Secret Lair Drop
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard.
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
[+1]: Chandra deals 3 damage to each opponent. [−2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [−8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.
[+1]: Create a 1/1 colorless Construct artifact creature token with defender. [−1]: You may sacrifice an artifact. If you do, destroy target artifact or creature. [−6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent."
Whenever a player casts a spell, that player discards a card.
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
All creatures have haste.
Destroy target creature. It can't be regenerated.
First strike Creatures and nonbasic lands your opponents control enter tapped.
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
Your opponents can't cast spells this turn.
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of this creature.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Choose a creature type. Draw a card for each permanent you control of that type.
As an additional cost to cast this spell, discard two cards. Draw three cards.
Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.
Spells cost {1} more to cast.
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Flying When this creature enters, untap up to five lands.
Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.
Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.
{T}: Add one mana of any color in your commander's color identity.
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
{T}: Add {C}{C}.
You have no maximum hand size. {T}: Add {C}.
{T}: Add one mana of any color in your commander's color identity.
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}
{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
({T}: Add {W}.)
({T}: Add {R}.)
({T}: Add {G}.)
Defender When this creature enters, draw a card.
Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
When this creature enters, you may return target card from your graveyard to your hand.
Flying When this creature enters, you gain 1 life and draw a card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
{T}: Add one mana of any type that a land you control could produce.
You have no maximum hand size. {T}: Add {C}.
Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)
Whenever you cast a spell with a smile in its art, create a tapped Treasure token. Everypony's Invited — Your party consists of each creature you control, and your party is always full.
Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Exile this card from your hand: Add {R}.
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.
If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.
{T}: Add {G}.
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
Vigilance, haste Kelsien gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx gains haste until end of turn. {B}{B}: Regenerate Skithiryx.
Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Flying When this creature enters, destroy target permanent.
First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
Grenzo enters with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip {2}
Indestructible Equipped creature has indestructible. Equip {2}
Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. Equip {2}
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.
Whenever a blue creature you control enters, you may have target player draw a card. Whenever a black creature you control enters, you may have target player discard a card.
{T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.)
Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
Whenever The Fifteenth Doctor enters or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
[+2]: You gain 1 life for each creature you control. [−2]: Create three 1/1 white Soldier creature tokens. [−5]: Destroy all other permanents except for lands and tokens.
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Counter target spell.
[+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Search your library for a card, put that card into your hand, then shuffle.
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
Target creature you control deals damage equal to its power to each other creature and each opponent.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Draw three cards.
You may play two additional lands on each of your turns.
[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." [−2]: Destroy target artifact or enchantment. [−6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [−8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
{T}: Add {C}{C}.
This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.
{T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Create a 2/2 green Wolf creature token for each Forest you control.
For each token you control, create a token that's a copy of that permanent.
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Flying, lifelink Pay 7 life: Draw seven cards.
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
[+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Haste At the beginning of each player's upkeep, that player untaps Karona and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
Exile target creature. Its controller gains life equal to its power.
Flying Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with this creature.
{1}{B}, Sacrifice an artifact or creature: Draw a card.
Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Lightning Bolt deals 3 damage to any target.
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
{T}: Add one mana of any color in your commander's color identity.
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
Whenever a creature you control enters, you may destroy target artifact or enchantment.
This creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Flying Whenever an opponent draws a card, you may draw two cards.
This creature enters with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
When this creature enters, destroy target nonland permanent an opponent controls.
Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
{T}: Add {C}{C}.
You have no maximum hand size. {T}: Add {C}.
{T}: Add one mana of any color in your commander's color identity.
Return all attacking creatures to their owner's hand.
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.
Whenever you draw a card, each opponent mills two cards.
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{T}: This creature deals 1 damage to any target.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
| Card | Number | Rarity | Price |
|---|---|---|---|
Elenda, the Dusk Rose | 1411 | Mythic | $20.67 |
Kumena, Tyrant of Orazca | 1412 | Mythic | $15.88 |
Vona, Butcher of Magan | 1413 | Mythic | $2.21 |
Eldritch Evolution | 1414 | Rare | $13.68 |
Giant Adephage | 1415 | Mythic | $5.26 |
Noxious Revival | 1416 | Rare | $18.63 |
Grist, the Hunger Tide | 1417 | Mythic | $16.12 |
Mazirek, Kraul Death Priest | 1418 | Rare | $7.31 |
Karn, Scion of Urza | 1419 | Mythic | $5.70 |
Chandra, Flame's Catalyst | 1420 | Mythic | $5.91 |
Aminatou, the Fateshifter | 1421 | Mythic | $5.52 |
Daretti, Ingenious Iconoclast | 1422 | Mythic | $4.00 |
Venser, the Sojourner | 1423 | Mythic | $5.88 |
Oppression | 1424 | Rare | $11.57 |
Abrade | 1425 | Rare | $9.72 |
Mass Hysteria | 1426 | Rare | $12.14 |
Terminate | 1427 | Rare | $11.72 |
Thalia, Heretic Cathar | 1428 | Rare | $4.64 |
Clever Impersonator | 1429 | Mythic | $14.03 |
Hedron Crab | 1430 | Rare | $19.79 |
Pitiless Plunderer | 1431 | Rare | $16.93 |
Mycosynth Golem | 1433 | Rare | $41.73 |
Mycosynth Lattice | 1434 | Mythic | $51.21 |
Mycosynth Wellspring | 1435 | Rare | $9.39 |
Sisay, Weatherlight Captain | 1444 | Rare | $56.47 |
Silence | 1445 | Rare | $22.98 |
Battle of Wits | 1446 | Rare | $3.90 |
Baral, Chief of Compliance | 1447 | Rare | $14.99 |
Pack Rat | 1448 | Rare | $11.56 |
Fynn, the Fangbearer | 1449 | Rare | $49.10 |
Brion Stoutarm | 1450 | Rare | $17.60 |
Samut, Voice of Dissent | 1451 | Mythic | $41.06 |
Marchesa, the Black Rose | 1452 | Rare | $9.24 |
Ajani Goldmane // Ajani Goldmane | 1453 | Mythic | $4.81 |
Jace Beleren // Jace Beleren | 1454 | Mythic | $7.60 |
Liliana Vess // Liliana Vess | 1455 | Mythic | $19.95 |
Chandra Nalaar // Chandra Nalaar | 1456 | Mythic | $5.04 |
Garruk Wildspeaker // Garruk Wildspeaker | 1457 | Mythic | $4.91 |
Death Baron // Death Baron | 1458 | Rare | $16.21 |
Noxious Ghoul // Noxious Ghoul | 1459 | Rare | $11.33 |
Zombie Master // Zombie Master | 1460 | Rare | $8.97 |
Grimgrin, Corpse-Born // Grimgrin, Corpse-Born | 1461 | Mythic | $12.69 |
Unholy Grotto // Unholy Grotto | 1462 | Rare | $10.75 |
Giver of Runes | 1463 | Rare | $14.93 |
Distant Melody | 1464 | Rare | $6.96 |
Cathartic Reunion | 1465 | Rare | $5.47 |
Moment's Peace | 1466 | Rare | $12.72 |
Homeward Path | 1467 | Rare | $18.29 |
Plains | 1468 | Rare | $14.86 |
Island | 1469 | Rare | $23.55 |
Swamp | 1470 | Rare | $25.50 |
Mountain | 1471 | Rare | $18.71 |
Forest | 1472 | Rare | $13.88 |
Snow-Covered Plains | 1473 | Rare | $16.27 |
Snow-Covered Island | 1474 | Rare | $28.04 |
Snow-Covered Swamp | 1475 | Rare | $11.30 |
Snow-Covered Mountain | 1476 | Rare | $11.07 |
Snow-Covered Forest | 1477 | Rare | $29.76 |
Plains | 1478 | Rare | $2.82 |
Island | 1479 | Rare | $9.25 |
Swamp | 1480 | Rare | $4.18 |
Mountain | 1481 | Rare | $4.89 |
Forest | 1482 | Rare | $3.62 |
Grand Arbiter Augustin IV | 1483 | Rare | $17.81 |
Sphere of Resistance | 1484 | Rare | $9.66 |
Trinisphere | 1485 | Mythic | $23.03 |
Winter Orb | 1486 | Rare | $14.49 |
Felidar Guardian | 1487 | Rare | $26.45 |
Peregrine Drake | 1488 | Rare | $16.60 |
Serpent of Yawning Depths | 1489 | Rare | $18.42 |
Scourge of Valkas | 1490 | Mythic | $32.79 |
Voracious Hydra | 1491 | Rare | $18.77 |
Arcane Signet | 1492 | Rare | $45.14 |
Lightning Greaves | 1493 | Rare | $25.55 |
Sol Ring | 1494 | Rare | $69.40 |
Thought Vessel | 1495 | Rare | $23.90 |
Command Tower | 1496 | Rare | $27.39 |
Beacon of Tomorrows | 1497 | Rare | $6.02 |
Nexus of Fate | 1498 | Mythic | $11.16 |
Time Reversal | 1499 | Mythic | $10.71 |
Time Stop | 1500 | Rare | $5.30 |
Lara Croft, Tomb Raider | 1501 | Mythic | $48.93 |
Search for Azcanta // Azcanta, the Sunken Ruin | 1502 | Rare | $9.85 |
Anger of the Gods | 1503 | Rare | $2.43 |
Bow of Nylea | 1504 | Rare | $13.90 |
Shadowspear | 1505 | Rare | $71.33 |
Academy Ruins | 1506 | Rare | $18.75 |
Rin and Seri, Inseparable // Rin and Seri, Inseparable | 1508 | Mythic | $53.20 |
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels | 1509 | Mythic | $32.73 |
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second | 1510 | Rare | $17.86 |
Anointed Procession // Anointed Procession | 1511 | Rare | $82.72 |
Sol Ring // Sol Ring | 1512 | Rare | $78.75 |
Plains | 1513 | Rare | $4.62 |
Mountain | 1514 | Rare | $4.65 |
Forest | 1515 | Rare | $7.44 |
Wall of Omens | 1518 | Rare | $7.69 |
Circular Logic | 1519 | Rare | $5.89 |
Scheming Symmetry | 1520 | Rare | $13.75 |
Price of Progress | 1521 | Rare | $14.06 |
Eternal Witness | 1522 | Rare | $10.78 |
Inspiring Overseer | 1523 | Rare | $13.96 |
Consider | 1524 | Rare | $23.74 |
Price of Glory | 1525 | Rare | $27.20 |
Reckless Fireweaver | 1526 | Rare | $32.80 |
Akroma's Memorial | 1527 | Mythic | $47.97 |
Kokusho, the Evening Star | 1528 | Rare | N/A |
Skyline Despot | 1529 | Rare | N/A |
Niv-Mizzet, Parun | 1530 | Rare | N/A |
Scion of the Ur-Dragon | 1531 | Rare | N/A |
Bojuka Bog | 1532 | Rare | $17.41 |
Command Beacon | 1533 | Rare | $14.23 |
Fabled Passage | 1534 | Rare | $12.11 |
Reflecting Pool | 1535 | Rare | $18.86 |
Reliquary Tower | 1536 | Rare | $15.02 |
Applejack | 1537 | Mythic | $20.34 |
Fluttershy | 1538 | Mythic | $30.46 |
Pinkie Pie | 1539 | Mythic | $31.15 |
Rainbow Dash | 1540 | Mythic | $49.04 |
Sakashima of a Thousand Faces // Sakashima of a Thousand Faces | 1541 | Mythic | $39.46 |
Yargle, Glutton of Urborg // Yargle, Glutton of Urborg | 1542 | Rare | $2.61 |
Krark, the Thumbless // Krark, the Thumbless | 1543 | Rare | $7.11 |
Adrix and Nev, Twincasters // Adrix and Nev, Twincasters | 1544 | Mythic | $10.06 |
Arcane Denial | 1545 | Rare | $16.89 |
Nightscape Familiar | 1546 | Rare | $12.36 |
Rain of Filth | 1547 | Rare | $27.40 |
Simian Spirit Guide | 1548 | Rare | $34.36 |
Prince of Thralls | 1549 | Mythic | $4.97 |
Sun Titan | 1550 | Mythic | $4.92 |
Breeches, Eager Pillager | 1551 | Rare | $1.50 |
Deflecting Swat | 1552 | Rare | $77.59 |
Llanowar Elves | 1553 | Rare | $2.45 |
Rin and Seri, Inseparable // Rin and Seri, Inseparable | 1554 | Mythic | $11.12 |
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels | 1555 | Mythic | $8.57 |
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second | 1556 | Rare | $3.69 |
Najeela, the Blade-Blossom | 1557 | Mythic | $7.94 |
Kelsien, the Plague | 1558 | Mythic | $14.70 |
Queen Marchesa | 1559 | Mythic | $15.80 |
Ramses, Assassin Lord | 1560 | Rare | $22.51 |
Admiral Beckett Brass | 1561 | Mythic | $11.29 |
Skithiryx, the Blight Dragon | 1562 | Mythic | $24.00 |
Kaalia of the Vast | 1563 | Mythic | $93.57 |
Angel of Despair | 1564 | Rare | $2.68 |
Master of Cruelties | 1565 | Mythic | $10.93 |
Gonti, Lord of Luxury | 1566 | Rare | $6.84 |
Vilis, Broker of Blood | 1567 | Rare | $17.75 |
Anowon, the Ruin Thief | 1568 | Mythic | $2.44 |
Grenzo, Dungeon Warden | 1569 | Rare | $3.64 |
Blade of Selves | 1570 | Rare | $13.47 |
Conqueror's Flail | 1571 | Rare | $13.89 |
Darksteel Plate | 1572 | Rare | $16.92 |
Deathrender | 1573 | Rare | $8.10 |
Whispersilk Cloak | 1574 | Rare | $24.66 |
Reconnaissance | 1575 | Rare | $24.15 |
Jace, Wielder of Mysteries | 1576 | Rare | $31.96 |
Black Market | 1577 | Rare | $18.35 |
Dire Undercurrents | 1578 | Rare | $4.70 |
Obeka, Brute Chronologist | 1579 | Mythic | $9.68 |
Rose Noble | 1580 | Rare | $8.15 |
The Meep | 1581 | Rare | $24.65 |
The Celestial Toymaker | 1582 | Rare | $28.68 |
The Fourteenth Doctor | 1583 | Rare | $113.28 |
The Fifteenth Doctor | 1584 | Rare | $33.81 |
Elspeth Tirel | 1585 | Mythic | $35.71 |
Giada, Font of Hope | 1586 | Rare | $16.34 |
Shelter | 1587 | Rare | $4.89 |
Youthful Valkyrie | 1588 | Rare | $4.87 |
Counterspell | 1589 | Rare | $14.23 |
Jace, Unraveler of Secrets | 1590 | Mythic | $2.37 |
Swan Song | 1591 | Rare | $41.40 |
Diabolic Tutor | 1592 | Rare | $8.59 |
Liliana of the Dark Realms | 1593 | Mythic | $15.87 |
Chandra's Ignition | 1594 | Rare | $20.95 |
Chord of Calling | 1595 | Rare | $12.60 |
Harmonize | 1596 | Rare | $14.51 |
Azusa, Lost but Seeking | 1597 | Rare | $28.85 |
Freyalise, Llanowar's Fury | 1598 | Mythic | $14.91 |
Child of Alara | 1599 | Mythic | $42.04 |
The Royal Scions | 1600 | Mythic | $2.40 |
Brago, King Eternal | 1601 | Rare | $12.03 |
Feather, the Redeemed | 1602 | Rare | $18.52 |
Song of Creation | 1603 | Rare | $6.97 |
Sol Ring | 1604 | Rare | $45.64 |
Inspiring Vantage | 1605 | Rare | $12.95 |
Scrying Sheets | 1606 | Rare | $4.00 |
Thespian's Stage | 1607 | Rare | $6.47 |
Avabruck Caretaker // Hollowhenge Huntmaster | 1608 | Mythic | $6.48 |
Beastmaster Ascension | 1609 | Rare | $21.28 |
Howl of the Night Pack | 1610 | Rare | $2.08 |
Second Harvest | 1611 | Rare | $11.00 |
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | 1612 | Rare | $18.30 |
Brash Taunter | 1614 | Rare | $7.89 |
Goblin Chieftain | 1615 | Rare | $10.47 |
Goblin Ringleader | 1616 | Rare | $4.37 |
Goblin Welder | 1617 | Rare | $19.51 |
Mogg War Marshal | 1618 | Rare | $4.71 |
Tezzeret the Seeker | 1619 | Mythic | $26.45 |
Griselbrand | 1620 | Mythic | $8.67 |
Grenzo, Havoc Raiser | 1621 | Rare | $7.05 |
Nicol Bolas, Planeswalker | 1622 | Mythic | $8.54 |
Vorinclex, Voice of Hunger | 1623 | Mythic | $23.66 |
Karona, False God | 1624 | Rare | $6.56 |
Korvold, Fae-Cursed King | 1625 | Mythic | $19.63 |
Memnarch | 1626 | Rare | $8.85 |
Swords to Plowshares | 1627 | Rare | $11.96 |
Faerie Artisans | 1628 | Rare | $4.18 |
Dockside Chef | 1629 | Rare | $8.48 |
Alela, Artful Provocateur | 1630 | Mythic | $13.38 |
Door of Destinies | 1631 | Rare | $21.48 |
Steelshaper's Gift | 1632 | Rare | $11.92 |
Propaganda | 1633 | Rare | $13.45 |
Elixir of Immortality | 1634 | Rare | $8.63 |
Council's Judgment | 1635 | Rare | $2.63 |
Idyllic Tutor | 1636 | Rare | $11.58 |
Anger | 1637 | Rare | $8.93 |
Lightning Bolt | 1638 | Rare | $3.12 |
Inalla, Archmage Ritualist | 1639 | Mythic | $9.99 |
Aether Vial | 1640 | Rare | $9.17 |
Arcane Signet | 1641 | Rare | $24.29 |
Sword of the Animist | 1642 | Rare | $28.01 |
Gravebreaker Lamia | 1643 | Rare | $6.52 |
Aura Shards | 1644 | Rare | $31.25 |
Fiend Artisan | 1645 | Mythic | $7.30 |
Karador, Ghost Chieftain | 1646 | Mythic | $2.45 |
Plains | 1647 | Rare | $6.71 |
Island | 1648 | Rare | $8.30 |
Swamp | 1649 | Rare | $9.46 |
Mountain | 1650 | Rare | $15.19 |
Forest | 1651 | Rare | $9.45 |
Plains | 1652 | Rare | $5.43 |
Island | 1653 | Rare | $7.17 |
Swamp | 1654 | Rare | $11.95 |
Mountain | 1655 | Rare | $11.78 |
Forest | 1656 | Rare | $9.08 |
Consecrated Sphinx | 1657 | Mythic | $28.69 |
Chaotic Goo | 1658 | Rare | $2.21 |
Kiki-Jiki, Mirror Breaker | 1659 | Mythic | $17.18 |
Meteor Golem | 1660 | Rare | $1.59 |
Wurmcoil Engine | 1661 | Mythic | $10.42 |
Lightning Greaves | 1662 | Rare | $8.08 |
Skullclamp | 1663 | Rare | $11.64 |
Sol Ring | 1664 | Rare | $14.28 |
Thought Vessel | 1665 | Rare | $13.86 |
Command Tower | 1666 | Rare | $9.88 |
Aetherize | 1667 | Rare | $19.97 |
Drown in Dreams | 1668 | Rare | $7.78 |
Psychic Corrosion | 1669 | Rare | $19.01 |
Visions of Beyond | 1670 | Rare | $16.00 |
Time Sieve | 1671 | Rare | $19.96 |
Prodigal Sorcerer | 1672 | Rare | $7.34 |
Buried Alive | 1673 | Rare | $20.43 |