: Add {G}.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {G}.)
Draw four cards. You lose half your life, rounded up.
Whenever another Elf enters, put a +1/+1 counter on this creature.
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Flying When this creature enters, return a blue or black creature you control to its owner's hand. Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap this creature.
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Whenever a permanent becomes untapped, that permanent's controller mills a card.
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
If this card is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Whenever this creature attacks, put a +1/+1 counter on each attacking creature.
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
Swarm of Rats's power is equal to the number of Rats you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
This spell can't be countered. Sliver spells can't be countered.
Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Flying When this creature enters, you gain 3 life.
Flying Whenever a source deals damage to this creature, that source's controller mills that many cards.
Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Whenever another creature enters, you gain 1 life.
Whenever this creature attacks, attacking creatures gain trample until end of turn.
Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this creature dies, you gain 2 life for each age counter on it.
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
This spell can't be countered. Sliver spells can't be countered.
Flying When this creature enters, target creature gets -2/-2 until end of turn.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Vigilance
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.
Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Whenever this creature attacks, attacking creatures gain trample until end of turn.
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Kicker {8} (You may pay an additional {8} as you cast this spell.) Trample If this creature was kicked, it enters with five +1/+1 counters on it.
Sacrifice this creature: It deals 1 damage to target creature.
Flash Any player may cast Sliver spells as though they had flash.
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
Return target permanent to its owner's hand.
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Enchant creature All creatures able to block enchanted creature do so.
Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) This creature can't block.
Kicker {8} (You may pay an additional {8} as you cast this spell.) Trample If this creature was kicked, it enters with five +1/+1 counters on it.
This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Flash Any player may cast Sliver spells as though they had flash.
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
When this creature dies, target creature gets -1/-1 until end of turn.
Flying As long as this creature is enchanted, it has "{T}: This creature deals 2 damage to target attacking or blocking creature."
{2}, Reveal X blue cards from your hand, Sacrifice this creature: Counter target spell unless its controller pays {X}.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Volcanic Hammer deals 3 damage to any target.
As long as this creature is equipped, it gets +1/+1 and has vigilance.
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target creature gain fear until end of turn.
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
This creature can't block.
First strike, vigilance
{U}, {T}: Target player mills two cards.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
As long as this creature is equipped, it gets +1/+1 and has flying.
When this creature enters, target opponent puts a card from their hand on top of their library.
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
This artifact enters tapped. {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
This creature can't block.
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Flying {U}, Sacrifice this creature: Counter target spell unless its controller pays {2}.
First strike, haste
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
This artifact enters tapped. {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Marrow-Gnawer | A1 | Rare | N/A |
Voice of the Woods | B1 | Rare | N/A |
Oyobi, Who Split the Heavens | C1 | Rare | N/A |
Magma Sliver | D1 | Rare | N/A |
Higure, the Still Wind | E1 | Rare | N/A |
Lord of the Undead | F1 | Rare | N/A |
Angel of Retribution | G1 | Rare | N/A |
Azami, Lady of Scrolls | H1 | Rare | N/A |
Kamahl, Pit Fighter | I1 | Rare | N/A |
Tolsimir Wolfblood | J1 | Rare | N/A |
Rhox | K1 | Rare | N/A |
Jedit Ojanen of Efrava | L1 | Rare | N/A |
Swarm of Rats | A2 | Uncommon | N/A |
Nullmage Shepherd | B2 | Uncommon | N/A |
Nikko-Onna | C2 | Uncommon | N/A |
Blade Sliver | D2 | Uncommon | N/A |
Throat Slitter | E2 | Uncommon | N/A |
Gluttonous Zombie | F2 | Uncommon | N/A |
Loxodon Stalwart | G2 | Uncommon | N/A |
Puppeteer | H2 | Uncommon | N/A |
Feral Lightning | I2 | Uncommon | N/A |
Fertile Imagination | J2 | Uncommon | N/A |
Enormous Baloth | K2 | Uncommon | N/A |
Lightning Greaves | L2 | Uncommon | N/A |
Nocturnal Raid | A3 | Uncommon | N/A |
Wirewood Hivemaster | B3 | Uncommon | N/A |
Phantom Flock | C3 | Uncommon | N/A |
Blade Sliver | D3 | Uncommon | N/A |
Throat Slitter | E3 | Uncommon | N/A |
Nantuko Husk | F3 | Uncommon | N/A |
Spirit Link | G3 | Uncommon | N/A |
Soratami Mindsweeper | H3 | Uncommon | N/A |
Tears of Rage | I3 | Uncommon | N/A |
Sporesower Thallid | J3 | Uncommon | N/A |
Iron-Barb Hellion | K3 | Uncommon | N/A |
Skyhunter Skirmisher | L3 | Uncommon | N/A |
Skullsnatcher | A4 | Common | N/A |
Wirewood Hivemaster | B4 | Uncommon | N/A |
Blademane Baku | C4 | Common | N/A |
Bloodscent | D4 | Uncommon | N/A |
Dimir Infiltrator | E4 | Common | N/A |
Blind Creeper | F4 | Common | N/A |
Freewind Equenaut | G4 | Common | N/A |
Vacuumelt | H4 | Uncommon | N/A |
Goblin Chariot | I4 | Common | N/A |
Savage Thallid | J4 | Common | N/A |
Iron-Barb Hellion | K4 | Uncommon | N/A |
Taj-Nar Swordsmith | L4 | Uncommon | N/A |
Chittering Rats | A5 | Common | N/A |
Treetop Scout | B5 | Common | N/A |
Devouring Rage | C5 | Common | N/A |
Engulfing Flames | D5 | Uncommon | N/A |
Dimir Infiltrator | E5 | Common | N/A |
Festering Goblin | F5 | Common | N/A |
Guardian's Magemark | G5 | Common | N/A |
Martyr of Frost | H5 | Common | N/A |
Goblin Fire Fiend | I5 | Common | N/A |
Savage Thallid | J5 | Common | N/A |
Fertile Ground | K5 | Common | N/A |
Bonesplitter | L5 | Common | N/A |
Crippling Fatigue | A6 | Common | N/A |
Treetop Scout | B6 | Common | N/A |
Frostling | C6 | Common | N/A |
Crown of Vigor | D6 | Common | N/A |
Ninja of the Deep Hours | E6 | Common | N/A |
Festering Goblin | F6 | Common | N/A |
Skyrider Trainee | G6 | Common | N/A |
Minamo Scrollkeeper | H6 | Common | N/A |
Raging Goblin | I6 | Common | N/A |
Thallid Shell-Dweller | J6 | Common | N/A |
Fertile Ground | K6 | Common | N/A |
Jedit's Dragoons | L6 | Common | N/A |
Dirty Wererat | A7 | Common | N/A |
Wellwisher | B7 | Common | N/A |
Phantom Nomad | C7 | Common | N/A |
Hunter Sliver | D7 | Common | N/A |
Sage Owl | E7 | Common | N/A |
Gravedigger | F7 | Common | N/A |
Infiltrator's Magemark | G7 | Common | N/A |
Vedalken Entrancer | H7 | Common | N/A |
Raging Goblin | I7 | Common | N/A |
Thallid Shell-Dweller | J7 | Common | N/A |
Flowstone Shambler | K7 | Common | N/A |
Skyhunter Cub | L7 | Common | N/A |
Swamp | A8 | Common | N/A |
Forest | B8 | Common | N/A |
Plains | C8 | Common | N/A |
Hunter Sliver | D8 | Common | N/A |
Island | E8 | Common | N/A |
Swamp | F8 | Common | N/A |
Plains | G8 | Common | N/A |
Island | H8 | Common | N/A |
Vulshok Sorcerer | I8 | Common | N/A |
Forest | J8 | Common | N/A |
Forest | K8 | Common | N/A |
Terramorphic Expanse | L8 | Common | N/A |
Swamp | A9 | Common | N/A |
Forest | B9 | Common | N/A |
Plains | C9 | Common | N/A |
Mountain | D9 | Common | N/A |
Island | E9 | Common | N/A |
Swamp | F9 | Common | N/A |
Plains | G9 | Common | N/A |
Island | H9 | Common | N/A |
Mountain | I9 | Common | N/A |
Forest | J9 | Common | N/A |
Forest | K9 | Common | N/A |
Plains | L9 | Common | N/A |
Swamp | A10 | Common | N/A |
Forest | B10 | Common | N/A |
Plains | C10 | Common | N/A |
Mountain | D10 | Common | N/A |
Island | E10 | Common | N/A |
Swamp | F10 | Common | N/A |
Plains | G10 | Common | N/A |
Island | H10 | Common | N/A |
Mountain | I10 | Common | N/A |
Forest | J10 | Common | N/A |
Forest | K10 | Common | N/A |
Plains | L10 | Common | N/A |
Swamp | A11 | Common | N/A |
Forest | B11 | Common | N/A |
Mountain | C11 | Common | N/A |
Forest | D11 | Common | N/A |
Swamp | E11 | Common | N/A |
Swamp | F11 | Common | N/A |
Island | G11 | Common | N/A |
Island | H11 | Common | N/A |
Mountain | I11 | Common | N/A |
Plains | J11 | Common | N/A |
Mountain | K11 | Common | N/A |
Plains | L11 | Common | N/A |
Swamp | A12 | Common | N/A |
Forest | B12 | Common | N/A |
Mountain | C12 | Common | N/A |
Forest | D12 | Common | N/A |
Swamp | E12 | Common | N/A |
Swamp | F12 | Common | N/A |
Island | G12 | Common | N/A |
Island | H12 | Common | N/A |
Mountain | I12 | Common | N/A |
Plains | J12 | Common | N/A |
Mountain | K12 | Common | N/A |
Forest | L12 | Common | N/A |
Infernal Contract | A13 | Rare | N/A |
Elvish Vanguard | B13 | Rare | N/A |
Lavaborn Muse | C13 | Rare | N/A |
Brood Sliver | D13 | Rare | N/A |
Doomsday Specter | E13 | Rare | N/A |
Helldozer | F13 | Rare | N/A |
Thran Golem | G13 | Rare | N/A |
Mesmeric Orb | H13 | Rare | N/A |
Lovisa Coldeyes | I13 | Rare | N/A |
Leyline of the Meek | J13 | Rare | N/A |
Fangren Firstborn | K13 | Rare | N/A |
Seht's Tiger | L13 | Rare | N/A |
Swarm of Rats | A14 | Uncommon | N/A |
Sylvan Messenger | B14 | Uncommon | N/A |
Angelic Page | C14 | Common | N/A |
Root Sliver | D14 | Uncommon | N/A |
Clutch of the Undercity | E14 | Uncommon | N/A |
Mind Slash | F14 | Uncommon | N/A |
Angel of Mercy | G14 | Uncommon | N/A |
Belltower Sphinx | H14 | Uncommon | N/A |
Balduvian Rage | I14 | Uncommon | N/A |
Soul Warden | J14 | Uncommon | N/A |
Fangren Pathcutter | K14 | Uncommon | N/A |
Arctic Nishoba | L14 | Uncommon | N/A |
Sever Soul | A15 | Uncommon | N/A |
Sylvan Messenger | B15 | Uncommon | N/A |
Crushing Pain | C15 | Common | N/A |
Root Sliver | D15 | Uncommon | N/A |
Keening Banshee | E15 | Uncommon | N/A |
Nantuko Husk | F15 | Uncommon | N/A |
Ardent Militia | G15 | Uncommon | N/A |
Dimir Guildmage | H15 | Uncommon | N/A |
Balduvian Rage | I15 | Uncommon | N/A |
Juniper Order Ranger | J15 | Uncommon | N/A |
Fangren Pathcutter | K15 | Uncommon | N/A |
Specter's Shroud | L15 | Uncommon | N/A |
Sever Soul | A16 | Uncommon | N/A |
Llanowar Elite | B16 | Common | N/A |
Frostling | C16 | Common | N/A |
Quick Sliver | D16 | Common | N/A |
Struggle for Sanity | E16 | Uncommon | N/A |
Woebearer | F16 | Uncommon | N/A |
Sinstriker's Will | G16 | Uncommon | N/A |
Boomerang | H16 | Common | N/A |
Frenzied Goblin | I16 | Uncommon | N/A |
Lure | K16 | Uncommon | N/A |
Leonin Bola | L16 | Common | N/A |
Supply // Demand | J16 | Uncommon | N/A |
Nezumi Cutthroat | A17 | Common | N/A |
Llanowar Elite | B17 | Common | N/A |
Phantom Nomad | C17 | Common | N/A |
Quick Sliver | D17 | Common | N/A |
Skullsnatcher | E17 | Common | N/A |
Festering Goblin | F17 | Common | N/A |
Freewind Equenaut | G17 | Common | N/A |
Martyr of Frost | H17 | Common | N/A |
Goblin Chariot | I17 | Common | N/A |
Herd Gnarr | J17 | Common | N/A |
Volcanic Hammer | K17 | Common | N/A |
Leonin Den-Guard | L17 | Common | N/A |
Dirge of Dread | A18 | Common | N/A |
Timberwatch Elf | B18 | Common | N/A |
Soul of Magma | C18 | Common | N/A |
Savage Offensive | D18 | Common | N/A |
Skullsnatcher | E18 | Common | N/A |
Spineless Thug | F18 | Common | N/A |
Nightguard Patrol | G18 | Common | N/A |
Vedalken Entrancer | H18 | Common | N/A |
Goblin Chariot | I18 | Common | N/A |
Scatter the Seeds | J18 | Common | N/A |
Karplusan Wolverine | K18 | Common | N/A |
Skyhunter Cub | L18 | Common | N/A |
Chittering Rats | A19 | Common | N/A |
Timberwatch Elf | B19 | Common | N/A |
Soul of Magma | C19 | Common | N/A |
Terrarion | D19 | Common | N/A |
Skullsnatcher | E19 | Common | N/A |
Spineless Thug | F19 | Common | N/A |
Infiltrator's Magemark | G19 | Common | N/A |
Wizard Replica | H19 | Common | N/A |
Goblin Striker | I19 | Common | N/A |
Thallid Germinator | J19 | Common | N/A |
Rampant Growth | K19 | Common | N/A |
Skyhunter Patrol | L19 | Common | N/A |
Swamp | A20 | Common | N/A |
Forest | B20 | Common | N/A |
Plains | C20 | Common | N/A |
Terrarion | D20 | Common | N/A |
Island | E20 | Common | N/A |
Swamp | F20 | Common | N/A |
Plains | G20 | Common | N/A |
Island | H20 | Common | N/A |
Mountain | I20 | Common | N/A |
Forest | J20 | Common | N/A |
Forest | K20 | Common | N/A |
Terramorphic Expanse | L20 | Common | N/A |
Swamp | A21 | Common | N/A |
Forest | B21 | Common | N/A |
Plains | C21 | Common | N/A |
Mountain | D21 | Common | N/A |
Island | E21 | Common | N/A |
Swamp | F21 | Common | N/A |
Plains | G21 | Common | N/A |
Island | H21 | Common | N/A |
Mountain | I21 | Common | N/A |
Forest | J21 | Common | N/A |